My love of Mehmed revisited

futurehermit

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I have posted about how my man-crush on Mehmed before, but after playing a very strong game with him again, I thought it was worthwhile to start another thread.

What I find interesting is that, on paper, nothing about him particularly stands out as stereotypically strong. Financial? nope. Wonderspam? nope. Philosophical? nope. Gamebreaking UU? nope. He should be average, right? Thing is, I NEVER, I mean NEVER, seem to have a bad game with him.

The key? Adaptability. Imo he is extremely, extremely well rounded and can adapt to many situations.

Let's see what he has to offer:

Expansive: Cheap workers, cheap granaries, cheap harbors, +2 health

Organized: Cheap lighthouses, cheap courthouses, cheap factories, civic cost reduction (50% I think...?)

UU: Janissary (musket with bonuses vs. mounted, melee, and archers iirc)

UB: Hammam (aqueduct with +2 :) )

Starting techs: Agriculture and The Wheel (the two most expensive starting techs)

Let's look at the synergies and ability to adapt:

-If you get a coastal start, he is quite strong at going the GLH trade economy route with cheap lighthouses and cheap harbours

-If you get a strong bureaucracy capital, he can research pottery right away and has the health (expansive) and extra happiness (hammam) to drive the population up

-Nothing about him leans more toward CE or SE really. He can easily go in either direction

-City development: With cheap workers, granaries, lighthouses, courthouses, and harbours, Mehmed can get his (especially coastal) cities developed very quickly. This is particularly handy after an initial war or while rexing

-Warmongering: Although not a superb pure rusher, his UB happens to coincide with construction and his reasonably strong UU is nicely placed on the tech tree and happens to be draftable! Very nice for expanding the empire after a run to liberalism

-Industrialization: Although early game bonuses tend to be preferable, Mehmed industrializes quite well with the cheap factories and the bonus health to manage the transition

Overall, a very nicely rounded leader who imo can adapt to many starting locations and maps. In terms of weaknesses, I would say he is not a strong pure rusher and he does not have one of the strongest economic traits, which can help in the higher levels (e.g., financial, philosophical, etc.). However, overall, his well-roundedness I think makes him a very competitive leader.
 
Hmmm....I might just give this man a go!
Now if he can only be swayed to Christianity...;)
 
My favorite leader.

The Expansive + his UB have great synergy. The UB by itself is very good with +2 happiness.

If you have a tech lead then Janissaries are awesome.
 
I agree with everything you say (aside from the man-crush thing)!

Although it goes beyond Mehmed, it's the Organized trait that makes leaders like him excel.....
 
I strongly disagree with the notion that mehemed doesn't have a gamebreaking UU, that said i find the other ottoman leader sulleiman, quite a lot better...
 
I strongly disagree with the notion that mehemed doesn't have a gamebreaking UU, that said i find the other ottoman leader sulleiman, quite a lot better...

I gotta agree with the OP that Mehmed strong.

Mehmed has 5 fast buildings plus the faster worker

Suleiman has 1 which is pretty late plus the faster settlers.


Suleiman is built strictly for conquest while Mehmed is much more balanced throughtout the entire game.

This does NOT mean Suleiman is weak, he is a powerhouse in his won right. I just think Mehmed is more balanced.
 
Yeah but Suleiman's beard is far more impressive, in fact only Hammurabi's is superior.

EDIT: Gilgamesh's is pretty cool as well, with the dreads. Hannibal "I want to be George Michael" has the worst.
 
I think Jans are a very solid UU, but I wouldn't say it is game-breaking in the way that war chariots, praets, and quechuas are.
 
Mehmed is a very solid leader... but I find he suffers a little in a direct comparison to Julius Caesar. Both have the pleasant combination of Organised and a trait that saves hammers early on during expansion.
Mehmed's prime advantage is better growth caps... which I don't find as relevant when coupled with traits that encourage many rather than big cities. Not enough to willingly forgo Praetorians, even though Janissaries are quite powerful in their own right.
 
Yeah but Suleiman's beard is far more impressive, in fact only Hammurabi's is superior.

EDIT: Gilgamesh's is pretty cool as well, with the dreads. Hannibal "I want to be George Michael" has the worst.

Mehmet is my second-favorite leader, but Hannibal is my first (and I always found he looked much more like St Chuck Norris), even though a Jan beeline is SO much more fun than Numidians.
 
Mehmed is a solid leader that can let you win on any kind of map. His unique building is simply fantastic, his traits are great for REX-maniacs and he gets so many cheap buildings that infrastructure rarely is a problem! Really, cheap granaries and courthouses are a perfect couple.

I've been thinking of playing a game with Mehmed where I will build the Great Wall, REX like mad and then use my (overwhelming?) amount of espionage points to pull me through the tech-hole early on and later on to get the edge on techs and in warfare. The EP should be easy once you got a lot of cities: get a granary up, get the pop needed to whip that courthouse and then run two spy specialists as soon as you can. Settled great spies and great spies you use for missions should make it a cakewalk to steal techs.

But that's what I want to try ;)
 
Mehmed is a solid leader that can let you win on any kind of map. His unique building is simply fantastic, his traits are great for REX-maniacs and he gets so many cheap buildings that infrastructure rarely is a problem! Really, cheap granaries and courthouses are a perfect couple.

I've been thinking of playing a game with Mehmed where I will build the Great Wall, REX like mad and then use my (overwhelming?) amount of espionage points to pull me through the tech-hole early on and later on to get the edge on techs and in warfare. The EP should be easy once you got a lot of cities: get a granary up, get the pop needed to whip that courthouse and then run two spy specialists as soon as you can. Settled great spies and great spies you use for missions should make it a cakewalk to steal techs.

But that's what I want to try ;)

Didn't someone do this already? Wasn't there a "Great Wall of Suleiman" Thread somewhere?
 
That would be Suleiman and not Mehmed, and I have not seen nor read this thread :)

Suleiman is great at expanding fast and with his philosophical trait he can spam GP's early on real fast, get the edge on his neighbours and take them out. Mehmed is an all-rounder and is hard to get out of the game.
 
Mehmet is my second-favorite leader, but Hannibal is my first (and I always found he looked much more like St Chuck Norris), even though a Jan beeline is SO much more fun than Numidians.

You think George Miichael looks like Chuck Norris? Wait, aren't you a member of the NYPD? You're not from that George Michael vid are you ;)
 
You think George Miichael looks like Chuck Norris? Wait, aren't you a member of the NYPD? You're not from that George Michael vid are you ;)

Negative. Hannibal looks like Chuck Norris (and v.v), and judging by his appearance on the Catherine Tate show GM just looks very sad. Now Stop trying to shift the paradigm. :)
 
You think George Miichael looks like Chuck Norris? Wait, aren't you a member of the NYPD? You're not from that George Michael vid are you ;)

Wait, are we talking about Arrested Development or something else?
 
Wait, are we talking about Arrested Development or something else?

How the heck am I supposed to know? :)

I'm going to drink a beer; get back to me later when you guys figure it out. :D
 
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