[MOD][WARLORDS] ViSa Modpack

TAfirehawk said:
ViSa v2.00 Patch is available NOW

This Warlords v2.08 compatible!!!!!



I left ViSa v1.50 links up on the first post for those who haven't updated to Warlords v2.08

How About a full 2.00 version ?
 
Lachlan said:
How About a full 2.00 version ?

It will be available on the ViSa Website once mrgenie gets it all updated...my website just has the v2.00 patch.

We won't be forcing people to do full install yet....with Genetic Era we will be updating FPK files so will be a full install then, in a week or two.
 
I just installed the 2.00 patch and I get a ctd I followed the same prodcedures I have with all the other patches so I dont know whats wrong help
 
OH AND YES I upated to the 2.08 patch
 
Hi to all, this is my first post in this forum.

I've installed the Warlords 2.08 patch and Visa 2.00 patch, start a custom game and everything goes fine until turn 219. I click end turn and the game exit to desktop. Loaded a couple of turn before but the things don't change, at turn 219 the game crash.

Nothing of particular had to happen at turn 220, no tecnology discover, no wonder, no building, no units, no attack.

I'm playing on on this setting:
Map: Large-Archipelago
Game speed: FX_Endurance
AI Players: 8

My tech specs:
Athlon XP 2600+
1GB Ram
300GB hd
ATI Radeon 9600 pro 256MB with latest Omega drivers.
 
HellBoyz77 said:
Hi to all, this is my first post in this forum.

I've installed the Warlords 2.08 patch and Visa 2.00 patch, start a custom game and everything goes fine until turn 219. I click end turn and the game exit to desktop. Loaded a couple of turn before but the things don't change, at turn 219 the game crash.

Nothing of particular had to happen at turn 220, no tecnology discover, no wonder, no building, no units, no attack.

I'm playing on on this setting:
Map: Large-Archipelago
Game speed: FX_Endurance
AI Players: 8

My tech specs:
Athlon XP 2600+
1GB Ram
300GB hd
ATI Radeon 9600 pro 256MB with latest Omega drivers.

Please post a save game....I haven't gotten that far in my game so maybe we missed something.

EDIT
On second thought I have gotten past 50% with no problems....I play Quick(320 turn) games :)

But please post the save game or PM me and I can give you my email.
 
sorry guys just looked at the web page it said it wasn't finished uploadinding
 
Donkey Puncher said:
I just installed the 2.00 patch and I get a ctd I followed the same prodcedures I have with all the other patches so I dont know whats wrong help

Well this patch is different than all the others....with the Installer we now have it makes sure to install properly.

The file on my website has been done for hours....
 
This is the savegame. In this savegame i have sailing at 1 turn, but i made a try changing technology with another one (in this way i don't have a tech breaktrough) but the result is the same.
 
HellBoyz77 said:
This is the savegame. In this savegame i have sailing at 1 turn, but i made a try changing technology with another one (in this way i don't have a tech breaktrough) but the result is the same.

It is crashing for me too....and while I can't be certain, my first guess is because you ran out of money and the game isn't handling that properly.

Do you have an earlier auto-save before you run out of money?
 
The Mod (ver 1.50) worked fine before official patch ver 2.08.

Installed 2.08 then the Visa ver 2.00 over the working Visa 1.50.

The mod loaded fine but there was no interface at all.

Killed the Visa dir and reinstalled the full mod ver 1.20 then the ver 2.00.

Same result - no interface at all (but the units and terrain are fine).

I don't tend to trust installers so here is how I installed ver 2.00

Opened the file with Winrar and then dragged just the Visa dir to my Warlords Mod dir. As expected it asked if it could overwrite and I said "all".

I run a lot of mods (Composite XL, Sevo, TAM, FFH2 etc.) and have had no problems before.


Elrikk

PS. Loved the mod until this latest ver.
 
Does not work. Started at turn 216, i've 2cr, +2/turn, keep exit at the end of turn 219.

I attach the savegame.
 
Hello Visa-Boys!

I love your mod, it contains everything I have ever wished to get together for Civilization!
But there's something I' like to ask you: Why are there no movies when I have completed a wonder? And why is there no speach anymore when I researched a new technology? Can I activate them anywhere? Please help me! Thanks a lot!
 
Elrikk said:
The Mod (ver 1.50) worked fine before official patch ver 2.08.

Installed 2.08 then the Visa ver 2.00 over the working Visa 1.50.

The mod loaded fine but there was no interface at all.

Killed the Visa dir and reinstalled the full mod ver 1.20 then the ver 2.00.

Same result - no interface at all (but the units and terrain are fine).

I don't tend to trust installers so here is how I installed ver 2.00

Opened the file with Winrar and then dragged just the Visa dir to my Warlords Mod dir. As expected it asked if it could overwrite and I said "all".

I run a lot of mods (Composite XL, Sevo, TAM, FFH2 etc.) and have had no problems before.


Elrikk

PS. Loved the mod until this latest ver.

I suggest installing it properly...otherwise I have no idea why this is not working unless you are using different language...or some other non-default option or item we list as Bug on the first post...
 
Kaiser Willhelm said:
Hello Visa-Boys!

I love your mod, it contains everything I have ever wished to get together for Civilization!
But there's something I' like to ask you: Why are there no movies when I have completed a wonder? And why is there no speach anymore when I researched a new technology? Can I activate them anywhere? Please help me! Thanks a lot!

First report of this....the movies and sound play fine on the 3 installs I did....

Is everything in the default directory and the movie and sound can be turned off in the Options....so are those on?
 
HellBoyz77 said:
Does not work. Started at turn 216, i've 2cr, +2/turn, keep exit at the end of turn 219.

I attach the savegame.

Thanks....we are still working on this CTD....
 
Elrikk said:
The Mod (ver 1.50) worked fine before official patch ver 2.08.

Installed 2.08 then the Visa ver 2.00 over the working Visa 1.50.

The mod loaded fine but there was no interface at all.

Killed the Visa dir and reinstalled the full mod ver 1.20 then the ver 2.00.

Same result - no interface at all (but the units and terrain are fine).

I don't tend to trust installers so here is how I installed ver 2.00

Opened the file with Winrar and then dragged just the Visa dir to my Warlords Mod dir. As expected it asked if it could overwrite and I said "all".

I run a lot of mods (Composite XL, Sevo, TAM, FFH2 etc.) and have had no problems before.


Elrikk

PS. Loved the mod until this latest ver.

your computer is a wonder that it already runs this modpack without the installer...

windows was made for the ease of customers, they dont need to take care of things(copy manually as you do) but instead, windows registry takes over the convenience of settings/properties/installations and make sure you got it all removed properly once not needed anymore.
That is 1 reason to use an installer like all software companies in the world do, and we as modpack makers want to give our players this also, because of the problems people had with installing without using an installer.As you obviously proven to have yourself the righteousness of this(We expect problem reports with the installer because this is a new area for us, but not problems because people refuse to install ViSa like all other million software in the world)

If you check the codes of the program, you can see why you should use an installer, im not here to teach basic c++, windows registry, python, xml, so i won't give a full tutorial what todo without installer.

That's why you get it as executable, to execute, not to unzip by using rar! The extension normally holds the valuable information about how to use the file!

If you unrar you windows, and just copy the windows CD to your HDD, like most other programs, you'll hit the limits of what your brain can handle, that's why hundreds of programmers did the job for you on MS windows...if you dont like that, I suggest stop using windows and move to Linux.

Alternative: I suggest you learn c++ and python and change then everything for your personal needs so you dont need the registry, or you play another mod, plenty out there without installer, or not using registry keys.

The installer is for people who have no problems by using standard windows installer software, have a registry, have programs like civilization set keys in the registry, etc...

If you are against it, please install linux, and don't touch windows...since it's based on the registry...dont install software under windows, since everyone uses regkeys...just wait till civ gets released for linux :)

simplier, just trust the installer!!!! we won't install spyware, malkeys to your registry, change your Iexplorer homepage, or whatever, there are several keys added to your registry to ensure unstallation of the patch is done properly so our patch won't conflict other Modpacks when people wanna try something different...that's the main reason, you install, use, if not needed, uninstall..plain simple how windows registry works..while installed, you can use the software, while uninstalled, not...
 
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