killercane
Deity
I thought they added 5 points per tech or something but looking at that it doesnt even matter; I will get 30 something I guess. I dont have anything else useful to use gold on
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Tone said:I am ignorant as to how they contribute to the final score (I think it's per turn score) but is it really worth it?
Nope. A future tech might add 10 points to your final game score, but it's not 10pt. It was established long ago that in milking, it's better to jack up your luxury slider to 100% rather than waste it the money on FT's...sanabas said:I think each future tech adds 10 points to your score, in the same way each happy citizen adds 2 points.
killercane said:Done finally. It may not last past the first update with Sanabas' and others doing a game but I am glad to get this monstrosity completed. Spending more time would have yielded a lot more points (I am a bit reticent to go through and figure out what I would have had by crippling Persia earlier and actually MMing all the citizens every turn).
AutomatedTeller said:2 of which were Moonsinger
6000 for Pyramids, 3800 for ToA. 2/3 more score for Pyramids. There was only a 300 point differential at 10 AD. I dont think there is any reason to continue a game without Pyramids on your continent.Pyramids > TOA imo. If your land area is about the same, you'll have more population in the first one.
For amusement value, I'll guess... four.
(Nah, really, it's probably like 10% more for Pyramids.)