[NFP] Most powerful synergies

Few of these suggestions seem synergistic, especially one incorporating wonders. Kiliwa helps Georgia more than other civs but how does georgia help kiliwa? Same with pedro and oracle.

Some Trade civs synergize very well with each other. They both benefit from the trade route and their civ bonus for having the trade route sent to them. The dutch and Egyptians make very good trade partners.

Maybe OP should define what he means by Synergies. I think the exact word for these kind of relation is "symbiotic" more than synergic.


For example the benefits resulting from combining two different groups, people, objects or processes is called synergie, and I would consider what IvoryPavane said to be a good example, or the one with Brussels bonus and autocracy that Francel stated.

But 2 different civs having a relationship of mutual benefits thanks to their personal trade bonuses, each one helping both, would be the literal definition of a symbiosis.

Even my second synergy with Spain, could be more thought as a Symbiosis as you are taking benefits from external trade (that help both civs), but is synergic as sankkore and the GP are boosting the outcome of the symbiotic relations but just for your own trade.


I'm not english native speaker, so I may have misinterpreted what it was asked, but I think what people is putting are quite good examples of synergies (again, definitions of synergy and symbiotic can be different in my maternal language, therefore my confusion).
 
Naval melee +convoy (especially Kupe or even India but all get addition flank/support)
Naval ranged + Rangefinding and Art + loon
Anything with move after attacking. (Feels so broken, like promotion And-or pillage)
Certain civ synergies like Mongol. Multiple combat modifiers are greater than the sum so you can argue any of them.
Monumentality and religion/pillaging.
China + Pyramids
Forestry management + earth goddess
 
Last edited:
Pingala's Grants + Pingala's Curator + Oracle + Nobel Prize + Queen's Bibliotheque
 
1) Kristina + Reliquaries (St Petersburg Cathedral + St Mont Michel) is wicked provided Yerevan is in the game or you secure St Mont Michel early enough.

St. Basil's Cathedral is very much in Moscow. ;)
 
Maybe OP should define what he means by Synergies. I think the exact word for these kind of relation is "symbiotic" more than synergic.


For example the benefits resulting from combining two different groups, people, objects or processes is called synergie, and I would consider what IvoryPavane said to be a good example, or the one with Brussels bonus and autocracy that Francel stated.

But 2 different civs having a relationship of mutual benefits thanks to their personal trade bonuses, each one helping both, would be the literal definition of a symbiosis.

Even my second synergy with Spain, could be more thought as a Symbiosis as you are taking benefits from external trade (that help both civs), but is synergic as sankkore and the GP are boosting the outcome of the symbiotic relations but just for your own trade.


I'm not english native speaker, so I may have misinterpreted what it was asked, but I think what people is putting are quite good examples of synergies (again, definitions of synergy and symbiotic can be different in my maternal language, therefore my confusion).

*She. I tried to explain but here is definition: the interaction or cooperation of two or more organizations, substances, or other agents to produce a combined effect greater than the sum of their separate effects.

I think in context of civ vi what counts as synergy might be open to discussion, but here is an example. Ability 1 doubles GPP, and ability 2 also doubles GPP. If default is 1 GPP, ability 1 and 2 alone each make 2 GPP. When both are present, instead of 3, you get 4 GPP. Simplistic example.

If asking what I meant qualifies for consideration, I think anything in the game merits consideration - wonders, citystates, civ and leader specific, etc.
 
This is a built in synergy, but Seowon+Three Kingdoms and Pitati+TA-Seti are the reasons both those civs are top tier. I find Korea’s mix particularly distasteful because it just makes one of the Civ abilities a strict extension of the seowon- lame!

In terms of what the OP refers to, there’s a few civs that get great mileage from Machu Pichu, especially Australia with their breathtaking adjacency boost being so great with mountains already.
 
Couple interesting ones I like:
1) Colossal heads + Earth Goddess. What happens when your research flight is that all faith on the tile with a Colossal head counts as tourism, might even be a bug.
2) Crusade belief + including Apostles in your army. You can easily farm era score for converting an enemy city to your religion, and then conquer them more easily
 
Great Nusantara + Earth Goddess + Monumentality means that Indonesia can get probably the first pantheon (helpful for getting Earth Goddess in the first place), their starting location is likely to make great use of Earth Goddess, providing tons of faith, and since you can also probably get an ancient-era religion and pump out enough galleys to earn a bunch of GA points through discovery, you can choose a classical-age Monumentality to pump out settlers for all those places no one else would ever want to settle, builders to pop Kampungs around them, and traders to keep your production up in the early game.
 
I don't undestand this thread - civ6 is built around synergy.

Yup! And this question is about talking about particularly powerful ones. It's a fun discussion, that can lead people towards trying things they haven't before.

MtG, Netrunner, a bunch of games are built around synergies. But ones they may be obvious to some people aren't always obvious to others. The fact that Civ is built around synergies is exactly the point of the discussion here, as I understand it.
 
Only one I can really think of is inca + earth goddess, as already mentioned, because mountains have automatic breathtaking appeal, which means that inca's worked mountains give +2 faith on top of production/food
I just remembered this one, and came in here to find you had beaten me to mentioning it. :-) Yes, this is a good synergy for the Inca, and it also works very well with their Terrace Farms. Not only because of the extra food they directly add to mountains, but because they allow the Inca to work a lot of tiles. I have seen people criticize the Inca's ability to work mountains as they don't have that high base yields. That is less of a problem when you can work twice the number of tiles as everyone else, because your city passed 10 pop in the Ancient Era.
 
Maybe a more broad synergy and not so much civ specific:
Faith pantheon + Grand Master's Chapel + Moksha's Divine Architect promotion ... throw in Casa de Contratacion if you don't want to waste early governor points on him.

If you prefer the builder aspect of CIV 6 like I do, this synergy makes war focused games A LOT more interesting because the time you "waste" on unit production is sort of refunded by buying districts with faith. More than refunded because it's impossible to boost district production with policy cards. You don't really need a religion for this to work either but actually religion and war is another synergy in itself (loyalty bonus, Crusader belief, Holy War etc.).
 
*She. I tried to explain but here is definition: the interaction or cooperation of two or more organizations, substances, or other agents to produce a combined effect greater than the sum of their separate effects.

I think in context of civ vi what counts as synergy might be open to discussion, but here is an example. Ability 1 doubles GPP, and ability 2 also doubles GPP. If default is 1 GPP, ability 1 and 2 alone each make 2 GPP. When both are present, instead of 3, you get 4 GPP. Simplistic example.

If asking what I meant qualifies for consideration, I think anything in the game merits consideration - wonders, citystates, civ and leader specific, etc.

Seem correct to me :P I was affraid we were not giving useful information as Jasper pointed out!

I did the testing of a Comermercial hub I did (I will add phots soon!) and with Sankore, pingala + the merchants that give +2 to both routes, I manage to do +20 science without counting pingala % only with the trade routes!! the city produced more than 1/3 of my civ entire science production.

And I only sended 3 merchants from my own cities.

The problem is the that AI seems not to always choose this city, even with all the Benefits and all the tiles improvements to commerce (railways, canals, etc) :( so I think is an strategy better suited for humans.
 
Someone talked about Tamar and Papal Primacy, but I prefer Tamar+Diplomatic league+Religious Unity. You convert a city-state, it gain 1 Envoy, becoming 2 thanks to Diplomatic league, then you send another Envoy and voilà! Four envoys with only one and a missionary.

Also Auckland+Netherlands/Indonesia. The bonuses from your polders/kampungs became insane.

Or more precisely: Auckland+Nan Madol+Indonesia+Mausoleum=Profit. You won't believe the yields of your coastal tiles and the culture produced, especially with Indonesia which has an incentive to settle its districts on coast.

Also, a religion with reliquary propagated to Kongo+Kongo+Mont St Michel. The yields from relics can be insane, especially since all your apostle from TS or Mbanza will have the Martyr promotion.
 
Kupe + Earth Goddess + Grenada + Aquaria/Zoo in every city. Who needs Campuses?

EDIT: Not to mention Cyrus +Grenada. Pairidaeza brings out more science from the Alcazar.
 
I don't undestand this thread - civ6 is built around synergy.


Perhaps the way I worded the OP was confusing.

"Overpowered strategies" would have been more straightforward. Indeed, it is for fun and I can't say there is some profound raison d'etre beyond me looking for strategies to try and believing other less seasoned players might also enjoy trying them.

For the veteran players and probably most civ-forum users I doubt there is anything new to discover in this thread, although some might want to share their expertise.

Additional backstory: I've just started playing on deity and my only win thus far came from using patron saint and yerevan to make "super apostles" that could convert large ai cities in just a few spreads. I thought it was really cool, even though synergy may not be rare at all.
 
Back
Top Bottom