Cube4
Warlord
when Version 2.01 came out I used the Random map Version of the mod to Start A Huge Raging Barbarians Terra Map With All the Civs, and used world builder to move the American, incan, and other civs that Start in The Americas there, And I Moved pretty much all the civs to A More Appropiate starting location. For Example Mali and Egypt start in Africa And European nations Start in the Maps Equivalent of Europe. I Also Made A World Builder Save. First will the American Civs Get killed By The barbarians in the New World, If so Should I Give Them More Units. Second I Remember someone Said that the New Resources weren't appearing Properly in Patch 2.01. Did the 2.02 patch fix this If So should I generate a new map. Third When I used The Civilopedia to see on What Terrain Resources are supposed to appear, I found that the information wasn't there. Is this somewhere in the Documentation or the forum.
I Also May have found a bug with the Terra Map, But I don't know if it's due to this mod or a bug with the game. Well here it is, when I used the Terra map on huge size and saved to world builder, I found That it wasn't the right size, it was 128 by X which is the huge size for a Regular map. The huge Terra map Is supposed to be 152 by X. I had to search the the forum, and found that I had to Modify a File called worldinfo.xml. So I changed the sizes there to the terra map sizes. Shouldn't the Python in terra.py change the sizes of the map so you don't have to change the worldinfo.xml file.
I Also May have found a bug with the Terra Map, But I don't know if it's due to this mod or a bug with the game. Well here it is, when I used the Terra map on huge size and saved to world builder, I found That it wasn't the right size, it was 128 by X which is the huge size for a Regular map. The huge Terra map Is supposed to be 152 by X. I had to search the the forum, and found that I had to Modify a File called worldinfo.xml. So I changed the sizes there to the terra map sizes. Shouldn't the Python in terra.py change the sizes of the map so you don't have to change the worldinfo.xml file.