Lachlan
Great Builder of Civs !
TAfirehawk said:ViSa v2.00 Patch is available NOW
This Warlords v2.08 compatible!!!!!
I left ViSa v1.50 links up on the first post for those who haven't updated to Warlords v2.08
How About a full 2.00 version ?
TAfirehawk said:ViSa v2.00 Patch is available NOW
This Warlords v2.08 compatible!!!!!
I left ViSa v1.50 links up on the first post for those who haven't updated to Warlords v2.08
Lachlan said:How About a full 2.00 version ?
HellBoyz77 said:Hi to all, this is my first post in this forum.
I've installed the Warlords 2.08 patch and Visa 2.00 patch, start a custom game and everything goes fine until turn 219. I click end turn and the game exit to desktop. Loaded a couple of turn before but the things don't change, at turn 219 the game crash.
Nothing of particular had to happen at turn 220, no tecnology discover, no wonder, no building, no units, no attack.
I'm playing on on this setting:
Map: Large-Archipelago
Game speed: FX_Endurance
AI Players: 8
My tech specs:
Athlon XP 2600+
1GB Ram
300GB hd
ATI Radeon 9600 pro 256MB with latest Omega drivers.

Donkey Puncher said:I just installed the 2.00 patch and I get a ctd I followed the same prodcedures I have with all the other patches so I dont know whats wrong help
HellBoyz77 said:This is the savegame. In this savegame i have sailing at 1 turn, but i made a try changing technology with another one (in this way i don't have a tech breaktrough) but the result is the same.
Elrikk said:The Mod (ver 1.50) worked fine before official patch ver 2.08.
Installed 2.08 then the Visa ver 2.00 over the working Visa 1.50.
The mod loaded fine but there was no interface at all.
Killed the Visa dir and reinstalled the full mod ver 1.20 then the ver 2.00.
Same result - no interface at all (but the units and terrain are fine).
I don't tend to trust installers so here is how I installed ver 2.00
Opened the file with Winrar and then dragged just the Visa dir to my Warlords Mod dir. As expected it asked if it could overwrite and I said "all".
I run a lot of mods (Composite XL, Sevo, TAM, FFH2 etc.) and have had no problems before.
Elrikk
PS. Loved the mod until this latest ver.
Kaiser Willhelm said:Hello Visa-Boys!
I love your mod, it contains everything I have ever wished to get together for Civilization!
But there's something I' like to ask you: Why are there no movies when I have completed a wonder? And why is there no speach anymore when I researched a new technology? Can I activate them anywhere? Please help me! Thanks a lot!
HellBoyz77 said:Does not work. Started at turn 216, i've 2cr, +2/turn, keep exit at the end of turn 219.
I attach the savegame.
TAfirehawk said:Thanks....we are still working on this CTD....
Elrikk said:The Mod (ver 1.50) worked fine before official patch ver 2.08.
Installed 2.08 then the Visa ver 2.00 over the working Visa 1.50.
The mod loaded fine but there was no interface at all.
Killed the Visa dir and reinstalled the full mod ver 1.20 then the ver 2.00.
Same result - no interface at all (but the units and terrain are fine).
I don't tend to trust installers so here is how I installed ver 2.00
Opened the file with Winrar and then dragged just the Visa dir to my Warlords Mod dir. As expected it asked if it could overwrite and I said "all".
I run a lot of mods (Composite XL, Sevo, TAM, FFH2 etc.) and have had no problems before.
Elrikk
PS. Loved the mod until this latest ver.
