I expect that once we know more about Social policies we will see accusations of political bias because some ideologies will implicitly be superior to others. 

But it won't matter, because you can run all of them at once simultaneously.once we know more about Social policies we will see accusations of political bias because some ideologies will implicitly be superior to others.
More so than any other cultural victory?A mega wonder called utopia sounds absolutely ridiculous.
sounds like I'll be playing with cultural victory permanently turned off once again, that is if I do decide to buy this eventually. A mega wonder called utopia sounds absolutely ridiculous. Probably the dumbest thing I've ever heard of actually. Where does that fit in with recreating history?
Plus, units get a +15 percent bonus when there is an allied unit next to it
sounds like I'll be playing with cultural victory permanently turned off once again, that is if I do decide to buy this eventually. A mega wonder called utopia sounds absolutely ridiculous. Probably the dumbest thing I've ever heard of actually. Where does that fit in with recreating history?
But it won't matter, because you can run all of them at once simultaneously.
What? You can run a bunch of them simultaneously but you can't run every single one simultaneously can you? My point is that one of the branches might have more than one policy which to some people will represent the wrong order. Blurgh, we can't tell without the real info anyway.
Ok so with no tech trading, civic choices now are effectively determined by your tech path. Could be an interesting simplification over what civ4 did.
The comparison made to WoW worries me. As far as I'm concerned any likeness there is not to be taken as a good thing.
Yes, if you have the culture to buy them.You can run a bunch of them simultaneously but you can't run every single one simultaneously can you?
This sounds right, except that some of the 5 elements in a given tree might require that you first purchase lower versions of them first.If you research Civil Service, you have the OPTION os spending Culture to get the benefits of Bureaucracy for the whole game.
I see no reason to expect that you will get the benefit of every social policy you've ever unlocked. It's entirely reasonable to think that it might only be the furthest one you've unlocked in the category.
Yeah, that's the nice part about it - very good design idea.Wait, you use culture to buy civic techs! Awesome, culture will actually have a purpose in this game!
Yes, if you have the culture to buy them.
This sounds right, except that some of the 5 elements in a given tree might require that you first purchase lower versions of them first.
It also sounds like a very fixed system; if your civ spends its culture purchasing tradition and autocracy ways, it doesn't seem like there is an easy way that you could have a revolution and change to a radically new society; you'd have to start purchasing liberty/commerce policies from scratch.