Mr. Blonde
Dr. techn.
So, this will be my first succession game for civ4
Roster (closed):
Mr. Blonde
Belisar
batteryacid
Difficulty level: Belisar heavily argued for Monarch, but as we still need some practise (and we don´t want to look too bad) we finally decided for Prince
Map size: standard, continents, else random
Game rules: everything standard, normal speed
Civ and leader:
up to discussion
My 2 cents on this issue: organised and expansive trait are out for me, they seem underpowered in comparison
Aggressive: nothing special, good units can be handy for aggressive play. Would be more important on Pangea, imo
Industrious: Wonder grabbing, could be interesting style to play
Creative: early culture, not too bad
Financial: very strong
Spiritual: Cheap temples, very good early on; civic switching could be very interesting later on
Philosphical: Leaders are very imprtant I noticed in my first games yeah for me
starting techs: Mysticism for an early religion? Farming or Mining would be nice to give our first worker something to do
I will post my 5 favourites, other members please post their preferences, I will then make a last post with my decision and wait for an OK and then start playing, preferrably today evening (CET)
Possible civs
Arabia: Ph Sp Mystcism Wheel
Atztecs: Ag Sp Mysticism Hunting
China with Qin Shi Huangdi: In Fi Agriculture Mining
English with Elisabeth Ph Fi Fishing Mining
Germans with Friedrich Ph Cre Hunting Mining
Greek Ag Ph Hunting Fishing
Inca Ag Fi Agriculture Mysitcism
India with Ghandi Sp In Mysitcism Mining
Mali Sp Fi Wheel Mining
Mongols with Kublai Khan Ag Cre Hunting Wheel
Russia with Katherine Cre Fi Hunting Mining
My 5 favourites out of these are
Arabia
China
Inca
India
Mali
Procedure: we play when we have time; when finishing your turn please post the next occasion you have time for playing.
Roster (closed):
Mr. Blonde
Belisar
batteryacid
Difficulty level: Belisar heavily argued for Monarch, but as we still need some practise (and we don´t want to look too bad) we finally decided for Prince
Map size: standard, continents, else random
Game rules: everything standard, normal speed
Civ and leader:
up to discussion
My 2 cents on this issue: organised and expansive trait are out for me, they seem underpowered in comparison
Aggressive: nothing special, good units can be handy for aggressive play. Would be more important on Pangea, imo
Industrious: Wonder grabbing, could be interesting style to play
Creative: early culture, not too bad
Financial: very strong
Spiritual: Cheap temples, very good early on; civic switching could be very interesting later on
Philosphical: Leaders are very imprtant I noticed in my first games yeah for me
starting techs: Mysticism for an early religion? Farming or Mining would be nice to give our first worker something to do
I will post my 5 favourites, other members please post their preferences, I will then make a last post with my decision and wait for an OK and then start playing, preferrably today evening (CET)
Possible civs
Arabia: Ph Sp Mystcism Wheel
Atztecs: Ag Sp Mysticism Hunting
China with Qin Shi Huangdi: In Fi Agriculture Mining
English with Elisabeth Ph Fi Fishing Mining
Germans with Friedrich Ph Cre Hunting Mining
Greek Ag Ph Hunting Fishing
Inca Ag Fi Agriculture Mysitcism
India with Ghandi Sp In Mysitcism Mining
Mali Sp Fi Wheel Mining
Mongols with Kublai Khan Ag Cre Hunting Wheel
Russia with Katherine Cre Fi Hunting Mining
My 5 favourites out of these are
Arabia
China
Inca
India
Mali
Procedure: we play when we have time; when finishing your turn please post the next occasion you have time for playing.