cubsfan6506
Got u
Raise AMsterdamn its to big to valuable for them.
because having to rest the army will cost us.
Raze Amsterdam. Agreed. In the IHT, pillage the tile then rest the army for a turn. Next turn attack Amsterdam.
Pillage on the way down to Ottoman's land. Agreed again, but only because the army can do so without wasting movement. I would not make little detours to increase pillaging; just follow a shortest path that visits as many improved tiles as possible, but no more.
Go for the Ottomans fast. This is my own proposal, based on my assessment of all known civs. They have all resources and Chivalry, so we have to act very, very fast if we are to hold on with our paper thin defenses. I see three phases:
Find them. I think they are in between the Persians, Iroquois and Dutch. Next turn, the second army can follow the road SE, then try to find a path that's clear of units in a SE-E direction. Don't bother with the Persian settler pair. Don't bother with anything that delays the search.
Pillage. Or GS armies can pillage 3 tiles per turn. Don't risk injuring the army by attacking units, because having to rest the army will cost us. Pillaging should continue until we have found all Otto resources IMO.
Raze and capture. Raze about 6 Otto core cities with the two armies. When that is done, I'd start one army for the Dutch again.
The next leader we get should become the FP in Cataractonium. I have proposed this a long time ago and have seen no objection to this, apart from Rat's suggestion to have a second army first, which we now do.
Build towns like crazy. I think this is everyone's proposal. There are a lot of settler builds going on, try to keep them if possible. Let's settle my yellow dot first, and chop the fur forests. In the meanwhile, raze Mauch Chunk with all available units (I'd stretch a bit to do that quickly, it simplifies things a lot). Then move back south to defend the front against the Dutch. Take a purely defensive posture and build towns on my blue dots to shield our FP town.
Pick your battles, ping units to retreat them and keep kill ratio up. In the corrupt lands, I'd rather have a tile pillaged than a unit lost. The other way around for our core.
Next army should be used defensively against the Dutch, with the occasional help in center. A new proposal of mine. If we can hold that front until we have dealt with the Otto's, I think there's no way left to loose this game. Defenses are really extremely thin right now, and a lot of spears are pouring in, so we really need the extra defensive punch. When that's in place, move more cats to the west to balance.
Though I wouldn't mind killing a settler pair or two if they're not out of the way, two free workers...
I don't think so. I doubt we'll be hearing from the Dutch if we raze their captial and pillage some tiles on the way to the Ottomans. How about offensivelly? It could pillage and plunder and raze towns, which will slow down their forces anyway (or be used somewhere else if it's needed).
upload isn't working so I will try in 1,2 hours.