Sorry, don't have a habit of reading previous posts first.@TheGrumpyBuddha,
If you encounter any of your mentioned problems: The lua.log and jdhmod.log of the host and the player with the problems would help me a lot identifying and fixing those problems.
@Pluxx
The source will be available either if I implemented the features I want to or if I stop further development.
@Scenario Support:
I won't spend time to support scenarios soon, as they seem to deaktivate dlc's. At the moment I don't have time to work on dlc activation/deactivation.
For all that still want to try to play scenarios in mp: Just make a mod out of the scenario and try. I cannot offer any special support though.
@Adenru:
Your lua logs are empty. Please make sure to activate logging for CiV.
But your hosts jdhmod.log shows an exception that might be causing your problems. I am looking into it.
I'll have a look at your posted mod, as soon as I have a working version of the manager again.
At the moment I am implementing the Mod-Backup and Save-file management.
I don't understand. Whats the problem with save files now?Any ETA on when the save files will be fixed? Really annoying not being able to re-load up the game with friends
I don't understand. Whats the problem with save files now?
You cannot use them both because they are the same DLL.Using Smart AI and JdH's active diplomacy
The solution is usually this:This is not working for me and my friends sadly. Even if we only have only 1 mod activated (active AI mod by JdH again), it tells us that I am using other mods that the host is not using. Is there any recommended fix for this, or do you have any ideas what may be the cause of this issue?
EDIT: We both have Enhanced UI mod - however as you all will know, its not really a mod - so I dont think its causing any issues. We both have BNW, we can play without MP mod manager from multiplayer.
The solution is usually this:
1. Exist game.
2. Wait a bit.
3. Close manager.
4. Start everything again.
Or you can start game alone with AIs, save it, than create lobby with that save. Manager won't stop you from loading game fortunately even if it thinks you have different mods.
I'd rather have that start prevention removed completely, people playing mods know exactly which mods they use, a warning will be enough.
I can easily start mp game alone if I setup AIs.
Yes, it competible with vanilla saves.
Run civ5 without mod manager, go to mods and make sure Active AI mod appears there. All of you must do it.Hello,
My family and I tried this mod last night.
No matter how many mods we selected, the game crashes after about eight or so turns.
Also, I noticed that when I host, the game does lobby says this or that person does not have a compatible mod, yet, when my brother in law hosts, he can have my sister come in via the game lobby, but needs to Steam invite me...very weird.
In any case, we got all excited for nothing...game crashes after, like I said, eight turns or so.
Such a shame...
Marc