My Units_32 file with 51 unit icons added to it.

I would like to install some of these great new units, but unfortunately I cant follow Plutarks tutorial.

Is there a step by step somewhere?

Also, what is the significance of the units_32 pcx?
 
Originally posted by joespaniel
Also, what is the significance of the units_32 pcx?
It is all the icons that show up on the build list, if you don't add new icons for unit you add the icon on the build list will have to be from another unit
 
If anyone's interested, I updated Moon's file to include the following:

Fusilier
Grenadier
Flammenwerfer
KhaGo Japanese Tank
PanzerMorser SturmTiger
Mayan Plumed Archer
Lancia IZM Armoured Car
Tribal Warrior
 
Well, presumably there's been no problems - so I updated it again.

Added:

Axeman
Sorcerer
new Teutonic Knight (more recognisable from AoE)
Sailor
NVA Infantry
Mortar Infantry
Guerillero
Arabian Caravel
Iron Frigate
Camouflaged Tiger I
T55 Modern Armour
ISU Tank Killer
Russian KV1 Tank
Carden-Lloyd Tankette
Mobile Infantry
Spitfire
Mustang
Rockwell B1B Lancer
Naval Mine
Radar Station (non-infantry!)
Blitz RAV
Swoop Commando
Sith Knight (Star Wars)
Jedi Padawan (Star Wars)
Republic Gunship (Star Wars)
 
Using zulu's file, when I hit the industrial age, my worker and settler appear as the aoe swordsmen below the samurai and war elephant.

I don't know if it's my fault... I see the industrial era worker at the bottom of the pic, am I supposed to do something in the editor to make it work right, or can the era specific ones not be moved? Also, for some reason the icon for smoking mirror's heavy artillery unit shows up as an army icon.

Just thought I'd let you all know.
 
I noticed the industrial worker/aoe swordsman problem as well, but that also happened with Moon's file. Not quite sure what the problem is, since I haven't actually touched the era-specific icons. Anyway, as of 1.21f the position of the icons shouldn't matter anyway. So I'm stumped. Anyone have any ideas?
 
I don't have a solution, but I do have a suggestion.

Have you tried saving your current game, swapping some of the units_32 picture positions by using cut 'n paste, then reloading the saved game?
Because this is only an animation change and not a rule change (i.e., Civ3 ends up with the same file names it started with) it should be possible to make such changes within a saved game without crashing it.

This may help to find out why the game is choosing certain units_32 pictures instead of the correct ones.
(I have only just downloaded 1.29f, and so I'm a long long way from the modern age, as well as being far too busy creating new units to try this myself at the moment. But I would like to know the outcome).


LATER EDIT:-
----------------
Ah! I think I've sussed it! :)

Zulu9812 - in your units_32.pcx file, the 8 era dependant pictures (i.e. the 3 leaders, 3 armies, and the modern settler & worker) have been moved to the very last squares. But it's my understanding that since the 1.21f patch this is no longer neccessary. These 8 pictures should be LEFT IN THEIR ORIGINAL POSITIONS, which is straight after the F-15 & Privateer pictures, and all new unit icons should be placed AFTER them.

If you use the save/cut 'n paste/reload method I suggested above, then you should be able to fix things without (...hopfully!...) losing or restarting your current game.

Please let us know if this works :D
 
I've been adding some of these new units with the v1.29 patch.

Very fun!

However, I only have Kitten's pcx right now. I would like to have the updated units pcx.

I'm curious, did Kryten's solution fix the problem?

If so, would someone post the "fixed" version of this updated list please?
I dont have photoshop you see. :rolleyes: ;)
 
I put the era-specific icons right after the Privateer, and now the correct icons for the Worker are shown. However, the icons for Great Leader and Army don't update past the Ancient and Middle Age respectively. I've probably still got the positioning wrong. Could someone post an original units_32.pcx so i can check it?
 
I'm trying to add new units for the first time. Does the icon number at the beginning of the filename in the civilopedia unit art folder have to match the positioning of the icon in the units_32.pcx file? In other words, if I just downloaded the crossbowman, do I have to count the number of boxes in the units_32 image to find the crossbowman (let's just say it is 69) and then save the civilopedia unit art icons as 069crossbowmansmall and 069crossbowmanlarge?
 
To JBearIt:-

Quick answer....no, you don't have to have the same number at the front of the Crossbowmanlarge & Crossbowmansmall Civilopeadia pictures as the units_32 icon position. In fact, you don't need to have ANY number in front!
Just make sure that names of (in this case) the Crossbowman are correct in the Text/PediaIcons file.
(Have a look at the "How_to_add_new_units_readme" file I posted earlier on this page of the thread. There is a section about adding Civilopeadia entries in there :) )


To Zulu9812:-
Originally posted by zulu9812
Could someone post an original units_32.pcx so i can check it?

Here you go matey....
 
ok, it seems that i do have the positioning correct. I've attached a pic of my new file so ppl can take a look and try and see what's wrong.

It's not a major problem: the army and leader units still use army and leader icons, they just don't update that's all.
 
Kryten,

Thanks for the reply. I actually did read the "How to" file yesterday and it was very helpful. It just didn't mention the issue that I was asking about so I was unsure. Especially after seeing that all of the standard unit names in the art folder had numbers in front of them.
 
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