It's all down to playstyle.
As I said - if you don't want to use musketeers and just like to rely on macemen/cats/grenadiers - why play france?
I play huge map sizes on marathon speed, and on these maps, siege warfare is painful. You really notice the extra movement.
Also, as I've pointed out before, you don't bring musketeers to fight even odds, you bring them to fight battles that are stacked in your favour. Not every city is going to have a zillion longbowmen defending it. You use musketeers speed to march through open border territory and attack weak cities from other directions. If you just use musketeers like any other unit and not make use of their special bonus, then of course you're going to lose alot against prepared defences.
The key is still promotions though - if you have 10 musketeers with combat 2 and cover, then they will overwhelm a city defended by just a few longbowmen quite easily. They may not be able to take th ecapital defended by 10 longbowmen, but not every city is going to have 10 longbowmen.
As I said - if you don't want to use musketeers and just like to rely on macemen/cats/grenadiers - why play france?
I play huge map sizes on marathon speed, and on these maps, siege warfare is painful. You really notice the extra movement.
Also, as I've pointed out before, you don't bring musketeers to fight even odds, you bring them to fight battles that are stacked in your favour. Not every city is going to have a zillion longbowmen defending it. You use musketeers speed to march through open border territory and attack weak cities from other directions. If you just use musketeers like any other unit and not make use of their special bonus, then of course you're going to lose alot against prepared defences.
The key is still promotions though - if you have 10 musketeers with combat 2 and cover, then they will overwhelm a city defended by just a few longbowmen quite easily. They may not be able to take th ecapital defended by 10 longbowmen, but not every city is going to have 10 longbowmen.