ive been playing quite a bit over the last few days trying to figure some things out.
i had one military unit "fortified" and another working. the natives were mercs that i bought. i appear to have 3 indian tribes on my map but no europeans. i chose 3 random AI to try to learn the basics before i get into a "real game" and all 3 AI appear to be native tribes that divide the continental landmass between them. i might have chosen poorly because choosing so few means that each tribe has MANY cities. montezuma has about 60 cities and an army that appears to be 600+ strong, maybe substantially larger, and controls roughly half of the continent. i started on an island and have maybe 10 cities on it. i tried expanding to the mainland, built 4 cities, fortified 10 veteran redcoats inside of stockades in each city, was swarmed by 100s of natives, won most of the battles, and still got wiped out. if i had chosen more random AI would it have made the given tribes weaker since they had to share the same amount of territory?
i have noticed that eventually the natives will get angry and that montezuma is always waiting to attack. i guess his "personality" is aggressive. sitting bull seems much calmer.
on a question about economy. is it better to have cities producing a few of whatever and shipping it to a common port to send to europe or is it better to have massive production centers where other cities send raw goods to production cities to refine it and then send it to a common port to ship to europe?
meaning ... two town near each other have ore. is it better to have smaller blacksmith shops in each or a massive one in one city doing most of the tool/gun making? ditto cotton/weavers/cloth, etc.
how many squares of woods are needed per town? i left one with a lumberjack on it and as the town grew i am finding that many of my cities are running low on wood constantly. should i have left two?
is there any advantage to building up massive empires when it comes to fighting the british or is it completely counterproductive because they just wind up that much smarter?
i have to say that the TAC is really cool. i am finding that i enjoy playing this quite a bit. civ 4 was fun but i actually find this to be much more complex. the vanilla game was ok, but TAC really made this game exciting, challenging, and quite multi-faceted.
i had one military unit "fortified" and another working. the natives were mercs that i bought. i appear to have 3 indian tribes on my map but no europeans. i chose 3 random AI to try to learn the basics before i get into a "real game" and all 3 AI appear to be native tribes that divide the continental landmass between them. i might have chosen poorly because choosing so few means that each tribe has MANY cities. montezuma has about 60 cities and an army that appears to be 600+ strong, maybe substantially larger, and controls roughly half of the continent. i started on an island and have maybe 10 cities on it. i tried expanding to the mainland, built 4 cities, fortified 10 veteran redcoats inside of stockades in each city, was swarmed by 100s of natives, won most of the battles, and still got wiped out. if i had chosen more random AI would it have made the given tribes weaker since they had to share the same amount of territory?
i have noticed that eventually the natives will get angry and that montezuma is always waiting to attack. i guess his "personality" is aggressive. sitting bull seems much calmer.
on a question about economy. is it better to have cities producing a few of whatever and shipping it to a common port to send to europe or is it better to have massive production centers where other cities send raw goods to production cities to refine it and then send it to a common port to ship to europe?
meaning ... two town near each other have ore. is it better to have smaller blacksmith shops in each or a massive one in one city doing most of the tool/gun making? ditto cotton/weavers/cloth, etc.
how many squares of woods are needed per town? i left one with a lumberjack on it and as the town grew i am finding that many of my cities are running low on wood constantly. should i have left two?
is there any advantage to building up massive empires when it comes to fighting the british or is it completely counterproductive because they just wind up that much smarter?
i have to say that the TAC is really cool. i am finding that i enjoy playing this quite a bit. civ 4 was fun but i actually find this to be much more complex. the vanilla game was ok, but TAC really made this game exciting, challenging, and quite multi-faceted.