OK
I also seem to be having a bug where all the yields are green:
Mods used: http://i.imgur.com/zu06kqa.jpg
Example: http://i.imgur.com/IeWrbn1.jpg
Did you follow the final steps in the install instructions? There are some lua folders to delete.
G
OK
I also seem to be having a bug where all the yields are green:
Mods used: http://i.imgur.com/zu06kqa.jpg
Example: http://i.imgur.com/IeWrbn1.jpg
Did you follow the final steps in the install instructions? There are some lua folders to delete.
G
just to report that I tried Light Touch mod with CP/CBP and EUI and it's buggy
http://forums.civfanatics.com/showthread.php?t=426849
cheers
Landmines mod.
just to report that I tried Light Touch mod with CP/CBP and EUI and it's buggy
Barbarian Immersion Enhancements mod. Seemed to work without issue up until turn 495 of a marathon game. From what I can tell from the Lua logs, it was time for the Barbarians to change into Brigands and get their promotions, and this caused the game to CTD. I turned off the promotion aspect of the mod, yet it still crashed when the Barbarian text updated. Not sure yet on any possible solution, maybe someone smarter than me would be able to figure out how to get the mods to play well together, but I wouldn't know what to do.
Edit: The mod WILL work if you turn off Barbarian promotions and Barbarian name changes. There will still be Barbarian Great Generals and unhappiness from Barbarians in your borders. Partial compatibility.
Edit: The mod WILL work if you turn off Barbarian promotions and Barbarian name changes. There will still be Barbarian Great Generals and unhappiness from Barbarians in your borders. Partial compatibility.
Edit: Ok, I found it, there is a settings file.
Is Barbarian Inmersion Enhancements mod by Leugi compatible with CP?
And sadly Flagpromotion is still incompatible with CBP.... after all this waiting.
Someone more skilled in LUA than I should do it. Don't look at me, I'm a DLL man who dabbles in LUA (poorly).