Monstrous Creatures

So what exactly is the point in having dragons treated as nukes?

The relations penalty for using them?
The requirement of a ritual first?

Does it give them any extra destructrive capability?

That nukes thing was unrelated to dragons. It was directed to the guys talking about making a magical ICBM.

I find that using dragons as nukes is idiotic at best, but a magical ICBM would be fun to have.
The good thing about having one is that nukes use a seperate python function to handle them.
I think it is called OnNukeExplode, and you can code what ever you want into this point. SMAC Planet busting, Creating mountains, Spaming frostlings... what ever you want.
 
So what exactly is the point in having dragons treated as nukes?

The relations penalty for using them?
The requirement of a ritual first?

Does it give them any extra destructrive capability?

I suspect that from MC's comments, that visually it is more impressive with the screen shake. If find the 'shroom cloud and screenshake to be one of the most evilly satisfying features of the base game

The five seconds or so it takes though isn't enough to go back from FFH and derivatives mind
 
Apparantly its a way to cause a dragon to swoop down directly upon a city, or any other square, without having to attack from the ground, or even be anywhere near the square ... unless MC gave the range something other than 0. I personally think 10, or 20 would be nice. In effect, its just to increase its range and kinda act like a super bomber ... if I get the gist of it.

That is, of course, in addition to being used normally, and does not in any way detract its overall usefullness in other facets.
 
You could make Drifa's Breath Weapon more potent by having it also apply a Cold Damage weakness to everyone who it hits. Then if she has hit you she suddenly seems MUCH stronger, and thus she will be the strongest of all the MCs, just so long as she sees you first and you aren't magic immune.
 
you could just add a frozen promo or turn the new slow (keep the new slow though) into the frozen and leave out slow, same effects but also -20% defense, and perhaps -10%healing and an automatic 0% fortification bonus.
 
At the moment, I'm trying to just make drifa's breath attack work. Despite copying the same template I used for the other two, it refuses to apear.

I'll figure it out...

Applying a cold damage weakness.. Do you mean that the attack would gain power with repeated castings, or that it would just be stronger in general? If it's the latter, I don't see why increasing the damage instead just wouldn't work.

Edit: oh, I get it, it would make her direct attacks seem stronger. I suppose it could work, but does she need more than 40 strength?

I really don't want Drifa to be the strongest of the Monstrous Creatures, though. The MC's in descending order of power, are as follows.

Auric Ascended
Eurabatres the Gold Dragon
The Avatar of Wrath
Abashi the Black Dragon
Drifa the White Dragon
Acheron the Red Dragon
Meshabber of Dis
The Mythril Golem
everything else....


Drifa and Abashi will be really mostly equal, but nether of them is strongest, or even in the top 3.

A reduction in defence or healing on the slowed promotion seems overpowering, perhaps. I'll consider that.
 
I finally got all the breath spells working, been testing them.

They seem far weaker than I had anticipated. I'll be making the following changes

Breathe Fire - Resistance chance reduced 40% to 30%

Icy Breath - Damage limit removed
Damage increased to 15%
Range increased to 2.


Magic resistance of unit sin cities seems to bee insane. I gave myself all 4 dragons in worlbuilder, and hammered a city full of scouts and warriors for 30 turns, 5 units in all.
most of the time, 3-4 of the attacks were resisted, and the damage done was pitiful. I eventually gave up trying to kill them.
 
There must be something you can change. If that had been 4 mages with Maelstrom casting every round, with the damage cap removed, all enemies should be dead in a couple turns at most.
 
^^ ... ya just gotsta summon meteors, icebergs, and toxic globs. Its da Onla Way! :D
 
There must be something you can change. If that had been 4 mages with Maelstrom casting every round, with the damage cap removed, all enemies should be dead in a couple turns at most.

I think the Channeling promotions grant bonuses to spell damage, which mages naturally have.

I suppose I might as well give the dragons those too. As long as I don't give them any spellspheres, it shouldn't be an issue.
 
The amurites new job will be to beeline beastmasters to capture Acheron and teach him all kinds of fancy spells :D




on an unrelated note, can Myconid still capture beasts? or did they give that up for their spores spell thing?
 
The amurites new job will be to beeline beastmasters to capture Acheron and teach him all kinds of fancy spells :D

OMFG! Did I just hear right? Can the almighty dragon be captured?
 
OMFG! Did I just hear right? Can the almighty dragon be captured?

of course he can. it's always been that way as far as I'm aware.

Either a Beastmaster with Subdue Beasts, or any unit with Command promotions, can capture him.

The latter option is probably the easiest to do. Either with a high priest, or one of the disciple religious heroes (chalid, sphener, mardero, etc)
 
but the latter version is not a 100% guarantee. Still a variant chance the dragon will simply die. Now .. a stack of Catapults + beastmasters, thats a guaranteed Dragon capture :D
 
I know this is not the right place to ask, but is the blight that hits after AC30 suposed to keep coming back stronger each time on it's own?
 
I know this is not the right place to ask, but is the blight that hits after AC30 suposed to keep coming back stronger each time on it's own?
Sorry for this. I have no recolection of making this post. No idea what came over me to post it here...
 
And I would like to propose an idea. I think that dragons should get the ability to transport non monsturs, non giant hero units.
 
I think Kael said somewhere that a dragon would not allow to be ridden. Maybe their are special cases
 
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