Multipolarity II - Game Thread

The honorable Imperial Majesty Taylor I thanks the Chinese Union for its kind words and thoughts, and once again reiterates her assurances that the perpetrators of this foul murder will be brought to justice, no matter what office or status they protest and use as a shield.

We are honored to accept this non-aggression pledge, and indeed affirm the mutual nature of such a promise. We, the sovereign ruler of the Empire, extend to the Chinese Union the offer of a formal mutual defensive pact against the trepidations of aggressive nation-states and terror organizations the world over, in order to better defend ourselves in the event one of us is befallen with another such terrible deed as this. In light of our decision to make this offer, we have also decided to accept your offer of mutual trade, and are in the process of encouraging our major industries to focus business operations in the future on Chinese development and partnership.

We are honored to receive this offer from the Chinese Union toward assistance in the hunt for the Arlington Republicans, and we accept it wholeheartedly and the kind spirit with which it is sent. Your advisers will be listened to and their presence appreciated in the weeks to come, and perhaps both of our peoples can learn from each other.

Her Imperial Majesty, Sovereign Ruler of Imperium and the Lands in Vassalage to Her Throne,
~Empress Taylor I~
We thank the Americans for their generous offer, but express reservations over committing to a binding alliance, as we do not currently possess a sovereign navy. As such, we cannot in good conscience request of the Empress a formal pledge to defence when our incapability for equal reciprocation would mean overburdening American responsibilities abroad. We would, however, be happy to revisit this proposal when circumstances are more favourable.

The USSR offers trade agreements to every country that wants one

Spoiler Dialoglog :
STALIN: Take the deal, Kukov.
KUKOV: We take the deal.
STALIN: Georgia accepts this deal.
KHIL :yup:
VON ESLING: We cannot currently support trade relations at this time.
FEGELEIN: Russia seems to have strayed from the original purpose of the revolution, and we happily accept this opportunity to realign the Soviets upon the correct socialist course.
BARABAS: Trade accepted.
SQUILLIAM: A-ha-ha-ha-ha! A nation of roach-eaters would hardly have anything worthwhile to offer our palette! Don't hold your breath.
STAVROS: Diplomatic circumstances forbid us from legislating formal trade relations at this time.
DEMOMAN: A'ight, ya blubbery Bolsheviks!
STUMPFEGGER: We welcome trade with Russia.
BLONDI: whine :sad:
ALBRECHT: We can agree to this.
MONTGOMERY: While we have some reasons not to trade, we can set them aside for the time being.
EVA: Unfortunately, we cannot accept trade at this time.
VERNON: Let's do business!
DE GROOT: OK.
VON GREIM: We regret to say that our merchant navy is overburdened, and would be incapable of upholding such an agreement at this time.
BURGDORF: I think everyone knows what I have to say about this.
REITSCH: We would be happy to accept.
HITLER: Gimme tribute or I'll send a gazillion axemen!
MONTEZILLA: Gimme tribute or I'll send a gazillion axemen!
HITLER: JINX!!
MONTEZILLA: <redacted> you Hitler, gimme tribute or I'll send TWO gazillion axemen!!
HILTER: Come at me, bro!
MONTEZILLA: It's fortunate for you that we have all the sacrifices we need at the moment. Next time you may not be so lucky!
HITLER: Wuss.
GÜNSCHE: We welcome trade relations with the Soviet Union.
GERDA: We must decline your offer for now.
HAASE: Certain Soviet attitudes discourage us from accepting this agreement.
DUKE: <redacted> yeah.
ANUBIS: Trade with the Soviets is acceptable.
MISCH: We accept your offer.
VEERS: We have no desire to trade at this time.
CHUIKOV: We happily support further attempts to advance the socialist cause.
BUSH: Trade... but... commies! Commies bad! Trade good! So conflicterated! DICK, HELP ME!!
HEWEL: We must respectfully decline for now.
HADDOCK: Aye, we can agree to this.
BORMANN: We accept.
HIMMLER: Argentina shall indulge your request.
GREENGRASS: Al-Al-Al-Al-Alright.
NADIA: We respectfully decline, as the logistics of such an arrangement are currently too inconvenient. Take the deal, Gradenko.
GRADENKO: But you just—
NADIA: I said take the deal, Gradenko.
GRADENKO: Er, Siberia agrees to this proposal.
SCHENCK: This is not an arrangement to which we can commit ourselves at this time.
MacARTHUR: Trade with the dirty commies? Ha, ha ha ha ha ha!
AGUINALDO: The Philippines, on the other hand, accept.
MacARTHUR: Half the Philippines accept, and only because they're still occupied by a rebel government.
MAX: This reminds me of the time the Empire of China—actually, that's pretty much the punchline right there.
SAM: We'll take your offer. What about you, little buddy?
MAX: Oh, yeah, sure.
LINGE: Due to regional sensitivities over Australian affairs, we must currently decline this agreement.
BINKS: Wesa enjoyin da crunchy Formatter souls, muy muy!
M: No, thank you.
SPEER: I regret to say we must decline your offer.
MEYER: Happily!

In an effort to fortify the historical friendship between China and Siberia, the Union invites the Siberian District to participate in a joint initiative to provide protection for the remaining arcology complexes in northern Asia that are currently outside the recognized jurisdiction of any state.
GRADENKO: Siberia welcomes this opportunity to strengthen the brotherhood of arms, and pledges itself to assist in the protection of the International Space Programme's surviving infrastructure in all possible capacities.

Thorvald of Lym said:
And because I'm running out of creative ways to say the same thing, NAP+Trade to Nepal, Uttar Pradesh, Philippine Republic, Siberia, PUBAD, and Takrur.

Spoiler Dialoglog :
FREEMAN: :yup:
BLAKETON: It would be our pleasure.
AGUINALDO: We welcome closer relations with the Chinese Union, and look forward to favourable deals in future.
GRADENKO: We accept your proposition.
 
This message is brought to you by the House of Jerusalem...

Many of you citizens of the Kingdom of Jerusalem are likely to know about the great product of engineering and robotics that the military have come to refer to as Vernulus. These machines are like no other. They were made for combating the enemies of Jerusalem, and many have seen their live displays or theatrical remakes. They in reality make up a large portion of the military. An invaluable asset to the Crusader cause. But these constructs have much more potential to serve the Kingdom, the Technology room of the House of Jerusalem has found. Domestic use of the Vernulus has always been theorized but it has only recently been decreed as a necessity for the continued prospering of this great country. It is for the cause of progress that the Vernulus will be assigned to numerous jobs that may be too dangerous or laborious for our loved people that we lead towards the future. The Vernulus will be handed out to numerous industries to use as they see profits the highest. These Vernulus will remain property of and will be maintained by the government, but these Vernulus will go a long way in helping the entire nation progress. It is also to be noted that all who may have lost their jobs due to this change in use of the robots will be eligible for free education provided by some of the best universities in the nation, courtesy of the House of Jerusalem. We hope that with this education, those who have lost their jobs can find new ones in the technology industries, that require the creative minds of man. All non-combat Vernulus planned to be shipped to the various industries and workplaces are scheduled to all be built, arrive, and be fit for full operation by next year.

We thank all those who have a hand in this project, and the very ones who first theorized the Vernulus decades ago.
 
Tyo,

You don't always roleplay.
But when you do, it's scary.

:D
 
I had an RP idea in mind, but I doubt it would be good...
 
On the Vehicles of the 501st Legion: Entry II: The All Terrain Scout Transport (AT-ST) Variants

Preamble: If the AT-ATs are the face of the 501st Legion’s war machine, then smaller, more versatile, more maneuverable AT-STs would be its arms. Lighter and faster than their gargantuan counterparts, the AT-ST variants are often deployed both as backup to the AT-ATs, and a force in their own right when the situation calls for a more precise, more furtive application of vehicle power.
  • Arctic Terrain Scout Transport (ArtT-ST): As stated in the previous edition of On the Vehicles of the 501st Legion, the far extreme latitudes, with their frozen landscapes & irradiated atmospheres, pose a series of challenges that must be overcome to any walker- or, indeed, any machine. The ArtT-STs employ many of the same solutions to these problems as their more fearsome compatriots. The ArtT-STs are armed with 2 chin-mounted Medium Repeating Blasters for use against vehicles, while 2 port-mounted Light Repeating Blasters perform anti-infantry duty. Concussion Grenade launchers mounted on the starboard of the vehicle provide an extra edge when needed, ensuring that the ArtT-ST is one of the most well-armed & well-equipped Polar Walkers currently in service.
  • Forested Terrain Scout Transport (FT-ST): The wooded areas of the world that are so loved by violent rebels & dissidents pose on the greatest challenges to modern scout walkers; they provide ample opportunities for ambushes & abundant material for trap making. Less civilized nations would simply burn the forest down, flush out the guerilla with the smoke, but the 501st Legion is aware of the value the worlds remaining forests hold, and as such, the need for a scout walker that can enter the dry woodlands, fight the enemy on their terms, & win, was readily apparent to the highest echelons of the 501st Legion. The FT-ST was the result of this need. Her sensor suit is among the most advanced on the planet, neutralizing any rebels’ precious secrecy, while a stronger engine, longer & stronger legs, & joints designed to both bear greater loads & have a wider range of motion ensure the walker excels at avoiding traps & escaping those it could not avoid. Given the close nature of most woodlands & the tendency of vegetative matter to be flammable, the FT-ST lacks Medium Blasters; she is instead armed with twin Light Repeating Blasters on both the port & starboard sides, with a chin-mounted Sonic Grenade launcher replacing the starboard Concussion Grenade launchers found on other AT-ST models. This combination of weaponry allows the FT-ST to deliver a punishing hail of firepower to any who oppose her without overly harming the forest she is deployed in, making the FT-ST the perfect vehicle to patrol dangerous forest & root out dissident forces.
  • Steppe Terrain Scout Transport (ST-ST): Prairies & Grasslands do not pose many obstacles to Machine Walkers; however, given the fact that the Great Plains of North America have been the scene of many a battle between the 501st Legion & her enemies, it was deemed prudent to design a Scout Walker designed to perfectly exploit whatever advantage the steppes offer. Taller than most other AT-ST models, with extremely powerful legs & light- but strong- armor, the ST-ST is among the fastest land vehicles possessed by the 501st Legion. Armed extremely heavily for a vehicle of its size, the ST-ST boasts 3 chin-mounted Medium Repeating Blasters for anti-vehicle duty, 4 port-mounted Light Repeating Blasters for anti-infantry duty, and 2 starboard-mounted Concussion Grenade Launchers & 2 starboard-mounted Incendiary Grenade Launchers for demolition. Due both to how well armed the ST-ST is & the limited number of walkers carried by the ST-AT, the ST-STs are very often deployed by themselves, and a common sight in flatlands deemed of interest to the 501st Legion.
  • Jungle Terrain Scout Transport (JT-ST): If the challenged posed to Scout Walkers by dry forests were difficult to overcome, the challenges posed by wet forests were exponentially worse. The vegetation in wet forests tends to be packed much more densely than the vegetation in dry forests, limiting maneuverability. Add on the facts that the moisture interferes with electronics & the abundance of life forms in wet tropical forests make biological scanning techniques unreliable at best, and you have the perfect environment for any outmatched forces seeking to wear down their enemies by attrition. The design of the FT-ST was focused on utilizing superior maneuverability to avoid & escape traps; the extremely thick plants & fungi of the Jungles to not allow the JT-ST the same luxury. She is built lower to the ground that the other AT-ST variants, and has a proportionally lower center of gravity. She is armed with Medium Repeating Blasters & Incendiary Grenades mounted on the port & starboard sides of the vehicle, both to clear the rapidly clear the surrounding area of vegetation if need be and for the intimidation factor. Most combat, however, is undertaken with the 4 chin-mounted Light Repeating Blasters & the portside Sonic Grenade Launcher. These adaptions ensure that the JT-ST is perfectly capable of traveling into the darkest marshes, mangroves, & wet forests, and efficiently taking on the enemies of the 501st Legion who chose to cower there.
  • Arid Terrain Scout Transport (AriT-ST): The factors that prompted the creation of the AriT-AT were the very same factors that prompted the creation of the AriT-ST; the Earth’s deserts are growing, and there is no doubt that many of the most pivotal battles of the coming years will be fought in their hot, dry landscapes. Much like the AriT-AT, the AriT-ST is equipped with armor designed to reflect most the heat that strikes it, preventing the internal components & the AriT-ST pilots from overheating & suffering a loss of function. Like her larger counterpart, she is also equipped with an advanced particle shield to foil enemy missiles & other heat seeking weaponry. With foot pads uniquely designed to give the AriT-ST the greatest possible maneuverability in the desert’s unstable sands & armed with 2 chin-mounted Medium Repeating Blasters, 2 port-mounted Light Repeating Blasters & 2 starboard mounted Concussion Grenade Launchers, the AriT-ST is sure to be a fearsome, deadly opponent on the battlefield.
  • Advanced All Terrain Scout Transport (AAT-ST): As with the AAT-AT, the AAT-ST is the product of centuries of improvement. Serving as the base from which the other AT-ST variants were designed, she is much cheaper & more versatile than her more specialized counterparts. Lightly armed with 2 chin-mounted Light Repeating Blasters, a single Medium Repeating Blaster on the port side & a single Concussion Grenade Launcher on the starboard side, the AAT-ST is often found performing backup duties for other AT-ST variants & patrolling 501st Garrisons. Whether a city needs guarding or an enemy base needs storming, you are sure to find the old, reliable, AAT-STs serving on the front lines of combat.
  • Advanced All Terrain Missile Platform (AAT-MP): A heaver AT-ST variant, the AAT-MP is not a true Scout Walker at all. Designed not for reconnaissance or light combat, the AAT-MP is more of a multipurpose missile launcher. Boasting 2 clusters of 4 torpedo launchers on both the port & starboard sides, capable of firing everything from Homing Concussion Missiles to Ion Rockets, and armed with a single powerful Heavy Repeating Blaster to discourage infantry assaults, the AAT-MP serves a critical role as mobile artillery support, and is capable of bringing down everything from an enemy base to a slower bomber.
  • Benthic Terrain Scout Transport (BT-ST): Created to serve a support role to the experimental BT-AT, the BT-ST is similarly adapted to combat on the seafloor. Boasting armor much, much thicker than other AT-ST variants, she is armed with 2 chin-mounted Medium Repeating Dart Launchers, 4 port-mounted Light Repeating Dart Launchers, & 2 starboard-mounted Pressure Grenade Launchers. Equipped with powerful armor & deadly weapons, the experimental BT-ST is guaranteed to strike fear into the hearts of the enemies of the 501st Legion.

Coming Soon- On the Vehicles of the 501st Legion: Entry III: The Quadruple Ion Engine (QIE) Variants
 
==War of Australian Reunification==

Reference: 10% of all population and 20% of all infrastructure is destroyed in provinces that are captured.

Oz starts with 6 divisions and 4 air wings.

Katterland starts with 5 divisions, 6 fleets, and 5 air wings.

Formatistan starts with 2 armies and 10 fleets.

Oz has granted Katterland some of its historic lands for some purposes or another, presumably to ensure Katterland's non-intervention. Boy are they in for a rude awakening. As they're busy fighting the Formati forces further south, Katterland moves in Barbarossa style and nabs 5 more provinces, killing close to 300,000 people as the territories are swiftly occupied. The capital of Oz itself is taken, destabilising the realm and causing 8 provinces to fall into Katter hands. Katter's decapitating blow establishes them as the clear superpower.

The Katter fleet fire inland, destroying 1 industry.

In the South, the Oz troops are completely oblivious to hell breaking loose back home, and open fire on the Formati. Their air wings drop bombs on the Formati troops, killing 1 of them.

The Formati have only 1 army to protect against 6.

5 provinces are lost. Formatistan's sole army retreats, but can at least take comfort in repelling one of the six invasions, and the killing of one Oz force. 210,000 Formati civilians are killed in the chaos. The capital remains in Formati hands, fortunately, preventing the total collapse of the defensive forces.

The Formati do get revenge, however. With the Oz planes refueling, a surprise attack by the Katter air wings kill one of the Oz forces, while Formati fleets fire into the occupied regions, not doing any damage but making a point. Oz is now blockaded, ruining its trade income and curbing its industrial growth.

However, Katterland now looms as a potential superpower once it manages to get industrial spending in order...
 
So what happened? Oz attacks the Formatters and then Katterland attacks Oz?
 
Wunderbar. All goes perfectly well down under there. A pity that the Formatics lost so much to Oz, but they're about to be destroyed by Katterland, and that's great news.
 
So what happened? Oz attacks the Formatters and then Katterland attacks Oz?

Correctomundo. Now Katterland has 18,000 population, which means with a bit of industry spending he's going to overshadow ALL of you. :p

===

Announcement: if you had black ops, please send them to me again. A hilarious hardware failure on my part has caused the ops file to evaporate.

Furthermore, I will remember if that specific person sent orders, so no trying to get around the lock, please. :p I can vaguely remember the orders but want to make sure I get each one right.
 
Correctomundo. Now Katterland has 18,000 population, which means with a bit of industry spending he's going to overshadow ALL of you. :p

mother-of-god-meme.jpg


Announcement: if you had black ops, please send them to me again. A hilarious hardware failure on my part has caused the ops file to evaporate.

Tani, Y U No make back ups?
 
Imperial Scientific Introduction to London Anti-Gravity
By Dr. Jared Mobius
Head of the LISA-Mechanical

Foreword

London Anti-Gravity, or LAG, is one of the greatest inventions in the innovative history of the island, transforming all aspects of social, commercial, and military life. LAG was theorized a century ago, but the first military applications of the theory were in 2970s when the military, under Emperor-Patriarch Roland, ordered the invasion of the other city-states of Southern England, unifying the region. The vehicle, a precursor to what would be the Vyper, was cumbersome and absorbed energy rapidly. However, the high amount of firepower and mobility of the weapon proved to be key aspects of the technology.

LAG

LAG does not "turn" off gravity, but merely transform it to work in a way it normally wouldn't. This requires a high amount of energy, but thanks to solar power and, later, the Infinity Circuit, the problem is lessen. The recent development of Zero-Point Energy (ZEP) will prove to be another remarkable leap forward, but that is a report for a later date.

However, the farther a LAG Integrated System (LAGIS) is from mass, the less powerful the system is. The hovertanks and vehicles of the military, and the growing number of hover vehicles, are highly mobile as, as close to the surface of the Earth that they are, the vehicles are granted excellent mobility and propulsion. However, as a LAGIS vehicle ascends higher and farther from the Earth, the less gravity there is for the process, and the less propulsion and mobility afforded with the same amount of power allotted. Current standard LAGIS systems are therefore unsuitable for space operations.

This is partially the reason why a Fire Prism Tank can not soar through the clouds, but a jetbike can fly over a city. The other part of the reason is of course classified.

Theoretically, a very powerful energy source could produce a field that acts like gravity, therefore granting the vehicle incredible mobility, even in the vacuum of space. Such a energy source has to prove itself existent.

Economy


LAGIS doesn't just include the system to convert gravity to anti-gravity, but also the systems needed to coordinate the action as well as provide controls over the vehicle. Consumer vehicles are just now entering the market with Dyson's push for expanding the range and worth of London exports. These vehicles, however, have dampened systems to prevent them form accidentally flying away at high speeds. Imagine a car, but without wheels. It just hovers.

This will revolutionize infrastructure once the market develops better control over a vehicle that moves in three dimensions rather than two. However, anti-gravity and related magnetic technologies developed in London are used for more than just cars.

Imagine driving to work in a LAGIS vehicle. There is a pot hole in the ground, but you just hover over it. No big deal for you, but certainly one for those behind you! Due to the nature of LAGIS, you will need to recharge rapidly at a recharge station, which can easily be at the fuel station nearby. When you reach the downtown area, traffic seems a lot smoother and less congested than in the past. Next-generation LAGIS vehicles will come equipped with standardized altitude systems and, with the computer systems developed in Jerusalem and modified by London, will be able to switch between "tiers" of the road network, taking into account bridges and other obstruction. First tier/ground level packed? Then the computer system will simply ascend a tier and continue piloting itself to your destination.

LAGIS vehicles are economic, but high-tech. To work the computing systems correctly, the infrastructure of the buying country would need to transform itself to accept the new realities of the vehicle. For a dedicated country like my own, this means jobs and economic opportunity. Demand for the new vehicles will increase automotive demand. It isn't hard to keep that same Neo-Detroit look to a car and modify everything to make it fly. Only people who miss their spinning gold rims will be left short.

In any case, Crusader and London companies currently lead the way in this emerging technology.
 
Now Katterland has 18,000 population, which means with a bit of industry spending he's going to overshadow ALL of you. :p
So, no resistance? No occupation period? No industrial equalization? No... what's that word... consequence?

'Cuz all I'm hearing right now is, combat still isn't fixed.
 
I have to say, Katterland backstabbing Oz and taking [almost] the entire Australia made me giggle. Only jehoshua would do such a thing :P
 
So, no resistance? No occupation period? No industrial equalization? No... what's that word... consequence?

'Cuz all I'm hearing right now is, combat still isn't fixed.

That'd be terrible for me. Invade someone, all industry instantly plummets to low tech Soviet garbage, it's real---

Comrades, I assure you, the USSR boasts the most advanced technology in all the world. Free from the restrains of capitalism, we have soared to new heights in the fields of medicine, housing, cuisine, and military technologies! None can stop our glorious Motherland! Our industry is unparalleled! For the Soviet laborer! For the Soviet farmer! VICTORY! VICTORY!!!
 
Your people live on cockroaches. Your argument is invalid.
 
The Soviet people will rise to become the greatest nation in the world! We will look back upon these hard times with pride, that we persevered and managed to create the true Soviet Union, a Union more powerful and large than any other in the world! We will spread Communism throughout every backwater capitalist and fascist state, and victory will be ours! VICTORY! VICTORY!!
 
So, no resistance? No occupation period? No industrial equalization? No... what's that word... consequence?

'Cuz all I'm hearing right now is, combat still isn't fixed.

Oh, I forgot Uprisings. All about them.

They are now in effect; Oz retroactively loses some stuff.

Let hilarity ensue next turn.
 
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