Crush and destroy!
Cripp7 - nice work. It's good to see you feel better.
I see we've switch to hereditary rule. We should send a unit or two to Cowville for happiness. Until then (next turn, when a close chariot reaches there) it should work the gold.
Currency is good. Mo' money less problems!


Why is Furry cow building a worker? we need culture there. We already have 5 workers (6 with the one cowville is building) so I think we should switch to library for now.
Is there a city south of avignon (next to the wheat)? We might want to build another city there. We don't have less than others (except for napo), even more. We have 5 cities, going on 6. Others have 9 (Napo), 5 (Roosy), 4 (Saladin & Augustus).
How do we want to win this game? Our options are:
Cultural - a longshot, since we don't have any wonders or GP yet, and we only have 1 religion in our territory which is not ours, but we do have 3 cities with good food sources and descent production (Seoul, Cowville, Ulundi - Ulundi with little production but a lot of food and commerce). We don't have much

in them yet, but we can start investing.
Space race - we're quite behind in tech race, and this is a small world so we won't have many cities (unless we

a lot, but even then it'll be difficult), so I say no.
Conquest? Domination? Diplo?

need to discuss and decide.
BTW, I thought we agreed on 10 turns each...