npburg
Chieftain
- Joined
- Oct 28, 2001
- Messages
- 52
I posted a new map script which generates a Home Land continent with all the major Civilizations (66% of the landmass) and a Distant Lands that has no major Civilizations (only 33% of the landmass). Independent Peoples will still appear in the Distant Lands. The script includes additional modification to improve the continent generation to support these changes.
The motivation for the script leans into the Civilization VII game design for the Exploration Age by having a new open continent for the major civilization to explore and expand to. With no major civilizations, this New World will have many opportunities to find new Discoveries and establish new Settlements. Through playtesting I have found the Exploration Age much more interesting and enjoyable.
More details can be found on the mod page:
The motivation for the script leans into the Civilization VII game design for the Exploration Age by having a new open continent for the major civilization to explore and expand to. With no major civilizations, this New World will have many opportunities to find new Discoveries and establish new Settlements. Through playtesting I have found the Exploration Age much more interesting and enjoyable.
More details can be found on the mod page:
Creates random continents with Old World / New World split. All Civs spawn in the Old World.