Gargoyles are entering the players' borders and attacking cities now.
Oh yes. I forgot about that. I made a change where the Unique lairs cannot be explored if they are in someone else's land. This was so players could use the Pyre and the Well for their mana, without having to worry about other players coming along and opening up the lair.
(IIRC Bradeline's Well does not produce mana in base FFH, though it's been a while since I've last seen it, was something changed about that?)
Check your compatibility settings. Play with them and see if that fixes it. I had to use XP compat on some version way back. When I downloaded the Rife SVN I found it would not play until I undid that setting and let it play in normal w7 mode.New patch is corrupting something, had crashes and had to reinstall everything; its impossible for my comp to play this patch in any way. I have no idea what it is.
I've done at least two scenarios with it installed.
Check your compatibility settings. Play with them and see if that fixes it. I had to use XP compat on some version way back. When I downloaded the Rife SVN I found it would not play until I undid that setting and let it play in normal w7 mode.
Does the AI consider the Armageddon count when it's deciding to raise or keep a city?
I kept having a WoC error until I figured out that Auric building the Deepening was causing it at the final turn of the ritual completion.
It's just a very labor intensive effect. Especially on larger maps. The turn will progress if you wait long enough.
I think it actually froze the system
Thank you for your work Tholal, I have been enjoying it a lot
I have been playing a team game with my brother. No problems at all except one that (maybe) was expected. After investigating Infernal Path, my teammate chose to play as the Infernals. We immediately had a OOS error. I can provide a savegame from a few turns before the research is done if you need it. If there is no good way to make the civilization switch work in multiplayer, maybe it should be disabled in that case.
Oh, great, was it big difference from vanilla scenarios? Was AI much better?
Edit: I wonder which difficulty level should I play it on, if emperor was ok for vanilla.