"City States" has two discriptions in the game.
When you learn survival, you are told "city states: -80% distance maintenance, -50% gold, -20% culture".
In the civic selector, it says -25% gold and -10% culture.
*27. Coloseum gets +1 Happy with Tiger Pen, Wolf Cage, Lion Pen or Panther Pen. (recommended by Lunargent)
*12. Captured Lion, Wolf, Tiger and Panther need a Carnival before they can build pens in a city. (reported by Webrider)
Might I suggest that the pens can be built regardless.
Change them to just +3 culture.
Then, have both coloseum and carnival give +1 happiness for each pen in the city.
Tech comment:
Militia: This gives the city garrison upgrade... but the only units that can gain city garrison require archery, which requires militia?
Could Archery be set to "warfare
or militia" instead of "warfare
and militia"?
Lightzy said:
No, because of promotions.
an axeman (not to mention maceman) with the shock II promotion can kill as many warriors as you can build, while a warrior with shock II promotion is only slightly stronger than a normal warrior.
Axeman with shock I and II: +125% vs melee. 9 strength.
Warrior with shock I and II: +100% vs melee. 4 strength.
From
http://forums.civfanatics.com/showthread.php?t=137615
but note that damage done is not changed by your lower HP now (I believe your chance to hit does go down).
Undamaged R = 2.25
This gives:
Axe damage = 25
Warrior damage = 13
So on top of the higher chance of winning the round, the warrior also does half as much damage. That would explain why swarms of warriors are ineffective. =)
I wonder what the rate of unit power growth in Civ is like. (A unit is 4 times more powerful than another if it can beat, on average, 4 of that unit in the same round)
Edit: Bah, combat doesn't work like this, not quite. The attackers "vs unit type" are subtracted from the defender's bonus's.
So Shock I+II Axeman attacking Shock I+II Warrior Fortified in City is +0% on axeman (4.0), and +25% on warrior (2.25), giving an R-value of 1.78.
And Shock I+II Warrior attacking Shock I+II Axeman is +25% axeman (5.0) and +0% warrior (2.0) for an R-value of 2.5.