Stacmon
Explorer
I think the choice of units depends on exactly who we want represented in game.
If we want the generic "Turks" then that's one option. In that case,some overlap with generic "Mongol-like" units may make sense.
On the other hand, if we want the civilization to be the Ottomans, that would take us in a different direction all together, and I think the unit models should reflect that.
Anyway, as we've all admitted, it's up to the developers.
If we want the generic "Turks" then that's one option. In that case,some overlap with generic "Mongol-like" units may make sense.
On the other hand, if we want the civilization to be the Ottomans, that would take us in a different direction all together, and I think the unit models should reflect that.
Anyway, as we've all admitted, it's up to the developers.