Ok right off the bat, I see a stack of 5 Shaka units near my border he is in WHEOOHRN mode Im almost 100% sure Im the target. Everyone else is at war with Churchill, so as long as he keeps their hands full, I can deal with whatever shaka brings with my pro archers. 11 turns until the HE is built thats all I need to survive. First things first
wonder:
Boy, does that help the tech rate. And 2 turns after I spot his units approaching, war:
5 units against 3 PRO archers and 1 chariot
good luck. I can even whip an extra archer. He sees that and starts trying to head towards an undefended city
doesnt he realize I have roads? Dummy. A mini-walls trick nets me 124 gold this is pretty cool. He sends his stack into a stack of mine he loses 5, I lose 4
but all I need to do is buy time, which I do. Hit currency, and immediately, this:
Now elephants are on their way. Meanwhile, Nappy asks me to join him in war with Churchill. I accept, for diplo bonus with my neighbor, and the next turn
a Nappy backstab. Little bastard - irritates me that they can make a demand that I accept, and then DOW the next turn. Whatever I have my first elephant, so good luck. I decide to trade literature to everyone else for gold, so now I can deficit research with authority. Then, can you believe this:
Seriously, this is about to get out of hand. I whip a spear to make sure his stack has no hope. By the way, Im teching music for the great artist figure hell be useful once I start taking some cities, and it usually has good trade value. I wouldnt do it if others were teching well, but since no one else is teching all that well, why not. Hindsight, I paid for this, because the artist did help me, but all of a sudden, the AI went nuts on tech.
Sure enough, Hanny DOWs the next turn. Whatever I whip another spear. 4 horse units arent dislodging 2 spears plus archers, although his stupid NC is a pain against spears.
Hes got an elephant following them too. The only tedious part is watching where Nappy decides to send his units I have three cities to protect on one side. Shaka will take peace for 90 gold fine I take it back by giving him meditation for 105 gold. Idiot. Meanwhile, Hanny gets the love from the RNG and actually takes Augsburg. On the other side, Nappy also gets love from the RNG 97.2% war elephant dies attacking his chariot. Unbelievable. But its going to turn. Oh yes
.it will turn. Rheims, welcome to the Holy Roman Empire:
Nappy takes peace after that, and gives me 150 gold. Hell be paying dearly for that soon enough. And Hanny, Ill take my city back.
Ive got no happiness issues, so its time to get out of a state religion to stop the dogpiling. Finally I get the peace treaty event with Hanny and take it. But what a pain that was. The dogpile allowed Kublai to get ahead of the rest of us, so I need to make it up. Anyway, peace happens for awhile, and I continue to settle. Also trying to build the occasional missionary to keep my gold up for my shrine. Send what should be my last settler out to the east, settle and decide its as good a time as any to use my sleeping artist. Hows that for a culture bomb:
Now just need to keep up military, and I was thinking I couldn't be stopped with all this land, but man, maybe I'm wrong. Because while Im starting to get my military up and running
another dogpile:
Seriously, diplo has been ridiculous this game everyone wants me joining their wars, and demanding stuff, and I cant even accept a state religion, yet I still get dogpiled. I have a fair number of units in my border cities, and that great artist was fantastic because it really made Shaka trudge through my borders a long way. His stack was decent, but I inflicted a few casualties and managed to get peace for some gold. Got another peace event with Nappy and accepted, and so I cut off what a painful war game this is. Slogging through, surviving, but constant dogpiling is keeping me from ever fully having time to recover. State of the empire and tech:
Tech isnt too bad. I know Im behind, but Im 1 turn from guilds, Ive researched half of education, and have an 85% of a GS in 3 turns
so thatd bulb rest of education and put me close to lib
but I think others might be going for lib too, so not even sure if its a wise move. Plus others have gunpowder too at this point. I really need to be able to amass an army to destroy Nappy though he has only 4 cities, so shouldnt be that hard. I just need 20 or so turns with no flippin war. Now its time to get nasty though Im building units only for awhile. This has really been frustrating because I feel like I have the most land of anyone, but cant take advantage.