MrAzure's To Do List

I think these need to be -15 or -20 :gold:.

Ok. -20 :gold:. sounds good. Especially considering how much science they give.

EDIT: I found some buildings missing their text ...

- Bathing Ritual
- Bird Caller
- Lichen Burner
- Spearpoint Burial (Which still needs to be moved to Ceremonial Burial since that's what Graveyard requires)
- Tree Platforms
 
Agree on replacement.

I was aging a game and by the late Prehistoric era I ended up with like 23 health and 7 unhealthy. I think buildings that have to do with fertility, skin puncturing, or lots of people in the same area and meat need some unhealthy.

Childbirth Hut
Fertility dance
Slaughter house
Butchery
Blood Dance
Bloodhuntress hut
Branding hut
Childcare hut (kids next to each other spread disease fast)
Harem
Tattoo hut
Piercings hut
Graveyard

We can give those buildings a +2 Disease and 1 unhealthy.


I think the Flammability of fire dance needs to be reduced to make it more attractive.
 
I'd say we should do it the other way round and reduce :health: in this era rather than increase :yuck:.
With the Disease and Pollution properties, most :yuck: from buildings is redundant. But then should :health: from buildings also be replaced by -Desease or - Pollution.

Off topic:
Mr Azure, have you read the PM I sent you a few days ago? Can I edit my buildingfiles again or do you still want to edit them?
And do you want to make buttons for the new buildings in the New Building thread or do you want me to do it on my own?
 
The problem is that th the team decided to put Medival and Renaissance cultures in the Prehistoric Era that were quite healthy civilization s and flourished like the Incas and Native Americans. An example is the concept of having a Healer didn't realistically happen until after Mysticism and Sedentary Lifestyle, because a healer relied on a garden of herbs to heal people. Also the concept of monotheism and polytheism is Prehistoric but we have it in Ancient. If u have shrines and myths that means you have either a monotheism or polytheism religion. An example I'd Gaia or mother earth that is a Prehistoric religion. A quick fix is to have the Palace give negative health.

Also, what we could add is Trances aka shamans used drugs to enter the spirit world and make chants about their dreams. That could cause unhealthy but raise culture.

Also, similar to pests, we can have Elements. For example Windy Region, Blazing Heat, Sandstorms, Harsh Winters, Quicksand, etc that give negative health and disappear in Ancient Era. This reflects the climate change that occurred in the and a century after the ice age.


I have not read your PM, and yeah go ahead an do the buttons.
 
That is a good point about monotheistic religion in the Prehistoric. The 'goddess figurines' (like the Venus of Willendorf), I would be confident in saying, represent a single deity who was worshipped way back. Yes they also had pantheism which is different from monotheism, and there was some overlap between the two, but it's hard to argue that goddess worship was not monotheistic.

Hard to figure what Monotheism tech represents (coming where it does), in the light of that.

However, don't agree about healing. Herb gardens might be Ancient, or Classical or even Medieval (for all I know), but:
i. wild herbs were gathered for healing much earlier; and
ii. healing isn't all about herbs
 
It's not at all hard to figure out what the monotheism tech represents. There was a major shift in philosophy at that time. When Judaism rose (story of Exodus anyone?) it was universally understood that there were many gods that influenced humanity. Sure it had been considered that there could be only one god force but it was considered an insignificant belief since at the time, monotheism was considered self-apparent.

With Judaism, the RADICAL concept at the time that was being introduced was to recognize only one God. Even the Hebrews had a hard time with that as polytheism was so universally accepted among all.

I could go on and on with this topic, particularly if we break into WHY polytheism was so universally accepted but that would force me to get into topic matters I've found are guaranteed to start arguments 'round these parts. ;) Suffice it to say, any historian would agree that monotheism was not considered a realistic idea until the rise of Judaism. Even the fertility idols we find among the truly ancient sites are not suggestive that only one divine force was ever recognized, only that the goddess force was in far greater popularity.
 
The 'goddess figurines' (like the Venus of Willendorf), I would be confident in saying, represent a single deity who was worshipped way back.
The evidence is that there was not a single goddess but a tri-goddess youth-childbirth-death representing the cycle of life in the prehistoric era.
With Judaism, the RADICAL concept at the time that was being introduced was to recognize only one God. Even the Hebrews had a hard time with that as polytheism was so universally accepted among all.
yea, even the Akhenaten experiment in ancient was not monotheistic but was where one god "above all others" and even then it was only about the state religion not the peoples religion which was more a cross between ancestor worship and personal/family/tribal household gods.
 
I could go on and on with this topic, particularly if we break into WHY polytheism was so universally accepted but that would force me to get into topic matters I've found are guaranteed to start arguments 'round these parts. ;) Suffice it to say, any historian would agree that monotheism was not considered a realistic idea until the rise of Judaism. Even the fertility idols we find among the truly ancient sites are not suggestive that only one divine force was ever recognized, only that the goddess force was in far greater popularity.

Well I still disagree, so the argument has already started...:D

Happy to leave it there except to say: yes all the "experts" agree, and a large part of what annoys me is the effort that goes into enforcing this "consensus" in the face of all the evidence being to the contrary.

Totally disagree that the monotheism of the Torah is any "more monotheistic" than either the goddess or Aten religions. One of the main Hebrew scripture words for God (Elohim) is undeniably plural.

Agree that Judaism brought a "new monotheism" into fashion, so the tech can represent that.
 
Well I still disagree, so the argument has already started...:D

Happy to leave it there except to say: yes all the "experts" agree, and a large part of what annoys me is the effort that goes into enforcing this "consensus" in the face of all the evidence being to the contrary.

Totally disagree that the monotheism of the Torah is any "more monotheistic" than either the goddess or Aten religions. One of the main Hebrew scripture words for God (Elohim) is undeniably plural.

Agree that Judaism brought a "new monotheism" into fashion, so the tech can represent that.
When you think of man rising from his evolving roots out of bestiality into homo sapien then it is certainly tough to think that there were not trains of thought that gave homage to only one overwhelming creator force. Even the Hindus have the concept of Brahman which is pretty much that even though they are so polytheistic they are considered the most representative polytheistic religion still highly active today.

However, what I think must be considered is the very real possibility that mankind was not alone, nor likely independently developing during this stage of evolution. It was our belief in ALL the ancient religions universally world-wide that not only were there many Gods but that those many gods lived among us and took positions of authority among us as well. And I say Ancient to indicate the beginnings of civilization here. The writings of these civilizations make it very clear that we were not alone and that gods were here actively guiding us... it was only at the point that one God made a pact with his people to be recognized as the ONLY god that this recognized FACT began to come into question, even beyond his own people, despite the fact that these 'gods' had long since come to take a very 'behind the scenes' approach to continuing guidance of our peoples. Many civilizations speak of their gods leaving them with a prophecy of their eventual return. It was some time after this global recognition of their 'departure' that we were instructed to adopt a more monotheistic belief.

What I'm trying to suggest here is that monotheism and polytheism are NOT evolutions of thought but rather are political movements that took place regardless of what we may believe about who and what those 'Elohim' (yes you are correct that even the Bible cannot hide this originally plural root...) may have been.
 
Agree on replacement.

I was aging a game and by the late Prehistoric era I ended up with like 23 health and 7 unhealthy. I think buildings that have to do with fertility, skin puncturing, or lots of people in the same area and meat need some unhealthy.

Childbirth Hut
Fertility dance
Slaughter house
Butchery
Blood Dance
Bloodhuntress hut
Branding hut
Childcare hut (kids next to each other spread disease fast)
Harem
Tattoo hut
Piercings hut
Graveyard

We can give those buildings a +2 Disease and 1 unhealthy.


I think the Flammability of fire dance needs to be reduced to make it more attractive.

1. Childbirth Hut is only +1 :health: so I am going to say we should leave that the way it is.

2. Fertility Dance should not have it nor do I think it should have the +2:food:. Instead give it Cities Require +2% less :food:. to grow. To simulate having babies.

3. Slaughter house is technically still more sanitary than just buttering it on the ground. So I would say no :yuck: to but also no to :health:. They cancel out.

4. Blood Dance already gives disease. I think that is more than enough penalty for its limited benefits.

5. Bloodhuntress hut I suppose, but then the :yuck: will cancel out the food bonus.

6. Branding hut - But you said this was to cauterize wounds so it has +1:health:. That;'s about the only things going for that building.

7. Childcare hut well you have it give -2 disease. Having a :yuck: would be counter productive. Perhaps instead ...

Childcare Hut
  • +2 :culture:
  • +2 Education (primitive teaching)
  • -2 Crime (keeping from getting in trouble)

Note the disease is just removed since they are healthier than being out on their own but also get sick faster from being around others.

8. I can see it for the Harem. How about gives +1 :yuck: and +5 disease. Note that the brothel has +5 disease so its equal disease spreading and then the +1 :yuck: from not screening them for STDs like a brothel would do.

9/10. Tattoo hut and Piercings hut already give +1 :yuck:

11. Graveyard should not give :yuck: because its putting people in a place away from people to decompose. Thus it reduces disease and gives :health:. And its so expensive that its worth it.
 
Mr Azure,

I don't know where to post so I will post here. I am currently doing an undergraduate programme at the School of History and Classics at the University of Edinburgh. I may be of assistance in helping design an authentic representation of the Ancient Era, Antiquity, and Medieval. I have been playing Caveman2Cosmos since version 18, and am in awe of its complexity and fun factor.

May I make a suggestion?
If you want to add ancient pharmacies I would call them "pharmacopeia".

Also very good effort on the Medicine Branch but you forgot about Avicenna.

I suggest:
Naturopathy (early Prehistoric)
Shamanism (early Ancient) [ Combine it with Sidda or call it Sidda Medicine]
Veterinary (Middle Ancient)
Hippocratic Medicine (classical)
Ayurveda Medicine (early Medieval) [Concepts of Dinacharya ]
Avicenna Medicine (late Medieval ) [Canon of Medicine]
Traditional Medicine (Renassiance) [technically Chinese]
Veterinary Science (late Renassiance)
...
Systems medicine (Late Modern, it was coined in 1992).


I would like to work with you on refining your ideas,(most excellent but could be audited by someone with a academic background).


I am enamored by Caveman2Cosmos but agree on your opinion that their is some important technological miles stones missing from the mod. I can vision Caveman2Cosmos being a great historical teaching tool for the masses if we achieve an authentic representation of the Eras.

Can you suggest your latest blueprint of what changes you want to make to the Tech Tree?
 
James, I would love to hear your ideas, I have read a Dr. Collins textbook from your university.

You can post anywhere and there is a feature called Private Messenger.


I currently posted my finding in this thread.
http://forums.civfanatics.com/showthread.php?t=511113

I didn't think of Shamanism or Avinceena, that is a great addition. Can you explain what you mean by Shamanism, was that both New World and Old World?

If the Tech Tree expansion isn't approved it would be developed in a modmod I have.

Have you been lurking in the forum for a while, or just play the game?


Has there been anything you wanted to add to the game?
 
Mr Azure:

I wanted to inform you that I will upload my new buildings tomorrow. I'm not sure if you did the changes you wanted or if you don't want to do them anymore, so if there is something I need to wait for just tell me.
 
Mr Azure:

I wanted to inform you that I will upload my new buildings tomorrow. I'm not sure if you did the changes you wanted or if you don't want to do them anymore, so if there is something I need to wait for just tell me.

The only change I was going to do is fix insect manipulation lab to have a starting tech. I haven't read private messages yet sinc for some reason a I can't on my phone.
 
The only change I was going to do is fix insect manipulation lab to have a starting tech. I haven't read private messages yet sinc for some reason a I can't on my phone.

Ah ok then :)
This is in the Alt Timeline Folder anyways. I might get around to fix this next week along with some other fixes in the Atom-Punk folder.
 
James, I would love to hear your ideas, I have read a Dr. Collins textbook from your university.

You can post anywhere and there is a feature called Private Messenger.


I currently posted my finding in this thread.
http://forums.civfanatics.com/showthread.php?t=511113

I didn't think of Shamanism or Avinceena, that is a great addition. Can you explain what you mean by Shamanism, was that both New World and Old World?

If the Tech Tree expansion isn't approved it would be developed in a modmod I have.

Have you been lurking in the forum for a while, or just play the game?


Has there been anything you wanted to add to the game?

Do you have a Spreadsheet Document I can manipulate? If you wan't we can do Video Chat or talk via PM?
Can I edit this?
http://docs.google.com/spreadsheet/ccc?key=0AsEBDcvXiXz1dGNYZzdEaWN3OEUzems4YllfUDhEY3c&usp=sharing

I mostly just look at the SVN Thread every few days but about a week ago I started to look at the top threads here.

There is some things that should be added, but I wouldn't be able to tell you the stats. Beans to starts.

I have some modification suggestions but we can do those after we do this.

Also according to Brittanica, Shamanism is classified as a religion so we would probably need to change the name.

I would look up Siddha Medicine and learn more about it.

According to Wikipedia, these are the early "systems of medicine".

Chinese · Korean · Mongolian · Tibetan · Unani · Siddha · Ayurveda

Also how do I edit my signiture?
 
Send me a @gmail.com email address and we can edit that document together.

Go to My Account above, then under Private Messages click Send New messages. You can edit your signature in the same manner.

We have a chat room here, and if you want we can do a Google Hangout but I think its best if we post stuff here so others can view it. We can definitely chat.

EDIT Document is in my signature.
 
Do you have a Spreadsheet Document I can manipulate? If you wan't we can do Video Chat or talk via PM?
Can I edit this?
http://docs.google.com/spreadsheet/ccc?key=0AsEBDcvXiXz1dGNYZzdEaWN3OEUzems4YllfUDhEY3c&usp=sharing

I mostly just look at the SVN Thread every few days but about a week ago I started to look at the top threads here.

There is some things that should be added, but I wouldn't be able to tell you the stats. Beans to starts.

I have some modification suggestions but we can do those after we do this.

Also according to Brittanica, Shamanism is classified as a religion so we would probably need to change the name.

I would look up Siddha Medicine and learn more about it.

According to Wikipedia, these are the early "systems of medicine".

Chinese · Korean · Mongolian · Tibetan · Unani · Siddha · Ayurveda

Also how do I edit my signiture?

Welcome to the C2C forums JBC! Some good brainstorming here. You'll have to accumulate enough posts to manipulate your sig line.
 
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