Well, although I've played as Napoleon too many times by now, I decided to try the Musketeer rush via a CS slingshot then Paper, Education and Gunpowder a.s.a.p. I did this strat with the intention of building an empire properly (not whipping all my citizens but putting in some effort to build an economy), and was quite liberal where I thought appropriate to reserach something to along the path to Gunpowder for long-term benefit. This usually happens when I need like 52 turns to research the next tech along the path, which I think is senseless to try.
Here's a summary of the game up to height of my Musketeer war:
Being Industrious really helps with the CS slingshot as it allows me to chop for both Stonehenge and Oracle with no risk of failing.
The Oracle obviously grabs CoL, and Stonehenge helps with early culture so my second city can quickly concentrate on building military. Both of them produce GPP towards a prophet, helping me research CS extra early.
I had to wait a while for the GP to arrive, and I spent the time researching Pottery and Alphabet (got AH earlier as my link to Writing). But I couldn't finish Alphabet first and I just had to switch to CS once Moses is born. Bureaucracy is too tempting.
Of course, I must then go for my first axe war.
The plan is to take Nottingham first, as I plan to sweep the English empire from the outermost point I want to conquer down and west towards my territory. Nottingham is on a hill and London has quite a few archers. It's going to be challenge, but once those fall the English will be doomed. The plan worked.
Anyway, fast forward a little, my 2nd GP went to Orleans to establish the Kong Miao.
Yes, that's 30 turns to Education. Earlier it was 52 turns. I decided to research Currency first since I am losing double the money at 100% than I make at 0%. War booty helped with that. Once I got Currency, though, I was ready to go for Education with a few marketplaces and shrine income. I traded my techs up to CS to catch up in the paths I haven't been pursuing. Quite necessary for the long run, I think. Anyway, fast forward again...
Yep, that's Gunpowder being researched during what is supposed to be the Dark Ages. I don't know if this isn't fast enough a rush.
I haven't been fighting any wars since my 2nd axe war to raze one English town west of my empire. I hunkered down, consolidated my territory and improved the economy. I think 7 cities way before 1000 AD were enough, and I am counting on Musketeers for further expansion. The map's a mess, though, with Alex and Monty whom I've been keeping friendly, boxing me in noth toward the eastern side. The only easy outlet is to the north on the western side, into Washington's lands, but notice the holy city of Pharsalos standing in the way.
My first Musketeer, built the traditional way in Paris. Now I am researching Philosophy to get at Liberalism. The Musketeers went on to raze Philadelphia, shocking the world with their (comparatively) advanced weaponry. Something like Guernica maybe.
Pharsalos appeared to be too juicy a target to ignore. It's been nice knowing you, Alex, but it's time you get a whiff of grapeshot - I mean, of gunpowder. I switched to Nationalism (yup, Lineralism gave me the tech Nationalism) to draft some more Musketeers and seized the chance when Alex was busy fighting a bloody war with Washington.
Then it was Delphi's turn to be razed. It had too many deserts and peaks, even though it also had copper and corn. It was also going to be overwhelmed by Washington's culture. I will build a city of my own one tile north, closer to Washington after I conquer the latter. Anyway, the battle soon came to Athens' doorstep.
That's right, NO catapults whatsoever. I decided I could dispense with my city raider axes. Don't really need them anymore since I am focusing on Musketeers and, soon, cavalry. Maybe I could upgrade them to grenadiers later, but the cost put me off and I am not sure they are going to be able to keep pace with my fast-moving armies. So, anyway, the axes went to fight their way to Valhalla, paving the way for my Musketeers to parade down the streets of Athens.
So this is how the world looks like now:
9 cities so far, 0 catapults ever and a few turns away from MT, which will help me grab a few more. Maybe if I am strong enough I'll even take on Monty after turning him against Saladin. I think not a bad rush at all. The only worry I have is Saladin, who seems to have been able to expand like crazy since early on. It's very frustrating to have someone still larger than you at this point. I will really need to take care of him. Maybe I'll go for him first with my cavalries and with Monty's help and deal with the Aztecs later when they've become very backward compared to me. I could use a little advice at this point, and for that I am putting up my latest save.
My goal is to get ahead in territory and tech and win by space race. However, my GNP has dropped significantly from being the first earlier (switching to Nationalism from Bureaucracy no doubt had a lot to do with this). The good news is Saladin's isn't much better and Toku (the leader), being who he is, isn't likely going to out-tech me. The biggest challenge is to clean up the map and balance the power of the Monty and Saladin until I can defeat them successively. Of course, I must watch out for Hatty in the space race.