Houman
TR Team Leader
- Joined
- Jan 24, 2002
- Messages
- 1,083
It i sture. Razing cities cost now money and is only available thorugh the demo troop. Thats why you have to disable the normal razing option within the map. 
This is a temporary solution. 12Monkey is working on a solution where you have to wait longer for razing a city, like pillaging a cottage. That would be the perfect solution...
@PolyBomber
We have midified tons of stuff. You better give it a shot. In my game I still had uprising problems with cities Size 7 despite all the bonuses. The reason is that most bonuses only give a health but not happiness.
Regarding expansionst trait, this will be changed in the future to 1 happiness, as soon as we figure out how in Python. Right now the Expansionist is a bit weak. Nevertheless is it very nice having the Granary built for halftime.
@Beschallung,
The Clock kind of messed up the PlotList 2.0 Mod. I gave up. hehe I know its possible though and it will be back in next release.

This is a temporary solution. 12Monkey is working on a solution where you have to wait longer for razing a city, like pillaging a cottage. That would be the perfect solution...
@PolyBomber
We have midified tons of stuff. You better give it a shot. In my game I still had uprising problems with cities Size 7 despite all the bonuses. The reason is that most bonuses only give a health but not happiness.
Regarding expansionst trait, this will be changed in the future to 1 happiness, as soon as we figure out how in Python. Right now the Expansionist is a bit weak. Nevertheless is it very nice having the Granary built for halftime.
@Beschallung,
The Clock kind of messed up the PlotList 2.0 Mod. I gave up. hehe I know its possible though and it will be back in next release.