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Muliplayer in c2c - welcome

Discussion in 'Multiplayer and LP's' started by majaczek, Apr 22, 2013.

  1. majaczek

    majaczek Warlord

    Joined:
    Feb 12, 2013
    Messages:
    282
    here is bug options, and default starting options (to change in lobby if needed)
    https://docs.google.com/file/d/0B86cxlMj84asU0VsdEVPbkhyUzA/edit?usp=sharing

    I hope i didn't make any mistakes, we may discuss further starting options in lobby if everybody present

    @Hale
    we start with 5325 revision if no important bugfixes would come... and if they come later we may all update later :p
     
  2. DRJ

    DRJ Hedonist

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    Location:
    Hamburg, Germany
    I would say no developing then :'((((((((((

    hmm ok

    so its SVN 5326 then right?


    Hmm I would say Asian Civs only but no Japan cause the isolated start is a big big advantage, imho.

    In Asia there are Uzbeks, Mongols, Juche, Yao, Cantonese, Siamese, Cholan and Indian (and Japan), I think. What difficuly will the AI civs have? I think Emperor would be fine for not so experienced players? What would happen if someone took over a AI civ later int he game he would keep the difficulty bonus right? Hmm. But having AIs on noble would favour the players close to them so they can easily gain lands due to stupid AI behaviour... American Start would not have this problem :crazyeye:

    So you mean by 2:00 PM forum time, right (the timestamp at the posts)?
    As with code, the whole different timezones concept gives me a bit of a :confused: but if your time refers to forum time I can handle it.
     
  3. DRJ

    DRJ Hedonist

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    Location:
    Hamburg, Germany
    Ok hadn't seen this yet. DOWNgrading my SVN to 5325 now. Then I will try to install the gameoptions stuff and join the lobby what IP is it?
     
  4. majaczek

    majaczek Warlord

    Joined:
    Feb 12, 2013
    Messages:
    282
    call me on skype and will tell you iP :p
    my skype is majaczek89
     
  5. DRJ

    DRJ Hedonist

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    Dec 1, 2005
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    1,514
    Location:
    Hamburg, Germany
    Sorry my computer has no microphone. Can you send me IP per PM then please
     
  6. DRJ

    DRJ Hedonist

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    Dec 1, 2005
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    Location:
    Hamburg, Germany
    Ok people the gameoptions are postend by majaczek, the IP I can now send per PM for people who have no skype :) Come and lets play
     
  7. Hale_9204

    Hale_9204 Warlord

    Joined:
    Aug 7, 2011
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    Location:
    Italy
    OK I just updated to rev 5325 and installed in the mod folder; I'm loading now to see if it works
     
  8. majaczek

    majaczek Warlord

    Joined:
    Feb 12, 2013
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    ok hale remember to copy options i posted into Caveman2cosmos SVN mod :) so we have no OoS
     
  9. Hale_9204

    Hale_9204 Warlord

    Joined:
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    Location:
    Italy
    loaded and it works, I have put also your options in the game; what do I have to do now? I mean, after clicking on multiplayer....

    One other thing, will it cause problems if I set my language to italian?
     
  10. majaczek

    majaczek Warlord

    Joined:
    Feb 12, 2013
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    come in - server is set
     
  11. majaczek

    majaczek Warlord

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    hale just direct ip and write my ip
     
  12. DRJ

    DRJ Hedonist

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    Now click on CONNECT DIRECT IP
    and enter the IP that majaczek gave you


    Regarding the language dont know :? lets try
     
  13. Hale_9204

    Hale_9204 Warlord

    Joined:
    Aug 7, 2011
    Messages:
    199
    Location:
    Italy
    I tried doing this, but I'm having this problem
     

    Attached Files:

  14. majaczek

    majaczek Warlord

    Joined:
    Feb 12, 2013
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    282
    hmm it's problem with drj networking then
    i supposed it would work without messing with client network

    all need to have no router - or civ4 ports forwardeed to a pc then - and in firewall both incoming and outcoming packets allowed fo bts exe

    should we move to other gaming platform than direct IP? maybe gameranger virtual LAN?
     
  15. Hale_9204

    Hale_9204 Warlord

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    Location:
    Italy
    what do you mean? playing a LAN game?
     
  16. DRJ

    DRJ Hedonist

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    yeah lets try this
    downloading it now
     
  17. Hale_9204

    Hale_9204 Warlord

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    Location:
    Italy
    I'm trying to set a LAN game, can you tell me if you're able to see it?
     
  18. majaczek

    majaczek Warlord

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    Feb 12, 2013
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    nope hale - no lan but virtual lan
    you need to download Gameranger to be in same virtual lan
     
  19. DRJ

    DRJ Hedonist

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    Location:
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    ok here it is


    Code:
    [CONFIG]
    
    mod = caveman2cosmos svn
    
    ; Don't show minimum specification warnings
    HideMinSpecWarning = 0
    
    ; Random seed for map generation, or '0' for default
    MapRandSeed = 0
    
    ; Random seed for game sync, or '0' for default
    SyncRandSeed = 0
    
    ; Email address from which Pitboss reminder emails are sent
    PitbossEmail = 0
    
    ; SMTP server authentication login for Pitboss reminder emails
    PitbossSMTPLogin = 0
    
    ; SMTP server for Pitboss reminder emails
    PitbossSMTPHost = 0
    
    ; Number of seconds to accept live game list updates from GameSpy (-1 for initial snapshot only, 0 for no live updates
    GameUpdateTime = 10
    
    ; Bandwidth options are modem or broadband
    Bandwidth = broadband
    
    ; QuickStart - SinglePlayer games only!
    QuickStart = 0
    
    ; Enable/disable background music
    PlayMusic = 1
    
    ; Allows some memory savings *** ALT-TAB WILL NO LONGER FUNCTION ***
    MemSaver = 0
    
    ; Use managed interface textures (may be safer but shouldn't be needed, uses more memory)
    GUIManagedTextures = 0
    
    ; file format (TGA,JPG,BMP), Warning: TGA requires a lockable buffer which can lower performance
    ScreenShot Format = JPG
    
    ; Enable voice over IP capture and playback
    EnableVoice = 1
    
    ; App Selects Specific IP to use for Multiplayer
    SelectIP = 0
    
    ; Disable PAK memory mapping (May affect performance)
    DisablePAKMemoryMapping = 0
    
    ; Don't skip frames if falling behind
    BinkNoSkip = 1
    
    ; Copy entire image each frame, not just dirty pixels
    BinkCopyAll = 1
    
    ; Show movies using hi-color, not true-color (may be faster)
    Bink16Bit = 0
    
    ; Copy ever other scanline during movie playback (faster)
    BinkInterlace = 0
    
    ; Specify whether to play in fullscreen mode 0/1/ask
    FullScreen = 1
    
    ; Set max frame rate clamp (0 means none)
    SetMaxFrameRate = 0
    
    ; Set to 1 to put PitBoss to sleep when no players are connected
    PitBossSleep = 1
    
    ; Set to 1 to page units out when non-visible
    DynamicUnitPaging = 1
    
    ; Set to 1 to page unit anims out when the unit is non visible
    DynamicAnimPaging = 1
    
    ; Set to 1 for no on-screen event messages
    NoEventMessages = 0
    
    ; Set to 1 for no tech splash screens
    NoTechSplash = 0
    
    ; Set to 1 for no intro movie
    NoIntroMovie = 0
    
    ; Set to 1 for no python exception popups
    HidePythonExceptions = 1
    
    ; The maximum number of autosaves kept in the directory before being deleted.
    MaxAutoSaves = 5
    
    ; Specify the number of turns between autoSaves.  0 means no autosave.
    AutoSaveInterval = 4
    
    ; Enable Audio
    AudioEnable = 1
    
    [DEBUG]
    
    ; Number of turns to autorun before exit (0 for no limit)
    AutorunTurnLimit = 0
    
    ; Set App on Auto-Run
    Autorun = 0
    
    ; Enable D3D9 Queries
    D3D9Query = 0
    
    ; Custom Screen Height, minimum: 768 - Normal resolutions can be set in-game and will be used when set to 0
    ScreenHeight = 0
    
    ; Custom Screen Width, minimum: 1024 - Normal resolutions can be set in-game and will be used when set to 0
    ScreenWidth = 0
    
    ; Establish connection to Python Debugger
    HAPDebugger = 0
    
    ; NetComm Port
    Port = 2056
    
    ; Create a dump file if the application crashes
    GenerateCrashDumps = 0
    
    ; Enable the logging system
    LoggingEnabled = 0
    
    ; Enable synchronization logging
    SynchLog = 0
    
    ; Overwrite old network and message logs
    OverwriteLogs = 1
    
    ; Enable rand event logging
    RandLog = 0
    
    ; Enable message logging
    MessageLog = 0
    
    [GAME]
    
    ; Map Script file name
    Map = Fractal
    
    ; GameType options are singlePlayer/spLoad
    GameType = singlePlayer
    
    ; Pitboss Turn Time
    PitbossTurnTime = 0
    
    ; Max number of turns (0 for no turn limit)
    MaxTurns = 0
    
    ; Game Options
    GameOptions = EMPTY
    
    ; Victory Conditions
    VictoryConditions = EMPTY
    
    ; Handicap for quick play
    QuickHandicap = HANDICAP_CHIEFTAIN
    
    ; GameSpeed options are GAMESPEED_QUICK/GAMESPEED_NORMAL/GAMESPEED_EPIC/GAMESPEED_MARATHON
    GameSpeed = GAMESPEED_NORMAL
    
    ; Era options are ERA_ANCIENT/ERA_CLASSICAL/ERA_MEDIEVAL/ERA_RENAISSANCE/ERA_INDUSTRIAL/ERA_MODERN
    Era = ERA_ANCIENT
    
    ; Sealevel options are SEALEVEL_LOW/SEALEVEL_MEDIUM/SEALEVEL_HIGH
    SeaLevel = SEALEVEL_MEDIUM
    
    ; Climate options are CLIMATE_ARID/CLIMATE_TEMPERATE/CLIMATE_TROPICAL
    Climate = CLIMATE_TEMPERATE
    
    ; Worldsize options are WORLDSIZE_DUEL/WORLDSIZE_TINY/WORLDSIZE_SMALL/WORLDSIZE_STANDARD/WORLDSIZE_LARGE/WORLDSIZE_HUGE
    WorldSize = WORLDSIZE_STANDARD
    
    ; Game Name
    GameName = 
    
    ; Save Path - relative to working (Civ4) folder
    FileName = 0
    
    ; Account Username
    Nickname = 0
    
    ; Email Address
    Email = 
    
    ; DirectIP Host Address
    DirectIP = 
    
    ; In-game Alias
    Alias = DRJ
    
     
  20. majaczek

    majaczek Warlord

    Joined:
    Feb 12, 2013
    Messages:
    282
    your ini is weird
    here is mine
    Spoiler :

    [CONFIG]

    ; Set to 1 to automatically end slide show
    EndSlides = 0

    ; Specify a Mod folder (Mods\Mesopotamia), '0' for none
    Mod = Caveman2Cosmos SVN

    ; Copy ever other scanline during movie playback (faster)
    BinkInterlace = 0

    ; Specify whether to play in fullscreen mode 0/1/ask
    FullScreen = 1

    ; Set max frame rate clamp (0 means none)
    SetMaxFrameRate = 0

    ; Set to 1 to put PitBoss to sleep when no players are connected
    PitBossSleep = 1

    ; Set to 1 to page units out when non-visible
    DynamicUnitPaging = 1

    ; Set to 1 to page unit anims out when the unit is non visible
    DynamicAnimPaging = 1

    ; Set to 1 for no on-screen event messages
    NoEventMessages = 0

    ; Set to 1 for no tech splash screens
    NoTechSplash = 0

    ; Set to 1 for no intro movie
    NoIntroMovie =1

    ; Set to 1 for no python exception popups
    HidePythonExceptions = 1

    ; The maximum number of autosaves kept in the directory before being deleted.
    MaxAutoSaves = 5

    ; Specify the number of turns between autoSaves. 0 means no autosave.
    AutoSaveInterval = 4

    ; Enable Audio
    AudioEnable = 1

    ; English(0),French(1),German(2),Italian(3),Spanish(4) - Defaults to user-installed language
    Language = 0

    ; Determines which user profile is loaded on game start
    UserProfile = MAJC89 Profile (own modpack)

    ; Sync input to smooth interface (may run slower)
    SyncInput = 0

    ; Force numlock always on while playing
    ForceNumlock = 0

    ; Disable caching of file system (may slow initialization)
    DisableFileCaching = 0

    ; Disable caching of xml and file system (may slow initialization)
    DisableCaching = 0

    ; Dont show the game background during movies - may speed up movie playing
    HideMovieBackground = 0

    ; Enable Trilinear Filtering for the Minimap
    MinimapTrilinearFilter = 1

    ; Enable Tree Region Cutting
    CutTrees = 1

    ; A non-zero value overrides the FIELD_OF_VIEW parameter from GlobalDefines.xml
    FIELD_OF_VIEW = 0

    ; Allow Camera Flying
    AllowFlying = 0

    ; Don't show minimum specification warnings
    HideMinSpecWarning = 1

    ; Random seed for map generation, or '0' for default
    MapRandSeed = 0

    ; Random seed for game sync, or '0' for default
    SyncRandSeed = 0

    ; Email address from which Pitboss reminder emails are sent
    PitbossEmail = 0

    ; SMTP server authentication login for Pitboss reminder emails
    PitbossSMTPLogin = 0

    ; SMTP server for Pitboss reminder emails
    PitbossSMTPHost = 0

    ; Number of seconds to accept live game list updates from GameSpy (-1 for initial snapshot only, 0 for no live updates
    GameUpdateTime = 10

    ; Bandwidth options are modem or broadband
    Bandwidth = broadband

    ; QuickStart - SinglePlayer games only!
    QuickStart = 0

    ; Enable/disable background music
    PlayMusic = 1

    ; Allows some memory savings *** ALT-TAB WILL NO LONGER FUNCTION ***
    MemSaver = 0

    ; Use managed interface textures (may be safer but shouldn't be needed, uses more memory)
    GUIManagedTextures = 0

    ; file format (TGA,JPG,BMP), Warning: TGA requires a lockable buffer which can lower performance
    ScreenShot Format = JPG

    ; Enable voice over IP capture and playback
    EnableVoice = 1

    ; App Selects Specific IP to use for Multiplayer
    SelectIP = 0

    ; Disable PAK memory mapping (May affect performance)
    DisablePAKMemoryMapping = 0

    ; Don't skip frames if falling behind
    BinkNoSkip = 1

    ; Copy entire image each frame, not just dirty pixels
    BinkCopyAll = 1

    ; Show movies using hi-color, not true-color (may be faster)
    Bink16Bit = 0

    [DEBUG]

    ; Enable the logging system
    LoggingEnabled = 0

    ; Enable synchronization logging
    SynchLog = 0

    ; Enable rand event logging
    RandLog = 0

    ; Enable message logging
    MessageLog = 0

    ; Break on memory allocation order #
    BreakOnAlloc = -1

    ; Number of turns to autorun before exit (0 for no limit)
    AutorunTurnLimit = 0

    ; Set App on Auto-Run
    Autorun = 0

    ; Enable D3D9 Queries
    D3D9Query = 0

    ; Custom Screen Height, minimum: 768 - Normal resolutions can be set in-game and will be used when set to 0
    ScreenHeight = 0

    ; Custom Screen Width, minimum: 1024 - Normal resolutions can be set in-game and will be used when set to 0
    ScreenWidth = 0

    ; Establish connection to Python Debugger
    HAPDebugger = 0

    ; Overwrite old network and message logs
    OverwriteLogs = 1

    ; NetComm Port
    Port = 2056

    ; Create a dump file if the application crashes
    GenerateCrashDumps = 0

    [GAME]

    ; Modular XML Loading
    ModularLoading = 0

    ; Account Username
    Nickname = 0

    ; DirectIP Host Address
    DirectIP = 91.102.104.221

    ; Account Username
    Nickname = 0

    ; DirectIP Host Address
    DirectIP = 91.102.104.221

    ; Account Username
    Nickname = 0

    ; DirectIP Host Address
    DirectIP = 91.102.104.221

    ; Account Username
    Nickname = 0

    ; DirectIP Host Address
    DirectIP = 91.102.104.221

    ; Main Menu Mods
    MainMenuMods = Afterworld;Broken Star;Charlemagne;Crossroads of the World;Defense;FfH Age of Ice;Final Frontier;Gods of Old;MesoAmerica;Next War;Rhye's and Fall of Civilization;The Road to War

    ; Move along
    CheatCode = 0

    ; Map Script file name
    Map = Archipelago

    ; GameType options are singlePlayer/spLoad
    GameType = singlePlayer

    ; Pitboss Turn Time
    PitbossTurnTime = 0

    ; Max number of turns (0 for no turn limit)
    MaxTurns = 0

    ; Game Options
    GameOptions = 000000000000110001010000110110011101110100000100111100011111111010100100111000000

    ; Victory Conditions
    VictoryConditions = 1010000111

    ; Handicap for quick play
    QuickHandicap = HANDICAP_NOBLE

    ; GameSpeed options are GAMESPEED_QUICK/GAMESPEED_NORMAL/GAMESPEED_EPIC/GAMESPEED_MARATHON
    GameSpeed = GAMESPEED_QUICK

    ; Era options are ERA_ANCIENT/ERA_CLASSICAL/ERA_MEDIEVAL/ERA_RENAISSANCE/ERA_INDUSTRIAL/ERA_MODERN
    Era = ERA_ANCIENT

    ; Sealevel options are SEALEVEL_LOW/SEALEVEL_MEDIUM/SEALEVEL_HIGH
    SeaLevel = SEALEVEL_LOW

    ; Climate options are CLIMATE_ARID/CLIMATE_TEMPERATE/CLIMATE_TROPICAL
    Climate = CLIMATE_ROCKY

    ; Worldsize options are WORLDSIZE_DUEL/WORLDSIZE_TINY/WORLDSIZE_SMALL/WORLDSIZE_STANDARD/WORLDSIZE_LARGE/WORLDSIZE_HUGE
    WorldSize = WORLDSIZE_TINY

    ; Game Name
    GameName = a

    ; Save Path - relative to working (Civ4) folder
    FileName = 0

    ; Account Username
    Nickname = 0

    ; Email Address
    Email = MAJC89

    ; DirectIP Host Address
    DirectIP = 91.102.104.221

    ; In-game Alias
    Alias = 0-[===> majaczek


    notice that
    Mod = Caveman2Cosmos SVN
    line - it sets mod for autoload - rest may be as it were
     

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