Mod Idea: The Wild West

It would be nice to have some teamcolor on it, yet I've never done it, and I'm scared that if added the transparencies might wind up teamcolored. The model is quite different than ones I've seen; the rounded and detailed parts of the model are largely made up of cubes and planes, but they just use alpha channels to give a rounded effect.

Most Civ models are fully 3d models, because the alpha channel is used to make teamcolor.
IDK, it would be nice to see a texturing expert's opinion...
 
Didn't it come with a .dds file? That should have its color. In Railroads! its default is blue.
 
I don't know. When I paint trains I just paint the .dds.
 
I gave you all I had for the 4-4-0. Here's the color stuff, I think. I searched through everything I had. I just color the emsk.dds.
 

Attachments

Here's a set of color files.
 

Attachments

You must've read my mind, I was just coming here to put it up. The unit went in with minimal resistance; I only had to make a few changes to get it to look right.

So here it is, in all of its glory!
440trainq.png

I think I'll upload this in one unit pack with my other Wild West units, ie the pistoleer, ranger, and cavalry.
:eek:
It's very beautiful!!
 
Here's what I think colors it. We need somebody who understands player color in Civ/Railroads!
 

Attachments

Well the emsk is all black and is the same as one included in the train folder. I can tell from the color files you gave me that teamcolor is generated in very different ways. I'm sure it would be possible to color it, but it would be difficult to get teamcolor.
 
Can a texture guru help us out please?
 
Let's just skin it, and make it red. Let's not worry about team color. Maybe you could make railroads be controlled by railroad companies somehow and locomotives could be captured, or gifted and used by any faction.
 
Okay, sounds like a plan. :)
It would be complicated to add companies in, so at least for the first release it will only work as the route restricted, beefed up wagon trains.
Once this gets really rolling that will be something considered for discussion.
 
Okay. I can't wait!
 
Okay, I think I'm going to make each faction a derivative of one mother country. I need some ideas on starting cities and renaming of the Europe civs. (Esp. California)

Colony: Mother-> Start city/Location

Deseret: United States-> St. Louis/East (Missouri)
Texas: Mexico-> ??/Southeast (Rio Grande)
Oregon: Gr. Britain-> ??/Northwest (British Colombia)
California: Spain??-> Monterey/Southwest (West Coast)
 
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