Naval Blockades

Could it have had something to do with the way the trade routes are recalculated at the end or beginning of each turn (I'm not sure which)? It's probably not something you would have overlooked though Dan.
 
Yes, trade routes are regularly recalculated at the beginning of each turn and I checked the city screens after these updates. But I didn't check for blockades during peace vs. blockades during war. I did now and it's true: the city loses all trade routes if you are not at war and blockade with a privateer (well you cannot blockade with anything else during peace). That's when one of your privateers collects the blockade gold (only 1 unit per city!). The city's isPlundered flag is set to true and no trade routes are calculated, even if there are possible trade network connections like in the above example.
If you are at war (like I was with Izzy) the privateers won't collect gold and the city's isPlundered flag remains false (it's always reset to false in the IBT), so that possible trade routes will be calculated for the city.
The availability of resources is purely depending on the integrity of the trade networks, so even if a city loses all trade routes in times of peace due to being plundered, it will still remain access to all resources via the remaining/intact trade network paths.
 
Well I"m just getting more lost. Maybe my version has a graphical glitch, but even using the block function on my privateers has not given me any of those 7x7 grid diagonal lines.

Hmmm.

Also, despite taking all my destroyers, galleons, etc and using the block feature to block-off every single tile connected to a city, I have NEVER seen any text on the info-dump or even in the logs telling me I have blockaded even 1 single commerce.
 
Rolo, the thing is, I have even mixed privateers WITH my other blockading stacks and still I see no cash bonus thing. I don't know, maybe bug-mod has something to do with it... But if it's only 1 lousy gold, I guess who cares.

By the way, Dan, since you have some technical insight into the game's core, how about looking at this thread and maybe giving us some input if you have any hints?

http://forums.civfanatics.com/showthread.php?t=308067
 
No cash during war, obsolete! BTW the amount of cash collected by one of your Privateers during peace is equal to the commerce this city would get for a trade route to itself, multiplied by the number of trade routes it can have. If Hannibal has built GLH and ToA in Carthage (with Cothon) this can be quite :yumyum:.

The diagonal grid lines are only displayed after you clicked on one of your blockading units. But don't wake it up or it will otherwise not be able to blockade again for that turn, as blockading costs all remaining movement points.

Gonna take a look at the UN-mechanics...
 
Back
Top Bottom