Houman said:
oK guys, some fixes have been applied. From now Organized and Expansionist are swapped. So when we are talking about Epansionist we are talking about a real expansionsit trait (+1 move for scouts and settlers, -50% Maintaince cost) and Organized Trait is a real organized trait (+3 health and hopefully the +1 happiness will workout)
1) Shall Expansionst give these bonuses to the buildings? What wuld make more sense:
Expansionist Trait:
50% Granary
50% Harbor
Organized Trait:
50% production for Lighthouse
50% production for Courthouse
I suppose these have to be swapped as well, since Couthouse is for maintenance reduction and Lighthouse is helping the expansion over sea. While Granary is helping bigger city growth (organized) and Harbor is good for fishing.
Now to the leaders:
Bismark has been changed in Realism to Ind/Agg. There were suggestioned changing him to Agg/Org. But shouldn't Germans stay Industerous? Or Ind/Org? But this would weaken the German Military, any comments?
Napoleon has been changed to Exp/Ind. Since he started to expand and unify Europe obviously.
Roosevelt and Washinton shall not remain Organized anymore. None of these guys were isolatist in that sense. Capturing West America and going to War with Mexico is showing that Washington was more of a Expansionist. Exp/Fin is a good one I suppose.
Its funny that some people still believe Roosevelt was surprised buy "Pearl Harbor" and was only dragged into the war. There are enough offical facts out there that implies Roosevelt knew the Japanese are coming but he needed a 9/11 to have the population behind him going into the war. I suggest Agg/Exp or Ind/Exp
Houman
Hi Houman. I'm certainly no expert at coding, but if you guys are having trouble coding in the +1 happy face for the New Organized trait, maybe it would be simpler to just enable a cheap building (~20 hammers?) that provides one happy (call it a "shrine" or "sacred site" or something) that only New Org civs could build? But then, I don't know how you'd auto-destroy it when another non-NewOrg civ captures a city containing that building, since it wouldn't be generating culture. Just an idea...
As far as discount buildings, personally I would recommend cheap Courthouses and Harbors for the New Expansionist trait, since the Harbor is emblematic of increased commercial linkage between cities, and also provides a trade boost, which can help out with maintaining a large empire. I suppose you could say the same of Marketplaces, but I think that 1/2-price Marketplaces would be too unbalancing.
Conversely, for the New Organized trait, I would recommend cheap Granaries and Aqueducts. I figure that Lighthouses are pretty cheap anyway, and having 1/2-price Aqueducts would further accentuate the +3 health bonus of the trait. Plus, it might make the difference in giving a NewOrg civ a head start on building the Hanging Gardens, which I feel is appropriate.
As far as Bismarck goes, I don't have a problem with Ind/Agg. It seems appropriate (even though Otto didn't embark on any major campaigns of conquest, he certainly did use Prussian militarism to further his diplomatic goals). Plus, I think there should be a scary Germany in the middle of Europe

Somebody needs to push back against the French and Russians.
For Napoleon, Ind/NewExp also seems appropriate, especially if you look at the bigger picture. The English, Spanish, and French were the major world empire-builders of the early modern period, so even if Nappy's achievements were rather ephemeral, those of France as a whole during this time period were certainly not.
As far as the two American leaders are concerned, I agree that making Washington (representative of the Founding Fathers and that whole "Manifest Destiny" crowd of the early 19th century) Fin/NewExp seems right. However, if you make Roosevelt Ind/NewExp, then he would share Napoleon's traits. I would instead suggest Ind/Phi. I think that this would help represent the USA's 20th century burst into global prominence quite nicely. I understand that Firaxis thought (probably with good reason) that this might be an overpowered combo, but maybe we could see how it works out in practice? I don't think Ind/Agg would be really appropriate (and besides, that would overlap with Bismarck's trait combo).