It's been a while since I last posted on these forums.. Didn't have time to play CIV for a long time, but now I'm back. I decided to give this a shot, because the start looked so interesting and I have never played as De Gaulle before.
Emperor/Normal 4000BC - 950BC
4000BC - The warrior spawned on the top of the cows, so I decide to move it up to the stone hill. He sees tundra deer and another tundra tile, and the coastline in the fog. I then decide not to settle on top of the stone, since the city would then be one tile off-coast and would have some tundra in it's fat cross. So I move the settler 1E, to get on the river for trade routes and a leevee later on. I plan on making an Obsolete-style monster capital, but will see how it turns out.
3960BC - Found Paris on the tile 1E of the starting position. It has cows, sheep, stone, 4 clean hills (2 grassland, 2 plains) and a total of 7 riverside tiles (not including the city tile itself). It's a bit short of food though, but after irrigating the grasslands it should be fine.. Start a worker and set research towards Animal Husbandry. Move the warrior on to the village, and ... ... POP AH FROM IT! That's cool, now set research for mining.
3800BC - After moving the warrior more eastwards, he spots an another tribal village. And this time ... ... POP MYSTICISM FROM IT! This is getting weird, I don't even remember the last time I got 2 techs from huts in one game. Looks like posting the game makes me more lucky, and I don't mind that!
3760BC - Here's a shot of Paris after popping it's cultural borders:
3640BC - Mining finished, start on masonry.
3520BC - Okay, now this is getting ridiculous. I JUST GOT BW FROM HUT! I'm starting to feel ashamed, as this is really going to affect my game..
3480BC - Meet Suryavarman.. Not one of my favourite AI's (and I don't understand his skin color).
3440BC - Buddhism FIADL.
3360BC - Meet Darius. Now he's more of my kind, he can be a good ally and a tech trading parter sometimes. Worker finished, start on a warrior. The worker goes to build a pasture for the cows.
3280BC - Masonry finished, start on polytheism. No Isabella in this game, since hinduism is still available.. Buddhism went quite late too, methinks. Maybe no-one started with mysticism? I am not planning to found a religion though.
3200BC - My warrior killed a wolf. Pasture finished last turn, so I move the worker on to the stone hill. On the next turn I start building a quarry.
3120BC - Warrior finished, start on the Great Wall. Fortify the warrior in my capital.
3080BC - Hinduism FIADL. My exploring warrior has healed, and is ready to move again.
3040BC - Paris grows to size 2. I start working a grassland forest for maximum growth while waiting for the stone to get hooked up.
3000BC - Elizabeth shows up. Another financial leader.. This will surely be interesting.
2920BC - My warrior kills a lion and gets promoted to woodsman I. Worker has finished the quarry and starts building a road towards the capital.
2800BC - The warrior is at his full strenght again, and is ready to continue his exploring duty.
2760BC - Polytheism finished, start on priesthood. The road is finished already, so I start working the stone. I should have done this on the previous turn, but I forgot. The worker goes to pasture the sheep.
2640BC - The warrior kills a lion, and is just 1XP away from woodsman II, thanks to charismatic.
2600BC - The Great Wall is finished, and I start Stonehenge right away. Paris grows to size 3, and the sheep pasture is finished so I'm now working the sheep, cow and stone. Stonehenge will be done in just 5 turns. The worker will chop a riverside forest next to Paris.
2440BC - Priesthood finished, start on writing. I plan to take Aestethics from the Oracle.
2400BC - Stonehenge completed, start on the Pyramids. I want the overflow hammers to go for the 'mids, because I get +100% for it from stone. I'm going to switch for the Oracle next turn though. Now Stonehenge has some nice synergy with charismatic trait, as I get +1 happiness for my free monuments. The worker has chopped the forest, and starts farming the grassland.
2280BC - Judaism FIADL. Elizabeth converts to it on the next turn.
2160BC - Worker starts mining forested plains hill. Again I want the chop to go to the Pyramids, so I use mining instead of chopping.
2080BC - Paris grows to size 4, and starts working a grassland farm.
1960BC - The Oracle completed, and writing finished at the same turn. I take aestethics as my free tech, and start researching mathematics. I was thinking maybe I should pick up pottery first, but see no reason for it. I'm not going to whip my low-food capital, so no need for granary. The capital doesn't scream for cottages either, so I'm just putting pottery away for a while. Paris continues building the Pyramids, the forest chop-mine will help on the next turn. The worker will go to mine a grassland hill next. I also open borders with everyone for diplomacy boost.
1680BC - Paris grows to size 5, and starts working the grassland-hill-mine which finished on previous turn. A Great Spy pops, and I decide to settle him. The worker goes to mine another grass-hill.
1520BC - The warrior kills another lion, and earns his 4th XP becoming a Super-Explorer with woodsman II.
1480BC - The Pyramids completed, start a library. I risk losing Temple of Artemis by not going for it straight away, but in my opinion library is much more needed right now. It's just 1 free priest. I switch to representation immediately. I think about slavery as well, but quickly decide not to take it. As I only have 1 city, which is going to be my powerhouse anyway, I don't want to take the change of slave revolt in it.
1400BC - Willem van Oranje greets me. 3rd financial leader, sheesh! I also open borders with him.
1360BC - My Super-Explorer is ready to continue his duty again, since he has healed from the combat with the lion. Worker starts chopping a grassland forest next to the lake. I need another farm here.
1240BC - Forest chop finished, and I put the hammers into the ToA. I'll have a go for it before starting the Hanging Gardens.
1200BC - Switch production back to the library and start farming the grassland. The library will be completed on the next turn, and I'll continue on the ToA again.
1080BC - Mathematics finished, and I realize I should have waited with the forest chop until this to get the +50% for chopping from maths. Oh well, I start on meditation as I need it for Shwedagon Paya. Paris also grows to size 6, and starts working a grassland hill mine for 1 turn while waiting for the farm to get finished.
950BC - Stopped playing here. Meditation finished, will probably pick up literature next.
A shot of the capital at the current time:
I'll probably grow it to size 8 and work 2 more hills. Happy cap is high, and after aqueduct+HG health is high enough also, but food is a problem.
And the world as I know it so far:
Haven't done much exploring, since I only have 1 warrior for it. I'm not going to open any other reports just yet, because I bet others know much more about the world by now.
Emperor/Normal 4000BC - 950BC
Spoiler :
4000BC - The warrior spawned on the top of the cows, so I decide to move it up to the stone hill. He sees tundra deer and another tundra tile, and the coastline in the fog. I then decide not to settle on top of the stone, since the city would then be one tile off-coast and would have some tundra in it's fat cross. So I move the settler 1E, to get on the river for trade routes and a leevee later on. I plan on making an Obsolete-style monster capital, but will see how it turns out.
3960BC - Found Paris on the tile 1E of the starting position. It has cows, sheep, stone, 4 clean hills (2 grassland, 2 plains) and a total of 7 riverside tiles (not including the city tile itself). It's a bit short of food though, but after irrigating the grasslands it should be fine.. Start a worker and set research towards Animal Husbandry. Move the warrior on to the village, and ... ... POP AH FROM IT! That's cool, now set research for mining.
3800BC - After moving the warrior more eastwards, he spots an another tribal village. And this time ... ... POP MYSTICISM FROM IT! This is getting weird, I don't even remember the last time I got 2 techs from huts in one game. Looks like posting the game makes me more lucky, and I don't mind that!
3760BC - Here's a shot of Paris after popping it's cultural borders:

3640BC - Mining finished, start on masonry.
3520BC - Okay, now this is getting ridiculous. I JUST GOT BW FROM HUT! I'm starting to feel ashamed, as this is really going to affect my game..
3480BC - Meet Suryavarman.. Not one of my favourite AI's (and I don't understand his skin color).
3440BC - Buddhism FIADL.
3360BC - Meet Darius. Now he's more of my kind, he can be a good ally and a tech trading parter sometimes. Worker finished, start on a warrior. The worker goes to build a pasture for the cows.
3280BC - Masonry finished, start on polytheism. No Isabella in this game, since hinduism is still available.. Buddhism went quite late too, methinks. Maybe no-one started with mysticism? I am not planning to found a religion though.
3200BC - My warrior killed a wolf. Pasture finished last turn, so I move the worker on to the stone hill. On the next turn I start building a quarry.
3120BC - Warrior finished, start on the Great Wall. Fortify the warrior in my capital.
3080BC - Hinduism FIADL. My exploring warrior has healed, and is ready to move again.
3040BC - Paris grows to size 2. I start working a grassland forest for maximum growth while waiting for the stone to get hooked up.
3000BC - Elizabeth shows up. Another financial leader.. This will surely be interesting.
2920BC - My warrior kills a lion and gets promoted to woodsman I. Worker has finished the quarry and starts building a road towards the capital.
2800BC - The warrior is at his full strenght again, and is ready to continue his exploring duty.
2760BC - Polytheism finished, start on priesthood. The road is finished already, so I start working the stone. I should have done this on the previous turn, but I forgot. The worker goes to pasture the sheep.
2640BC - The warrior kills a lion, and is just 1XP away from woodsman II, thanks to charismatic.
2600BC - The Great Wall is finished, and I start Stonehenge right away. Paris grows to size 3, and the sheep pasture is finished so I'm now working the sheep, cow and stone. Stonehenge will be done in just 5 turns. The worker will chop a riverside forest next to Paris.
2440BC - Priesthood finished, start on writing. I plan to take Aestethics from the Oracle.
2400BC - Stonehenge completed, start on the Pyramids. I want the overflow hammers to go for the 'mids, because I get +100% for it from stone. I'm going to switch for the Oracle next turn though. Now Stonehenge has some nice synergy with charismatic trait, as I get +1 happiness for my free monuments. The worker has chopped the forest, and starts farming the grassland.
2280BC - Judaism FIADL. Elizabeth converts to it on the next turn.
2160BC - Worker starts mining forested plains hill. Again I want the chop to go to the Pyramids, so I use mining instead of chopping.
2080BC - Paris grows to size 4, and starts working a grassland farm.
1960BC - The Oracle completed, and writing finished at the same turn. I take aestethics as my free tech, and start researching mathematics. I was thinking maybe I should pick up pottery first, but see no reason for it. I'm not going to whip my low-food capital, so no need for granary. The capital doesn't scream for cottages either, so I'm just putting pottery away for a while. Paris continues building the Pyramids, the forest chop-mine will help on the next turn. The worker will go to mine a grassland hill next. I also open borders with everyone for diplomacy boost.
1680BC - Paris grows to size 5, and starts working the grassland-hill-mine which finished on previous turn. A Great Spy pops, and I decide to settle him. The worker goes to mine another grass-hill.
1520BC - The warrior kills another lion, and earns his 4th XP becoming a Super-Explorer with woodsman II.
1480BC - The Pyramids completed, start a library. I risk losing Temple of Artemis by not going for it straight away, but in my opinion library is much more needed right now. It's just 1 free priest. I switch to representation immediately. I think about slavery as well, but quickly decide not to take it. As I only have 1 city, which is going to be my powerhouse anyway, I don't want to take the change of slave revolt in it.
1400BC - Willem van Oranje greets me. 3rd financial leader, sheesh! I also open borders with him.
1360BC - My Super-Explorer is ready to continue his duty again, since he has healed from the combat with the lion. Worker starts chopping a grassland forest next to the lake. I need another farm here.
1240BC - Forest chop finished, and I put the hammers into the ToA. I'll have a go for it before starting the Hanging Gardens.
1200BC - Switch production back to the library and start farming the grassland. The library will be completed on the next turn, and I'll continue on the ToA again.
1080BC - Mathematics finished, and I realize I should have waited with the forest chop until this to get the +50% for chopping from maths. Oh well, I start on meditation as I need it for Shwedagon Paya. Paris also grows to size 6, and starts working a grassland hill mine for 1 turn while waiting for the farm to get finished.
950BC - Stopped playing here. Meditation finished, will probably pick up literature next.
A shot of the capital at the current time:

I'll probably grow it to size 8 and work 2 more hills. Happy cap is high, and after aqueduct+HG health is high enough also, but food is a problem.
And the world as I know it so far:

Haven't done much exploring, since I only have 1 warrior for it. I'm not going to open any other reports just yet, because I bet others know much more about the world by now.