Monty gets a bad rap

ArmChairAttila

Chieftain
Joined
Jun 21, 2006
Messages
78
These boards give Monty a bad rap. Monty is the ultimate warrior and diplomat IMHO. Any other Monty lovers out there? Don’t care if you like to play him or like to ally him :p
 
Yep. I like playing as Monte. I love the trait combination, and I also like the starting techs (an agressive civ that has a real chance of founding an early religion). The Jag gets a bad rap, but only because it has a point less strength than the unit it replaces. It does, however, have a distinct advantage that can be exploited to give you an edge in most any game. No, the Jag is not one of the best UUs in the game. But it is also far from being one of the worst...
 
Jarrod32 said:
Yep. I like playing as Monte. I love the trait combination, and I also like the starting techs (an agressive civ that has a real chance of founding an early religion). The Jag gets a bad rap, but only because it has a point less strength than the unit it replaces. It does, however, have a distinct advantage that can be exploited to give you an edge in most any game. No, the Jag is not one of the best UUs in the game. But it is also far from being one of the worst...

I prefer jaguar over swords. The reason is being Monty you are for sure going to be in many early wars. It is a given your most important metal resources will be targeted by powerfull armies (most likely pillaged too). The Jag 1 less strength point is in no comparison to the no metal cost of the unit :D
Jag also gives you a very powerfull choice if your frontier has a large jungle forest. It gives you the choice of wether to settle the area or let the AI do it and take those terretories (like stealing candy from a baby:lol: )

Yea for the warmonger I cannot think of a better combo than spiritual/agressive :goodjob:
 
Playing as Monty can definitely be fun. Good traits, good starting techs. Not the greatest UU, though: Jags are handy if you find yourself without either copper or iron, but that's a little unusual. If I have copper, though, I usually delay Iron Working in favour of other techs and just do an Axerush.
 
As Inca or Ghengis I will definatly go the axe rush strat. Funny thing is with Monty I go for early religon and pyramids with two at the very maximum three cities and a late jaguar rush. On prince I have taken out 3 civs like this before maces show up :lol:

If there is stone in my first city square and Monty gets pyramids he is a freaking monster the rest of the game.
 
Monty, one of my favorite leaders (and traits)
Jag sux, but so does Panzer
 
I like having Monty as a neighbour. You have to either love him, or hate him. He is very predictable -- in a psychotic sort of way.

When I am playing as a warmonger, I like to have him as my best buddy -- he is always ready to go to war along with you. If we are good friends, he drops to the bottom of my hit list. On the other hand, if we aren't good friends, he goes to the very top of my hit list.
 
I like monty too! If he founds a religion I'll often switch to it just to make him my friend. He's one of the few AI's you can actually rely on in a war. Just make sure your power level is higher than his, so he doesn't get tempted by your cities.
 
I hate the bastard. I cringe whenever he's in my games (which seems like all of them). I adopt an 'exterminate with extreme prejudice' policy when dealing with him. Seriously, this game's about guns or butter, and this guy strictly focuses on guns. The worst thing about Monty is when he happens to be peaceful early in the game and just stews and stews. If he doesn't have any wars for a while, his army will become MASSIVE. Monty and the Mongolians, I swear...
 
Yep, if I see Monty in the neighborhood I build up and go after him ASAP. Later in the game he will have overwhelming numbers. Kind of annoying how he can dictate my game like that. I'm still working on how to handle him.
 
Esox said:
Yep, if I see Monty in the neighborhood I build up and go after him ASAP. Later in the game he will have overwhelming numbers. Kind of annoying how he can dictate my game like that. I'm still working on how to handle him.

Well he's almost guaranteed to be behind you on science, so you can build a few nukes and wipe out most of his best stacks all in a single turn.

Either that, or make friends with him, and bribe him to attack somebody else.
 
jimbob27 said:
so you can build a few nukes and wipe out most of his best stacks all in a single turn.
:lol: If you know a classical era slingshot to nukes, ya gotta share it!
But maybe I'll try the bribery thing. :lol:
 
Esox said:
:lol: If you know a classical era slingshot to nukes, ya gotta share it!
But maybe I'll try the bribery thing. :lol:

Actually, that is a good strategy which I've successfully employed a few times. Make friends with Monty, or whoever's the 500 pound gorilla in your game, and get him to start a war with another civ (preferrably another warlike civ, so it isn't a pushover and Monty's bound to take casualties). While his armies are off invading his opponent, launch a sneak attack and target his biggest cities. I usually try to invade by sea, or at least invade farthest from his main forces off fighting elsewhere. This way he'll have a war on two fronts. The two hardest things about this strategy is A) planning and B) actually getting on his good side. Yeah, it's a pretty dirty thing to do, but frankly anything's clean as long as you rid the world of Monty or the Kahns.
 
Ghengis(Kublai is a fatty!) is a good leader to be. Keshiks can win early wars by themselves. A little later, you will need to support them with at least catapults, but if you storm in and pillage the metals, your enemy will be easy pickings fr your legions of arrowless horse archers.
 
I love Montezuma.

He'll inexorably send some loserish attack force to kill me, fail, and leave all of his land ripe for the picking. :cool:
 
The good thing about Montezuma is that you always know what you're getting; Monty attacks those who are weaker* than him.

As long as you keep this in mind, you can deal with him.

*AIs judge this by your strength rating, not actual military skill.
 
I love to play Monty.
Jag warrior rules!

Play pangaea, duel, 8/10 civ, high sea level a few times, and you'll love him
 
monty sux. if you're going to play aggressively why are you founding an early religion? just go take one from a neighbour. plus, first you use axes forever cuz they have no counter and then you use maces forever cuz they have no counter. i.e., you bypass swords/jags. plus, i'm starting to be convinced that starting with hunting is inferior cuz it delays worker-stealing. so you start off with hunting and mysticism which imo suck when you want to be really aggressive. aggressive trait is obviously good, but spiritual? some people like it some don't. personally, i don't. i'd much rather have financial or organized to keep up the $$ of my empire. and then the jag just sux. it's an indefensible unit. 1 less strength, a jungle bonus when jungles give a health penalty, and no iron cost when you should be securing iron anyways since you need it for maces and knights! maybe if monty was expansive i could justify leaving some jungles around... gah, monty suxxors :P
 
monty does recquire some good players to handle him i agree...
not for financial noobs
 
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