1. How do you create the 1700 AD scenario? iirc Rhye made the game to differentiate 3000BC and 600AD by checking whether Egypt is playable. What do you use so the game identify it is loading the 1700AD scenario?
2. Is it possible to create a new 4th scenario like say, 1423AD, without involving C++ and such?
3. If not possible, well, is there any way to "convert" a.... 1423AD saves played with China into a 1423AD saves played with India; besides using the Ctrl + Z chipotle cheat mode?
2. Is it possible to create a new 4th scenario like say, 1423AD, without involving C++ and such?
3. If not possible, well, is there any way to "convert" a.... 1423AD saves played with China into a 1423AD saves played with India; besides using the Ctrl + Z chipotle cheat mode?