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[modmod] DuneWars Revival 1.10 (Windows Installer)

Dune Wars: Revival

  1. LeBashar

    LeBashar Warlord

    Joined:
    Feb 1, 2012
    Messages:
    177
    Location:
    France
    I have understand why there is this weird effect, I have said "(And maybe this is a bug, I have made many modifications and maybe it is not this way the god-mode should working ? I never play it before). " and it my fault. I have add some promotions (ducal wing for atreides thopters) and don't write them in the end of the list in promotioninfos and even if the game work fine for all other thing, there is a problem in god-emperor mode. I try to move my new promotion in the end of the list and then all "target weakest" are replace by "lead by warlord" which seem far more playable and make more sens if it is really the good one.

    So this is my fault I don't notice the warning "<!-- The order cannot be changed and no entry in the list can be removed. --><!-- But values can be tweaked and new entries can be added at the end of the list. -->" in the begin of the file

    But this can make me able to do a large scale test of the effect of target weaken :lol:
     
  2. Theodorick

    Theodorick King

    Joined:
    Jan 1, 2006
    Messages:
    624
    So is this revival dead?
     
  3. cooldude1128

    cooldude1128 Prince

    Joined:
    Jun 6, 2012
    Messages:
    322
    You know what I'd really like to see in one of these modmods?

    Actual coast and ocean tiles that appear in deep desert as you terraform.

    But this appears to be inactive now, so oh well.
     
  4. Folket

    Folket Deity

    Joined:
    Jan 7, 2010
    Messages:
    4,023
    Location:
    Sweden
    Mars now has such functionality.
     
  5. Parahacker

    Parahacker Chieftain

    Joined:
    Jul 13, 2010
    Messages:
    42
    Whoa, why are people saying the revival's 'dead'?

    Give it some time. A couple of weeks is way too brief a pause to declare inactivity. People have lives, and coding changes takes time.

    Besides, this modmod is already fairly well balanced with few issues I could see. So *if* Mr. M. dissapears from the face of... Arrakis, it's still a worthy play. That said, I hope he's out there still working on improvements - I'm interested to see what comes next.
     
  6. calvitix

    calvitix C2C translation Team

    Joined:
    Mar 23, 2010
    Messages:
    199
    Location:
    France
    Hi,

    Thanks Mr.M for that great modmod.

    I Translated it in French, Patch fr can be downloaded here. password : revival
    For few texts (hardcoded in DLL for example), I had to overwrite the English text. otherwise, it's prepared for multilingual (by adding all the needed TXT_KEY...)
     
  7. Mr.M

    Mr.M Chieftain

    Joined:
    Feb 20, 2015
    Messages:
    79
    An unexpected and pleasant surprise. I took a quick look at it and I could tell that you did a lot of work. I hope you took advantage of some sun during the french summer!
    Some day I will try to transfer the text lines in C++ and python to the xml text files. I never expected someone to translate the game into other languages and organizing the texts can be really tedious.
    Very impressive and thank you. You should make a new thread for the patch, btw.
    Cheers.
     
  8. Mr.M

    Mr.M Chieftain

    Joined:
    Feb 20, 2015
    Messages:
    79
    Ok, since Version 1.01 has no business existing and there's a couple of issues, a new version is coming soon.

    For example:
    - Two new leaders: Idaho and Waff
    - Miles Teg Breeding Project and Miles Teg Hero Unit for Bene Gesserit
    - Unique specialists like the war prisioner no longer buffed by the specialist boosting civics
    - Atreides Intelligence now working properly
    - Bug related to the promo bonus on slave captures corrected
    - Bug alerts now working
    - Message/estimation related to whip overflow is now corrected and more accurate than ever (no need to enter city screen)
    - Stoneburner can inflict the temporary Partially Blind promo
    - Various tweaks for the sake of balance
    - bla bla bla that nobody will ever notice
    - more bla bla bla
    Spoiler :
    - even more bla
     
  9. Mr.M

    Mr.M Chieftain

    Joined:
    Feb 20, 2015
    Messages:
    79
  10. JosEPh_II

    JosEPh_II TBS WarLord

    Joined:
    Jun 20, 2007
    Messages:
    16,358
    Gender:
    Male
    Location:
    Western IL. cornfields
    Thank you Mr.M. :D

    Will D/L as soon as Moddb gets a mirror set up. D/l'ing now!

    JosEPh :)
     
  11. keldath

    keldath LivE LonG AnD PrOsPeR

    Joined:
    Dec 20, 2005
    Messages:
    6,790
    Location:
    israel
    hi mr.m,

    super work on revival,

    question - wheres the dll source code?
     
  12. keldath

    keldath LivE LonG AnD PrOsPeR

    Joined:
    Dec 20, 2005
    Messages:
    6,790
    Location:
    israel
    anyone home?

    im working on my own modmodmod of dune (im back to civ4), and may i have the dll code of revival?

    im basing off the mod upon kmod, already have a working version.
     
  13. Deliverator

    Deliverator Graphical Hackificator

    Joined:
    Feb 12, 2008
    Messages:
    4,711
    Location:
    London, UK
    A version 1.06 has been uploaded to ModDB here - the description isn't different to 1.05 so I guess the changes are minor.

    On the source code, it is up to Mr. M if he wants to release it.

    I've made a bunch of art, sound and music improvements locally which I'll share when I'm done.
     
  14. JosEPh_II

    JosEPh_II TBS WarLord

    Joined:
    Jun 20, 2007
    Messages:
    16,358
    Gender:
    Male
    Location:
    Western IL. cornfields
    Thanks for the 1.06 link. :)

    Hi keldath! :wavey:

    JosEPh
     
  15. keldath

    keldath LivE LonG AnD PrOsPeR

    Joined:
    Dec 20, 2005
    Messages:
    6,790
    Location:
    israel
    thanks deliverator :)

    hi joseph :)

    hope ur all good fellows.


    fyi,
    i converted the dune wars o kmod, had a nice version of it, minus dune sdk codes and python, but i left it for now ..:)

    cheers y'all.
     
  16. Greyborea

    Greyborea Chieftain

    Joined:
    Jul 17, 2011
    Messages:
    59
    I am so glad to see Dune back alive :goodjob:
     
  17. Deliverator

    Deliverator Graphical Hackificator

    Joined:
    Feb 12, 2008
    Messages:
    4,711
    Location:
    London, UK
    Hi all! Here is the art and sound pack for Dune Wars: Revival 1.6. There are no gameplay changes from 1.6, artwork and sound changes only.

    A list of things that have been changed:

    ART

    New Dune-themed HUD for main interface

    Better Quality Era Start Images

    New/Improved 3D Art for Units:
    All Hornets, Grenade Trooper, Suspensor No-Cruiser, Suspensor Gunship, Miles Teg, Contaminator

    New/Improved 3D Art for Buildings/Wonders:
    Guild Bank, Spotter Control, Intelligence Centre, Commodities Exchange, Guild Exchange,
    Resource Trading Stage, Filmbook Archives, Great Convention Breached, Guild Research Facility,
    Landsraad High Council, Propaganda Corps, Sandworker's Union, Spice Orgy,
    Weather Control Satellite, Wet Planet Conservatory, Communications Satellite

    New/Improved 3D Art for Resources/Improvements:
    Barrel Cactus, Burro Weed, Spiked Paintbush, Industrial Town

    New Button Art for several Buildings, Wonders, Improvements and Actions

    Replaced some Food text/icons with Water text/icons


    SOUND AND MUSIC

    5 new music tracks added to the soundtrack for increased variety

    Replaced many game sounds with more appropriate ones

    SCREENSHOTS

    Spoiler :







    >>>>>>>>>>>> DOWNLOAD LINK <<<<<<<<<<<<<

    As with 1.6 just unpack the zip file to your mod directory to play.

    Happy Christmas!
     
  18. AbsintheRed

    AbsintheRed Deity

    Joined:
    Jul 27, 2009
    Messages:
    8,288
    Location:
    Szeged, Hungary
    Awesome, the mod looks better than ever :)
    Huge thanks to both Mr. M and Deliverator!
     
  19. Mr.M

    Mr.M Chieftain

    Joined:
    Feb 20, 2015
    Messages:
    79
    Very nice job.
     
  20. Mr.M

    Mr.M Chieftain

    Joined:
    Feb 20, 2015
    Messages:
    79
    BOOM!
    Spoiler :
    http://www.moddb.com/mods/dunewars-revival/downloads/dunewars-revival-v110
     

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