generalstaff
Steadfast
OK, thanks for answer. Now I know the reason at least. I though something like that as a reason. But I even had no chance to try them how they work. In which modules folder I should add this to make them to work anyway? Also I think if I will change that it will broke my Current game? Or maybe at least I will be able to restart it again with saving game via World Builder?
If you want to look at my current game from yours mods there are screens:
http://forums.civfanatics.com/showthread.php?p=10071350
But you can ignore question about UN, as now I know answer![]()
The folder path is: "Rise of Mankind/Assets/Modules" There is an MLF file there. The folder the UN stuff is in is "Buildings" and "Custom Units." The only reason only "Buildings" needs to be added for it is because the UN units have dependencies on it.
Chances are, it is save breaking. But at the point in the game where you are (I checked out the screens), they are likely too weak. But you can enjoy them in your next game.