I don't think anyone is going to reason like this, "Well, I was going to produce a completely original piece of work, but since I can enter conversions in Flamand's competition, I'll just make one of those." If someone's going to make something more elaborate, they'll do it anyway. Because at the end of the day, the only reason anyone makes anything for this site is for fun. Being able to enter the competition is a nice bonus, but I really don't think that having less stringent rules for entry is going to encourage people to lower the standards of their work.
I agree that it can be hard to judge different styles or methods of creation when they are in the same competition. But Flamand is quite right to point out that if you start separating them, you're on a slippery slope. As he says, some unit makers (such as aaglo and Utahjazz7) make their own models, which they then animate. But some, such as me, aren't much good at model-making and construct units from pre-existing figures and props. Yet surely it would be daft to have different unit competitions for these two groups (and if you tried, then what about a unit which has *mostly* pre-existing props, but one or two custom-made ones, like my monks?).
At the end of the day, not only is Civ III creation done for fun, but so is the competition. This isn't Wimbledon - it's a few guys whacking a ball back and forth. So what if the rules are a bit fuzzy, or whatever? It doesn't really matter.
I agree that it can be hard to judge different styles or methods of creation when they are in the same competition. But Flamand is quite right to point out that if you start separating them, you're on a slippery slope. As he says, some unit makers (such as aaglo and Utahjazz7) make their own models, which they then animate. But some, such as me, aren't much good at model-making and construct units from pre-existing figures and props. Yet surely it would be daft to have different unit competitions for these two groups (and if you tried, then what about a unit which has *mostly* pre-existing props, but one or two custom-made ones, like my monks?).
At the end of the day, not only is Civ III creation done for fun, but so is the competition. This isn't Wimbledon - it's a few guys whacking a ball back and forth. So what if the rules are a bit fuzzy, or whatever? It doesn't really matter.