Mod Idea: The Wild West

Should Mexico be a tribe or rival power?

I may be able to do John Fremont and William Ide for my homeland. But that depends on MareNostrum too.

don't forget to add cattle
grapes and berries were a big of agriculture

Also look at railroad developement as a big issue. maybe make it a special improvement that creates a victory point for every rail you lay and how many cities you connect.
 
A 4-4-0 American locomotive could supplement wagon trains. I've wanted to see one in Civ for a long time! They're practically the "Wild West," locomotive! http://en.wikipedia.org/wiki/4-4-0
 
@ Geo
Thanks for the link! :)

@ Ekmek
I'm not sure how I should implement Mexico, but they won't be a tribe most likely. Right now all of the States are under the United States, as it seems you have to make them all under one or each has their own Europe. One idea I had though is as follows:
Oregon--> Britain
Deseret--> United States
Texas--> Mexico
California--> Spain?? Something else??
(I'm a bit confused as to how Mexico's role was played out in the West, and how to deal with that.)

I you wanted to do the California LHs, that'd be great! I was going to get into them over this week. I was thinking for Ide probably Lincoln or William, and for Fremont I thought maybe Hannibal or the Spanish King.
I was thinking the Cow + Leather could replace Cotton.
I would have never thought of berries, thanks! (That will be my banana replacement, placed in California.)
I also need new victory conditions, so that would be a good idea. I was thinking something like this:

Independence: same as Vanilla

Statehood: Will use the same mechanic as rebel sentiment. I was thinking I could have both rebel and statehood sentiment, and you would need to try to balance those out.

Development(needs a new name): Based on land, railroads, buildings, and must remove a certain amount (or all) of the native tribes. (There could even be a reservation mechanic, where you have to get the native to be 'quelled' there.)

@ Modeltrainman
Trains will definitely be a big part of the mod; given via the founding fathers (which I want to change into technologies).
They will be beefed up Wagon train, but restricted to railroads.
Do you know of any models around here, or will I need to do it myself?

One more thought I just had. If I make navigable rivers, I would have to implement some sort of bridge system, or find out if I can make a terrain that both water and land units can travel on.
Any thoughts? :D
 
You could use the 4-4-0 from Railroads! if you have that. I've never seen a Civ4 locomotive, or I'd have gotten it already. Why not make a steamboat for water? And will the mod work on Windows?
 
Well, I do not own Railroads, so I couldn't get it from there. (This is the only Windows Version of a Game I own, and I really only play Civ now. ;) ) If no one else rips it for me, I guess it would be a fun model to make.
I am going to make and use a steamboat, but what I mean for the rivers is that if I make navigable rivers, it would basically be coast 1 tile wide snaking through the map. If I did this, it could wind up like broken up islands that the train couldn't get over. I want to either make bridges (I think there is a modcomp like that for CIV) or a new terrain that both land and water units can move on.

As there is no Mac version of this game, I am using a WINE program called Crossover Games to run this on my Mac. So basically if it works for me, it should work for you. :)
 
Would it be illegal to give it to you? I don't want to do anything wrong.
 
I think technically ripping anything out of one game to use in the other is illegal, without permission. Technically. ;)
 
I don't think so. Walter Hawkwood has been ripping models from other games that use nifs and posting them here, and those are completely different companies.
AFAIK it should be perfectly fine, esp. considering I'm not making money on this and its from the same company (unless Railroads! is pre-Firaxis?)
 
I don't think so. Walter Hawkwood has been ripping models from other games that use nifs and posting them here, and those are completely different companies.
AFAIK it should be perfectly fine, esp. considering I'm not making money on this and its from the same company (unless Railroads! is pre-Firaxis?)

Well that's why i said technically. I'm sure either way the Col side isn't a problem, it would be taking them out of Railroads if anything.
 
Railroads! is Firaxis'. Maybe you should make your own model,Flintlock1415.
 
Well that's why i said technically.
I actually was writing my post when you response, so therefore I wasn't responding to you. :p ;)
Railroads! is Firaxis'. Maybe you should make your own model,Flintlock1415.
So that's a no? Being that it is a Firaxis model, that should make it even more okay. I don't necessarily need it, but it would probably look nicer than what I could do, and save me some time. (Quicker release!) :)

Boy, do we need a lawyer to patrol around here, its so confusing! :crazyeye:
 
I know. It IS confusing. Trains in Civ.......
 
I still don't think that you'll get in trouble, but you can ask if it makes you feel better. :) The fact that they don't mind you using their logos seems to further my point.
I'd take the rap for you if you somehow got in trouble :lol: , but I don't know if that would go over so well since I'm only 16... :D
 
Well, they do know I'm a diehard Firaxis fan...
 
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