Meteor Man
Cylindropuntia imbricata
Ah...thanks. Now i DO need his editor. 

Although city level sizes can be adjusted in the editor, standard sizes are:If an improvement has the flags "Allows city size level 2" and "Allows city size level 3" checked, what are the requirements to building that improvement?
Is it limited to cities of size 7+
Or cities of some unpredictable size?
Or some other factors all together?
Thanks in advance.
The city has to already be in the 2nd level (7 or higher) before you can build an improvement with both 'allow city size 2' and 'allow city size 3' tags checked.If an improvement has the flags "Allows city size level 2" and "Allows city size level 3" checked, what are the requirements to building that improvement?
Is it limited to cities of size 7+
Or cities of some unpredictable size?
Or some other factors all together?
Thanks in advance.
The city has to already be in the 2nd level (7 or higher) before you can build an improvement with both 'allow city size 2' and 'allow city size 3' tags checked.
Thanks
I guess it kind of makes the first flag redundant if both are checked....
Is there a hacked editor that can remove the requirement?
Question.
Just playing around and practising with the editor, adding new units etc with success and decided it was time to start a game with my Civ whom I've give all my love to. Been playing Japan, Island hopping down to Australia and my most recent new city pops a little error box with..."Theres too many cities" and my little settler is stuck on his kneees until I move him, the game doesnt crash. Never seen this error before in any mods I've played and where I was up to (El's 362x362 Earth Map) there couldnt of been a full mp of cities like I know it can fill out with. Idea's?
There was also a no-raze patch that allowed Barbarians to hold cities, wasn't there?
Skyer 2 made such a patch, but unfortunately that patch doesn´t work properly.
Ah! I knew I'd seen it. What's wrong with it?
Cheers for heads up on 512 limit Quin, what a pain in the bum! First time I've hit that issue in the last 10 years lol I've tried the cracked Conquest.exe but couldnt seem to get it to run, kept screaming out for this .dll file or another which i sourced but now me game just goes unresponding at a set time in BC (I've uninstalled, reinstalled, wiped out the game and reinstalled but the mod just crashes all the time lol but normal game runs fine). Gonna start a fresh mod and just use smaller maps and make certain terrain unbuildable on to reduce the amount of cities being created. Thanks tho!