I can't frickin take screenshots
I'm putting my computer "on notice." Meanwhile, if any of you get the time to post one or two off the attached save, I'm sure we'd all appreciate it:
(0) 2800 BC:
I think I'm going to keep the Scout up north for a little longer. We can pop a cheap Warrior in 5 turns if we want to go west or east, and there are only 2 civs left to find. The longer we go without getting run into by civs from the west and east, the more inclined I am to believe that those two are north.
On the other hand, I checked the Info Screen, and we are apparently 9th in production. Are there 9 civs total, Farae? Or is our production so anemic that they won't even let us have 8th place
(We are, of course, currently building a settler entirely with food, and are 1st in pretty much every other category.)
(1) 2760 BC:
Scout moves east...and finds Russia. Peter is apparently "cruel but fair," yet wants to sing Kumbaya when we make peace
(2) 2720 BC:
Karakorum Settler>Warrior (5). I sit on the Settler for this turn to wait for...
(3) 2680 BC:
Bronze Working>Agriculture (6). I choose not to revolt to Slavery, because there's no need right now.
I scan the map and the only copper I see is within Asoka's territory. Bummer.
(4) 2640 BC:
I leave K undefended and head EAST with the Warrior and Settler.
Reasoning: This continent cannot be much bigger, given how crowded Terra maps are and how there are just 1-2 civs left. This leads me to believe not only that there is not much land to the west, but that we will claim it easily. The fact that we can spot coast to the S, SE, and NE of K indicates that there may be a bottleneck to the E. Plus, we know the Incas are that way, and we will be land grabbing with them, whereas we know of no such threat to the W.
A bit of a gamble, but wth, it's my SG
I'm not usually that instinctive, but I just kind of went for it.
All units are 4 tiles away and the new Warrior comes in in 3, so there's no risk in leaving K open.
(5) 2600 BC: ...
(6) 2560 BC:
Peter adopts slavery.
Our Scout is now following flood plains looking for another civ in the N.
(7) 2520 BC:
Scout spots blue borders.
Warrior>Barracks in 9. Warrior fortifies.
The Warrior/Settler pair finds more coast to the E.
(8) 2480 BC:
Caesar adopts slavery.
We meet Napoleon. He's short.
Our Scout is good enough to find more lions while circling around France.
(9) 2440 BC:
Agriculture>Pottery in 7. Our two most coveted techs (Iron and Horseback) are still 18 and 23 turns respectively.
There IS a chokepoint to the E. AND Incan borders are visible right on the other side of it.
The lions ran away.
(10) 2400 BC:
Now the Scout has found Panthers...
Found Beshbalik to the NW of the choke. It is on the coast, and will have rice, pigs, and spices in its borders. When it expands in 5 turns, it will block the Incas (and another civ if one is over there) from the rest of the continent.
(11) 2360 BC:
Panthers run.
The Scout, going around to the S of France, finds an eastern coast.
(12) 2320 BC: ...
(13) 2280 BC:
Slight MM to get Barracks in K down to 1 instead of 2.
(14) 2240 BC:
Karakorum: Barracks>Archer (7). It will grow to size 5 in 6, so after the Archer should be a good time to pop out a Worker.
(15) 2200 BC:
Beshbalik expands.
Napoleon adopts slavery.
The Scout is heading toward the NE.
**
--hiob, check the city gov in Karakorum. I can't remember if I turned it back on.
--We've found all (or almost all) of the civs. Still no sign of anything from the west or east besides the Incas.
--Beshbalik is going to be a nice little city, in addition to its strategic value. Depending on exactly how much we've hemmed in the Incas, though, we need to be prepared for an early war. Quechuas OWN Archers.
--Once the Archer in K is almost done, we may want to send out the Warrior currently fortified there to see what is west. The city-founding part of my little gamble worked out, but I hope my brash claims about being able to easily take the land to the west don't come back to bite us
Roster [closed]:
1) Farae
2) vovan
3) ndthsmdy
4) hiob (up)
5) Jeff1787 (on deck)

(0) 2800 BC:
I think I'm going to keep the Scout up north for a little longer. We can pop a cheap Warrior in 5 turns if we want to go west or east, and there are only 2 civs left to find. The longer we go without getting run into by civs from the west and east, the more inclined I am to believe that those two are north.
On the other hand, I checked the Info Screen, and we are apparently 9th in production. Are there 9 civs total, Farae? Or is our production so anemic that they won't even let us have 8th place

(We are, of course, currently building a settler entirely with food, and are 1st in pretty much every other category.)
(1) 2760 BC:
Scout moves east...and finds Russia. Peter is apparently "cruel but fair," yet wants to sing Kumbaya when we make peace

(2) 2720 BC:
Karakorum Settler>Warrior (5). I sit on the Settler for this turn to wait for...
(3) 2680 BC:
Bronze Working>Agriculture (6). I choose not to revolt to Slavery, because there's no need right now.
I scan the map and the only copper I see is within Asoka's territory. Bummer.
(4) 2640 BC:
I leave K undefended and head EAST with the Warrior and Settler.
Reasoning: This continent cannot be much bigger, given how crowded Terra maps are and how there are just 1-2 civs left. This leads me to believe not only that there is not much land to the west, but that we will claim it easily. The fact that we can spot coast to the S, SE, and NE of K indicates that there may be a bottleneck to the E. Plus, we know the Incas are that way, and we will be land grabbing with them, whereas we know of no such threat to the W.
A bit of a gamble, but wth, it's my SG

All units are 4 tiles away and the new Warrior comes in in 3, so there's no risk in leaving K open.
(5) 2600 BC: ...
(6) 2560 BC:
Peter adopts slavery.
Our Scout is now following flood plains looking for another civ in the N.
(7) 2520 BC:
Scout spots blue borders.
Warrior>Barracks in 9. Warrior fortifies.
The Warrior/Settler pair finds more coast to the E.
(8) 2480 BC:
Caesar adopts slavery.
We meet Napoleon. He's short.
Our Scout is good enough to find more lions while circling around France.
(9) 2440 BC:
Agriculture>Pottery in 7. Our two most coveted techs (Iron and Horseback) are still 18 and 23 turns respectively.
There IS a chokepoint to the E. AND Incan borders are visible right on the other side of it.
The lions ran away.
(10) 2400 BC:
Now the Scout has found Panthers...
Found Beshbalik to the NW of the choke. It is on the coast, and will have rice, pigs, and spices in its borders. When it expands in 5 turns, it will block the Incas (and another civ if one is over there) from the rest of the continent.
(11) 2360 BC:
Panthers run.
The Scout, going around to the S of France, finds an eastern coast.
(12) 2320 BC: ...
(13) 2280 BC:
Slight MM to get Barracks in K down to 1 instead of 2.
(14) 2240 BC:
Karakorum: Barracks>Archer (7). It will grow to size 5 in 6, so after the Archer should be a good time to pop out a Worker.
(15) 2200 BC:
Beshbalik expands.
Napoleon adopts slavery.
The Scout is heading toward the NE.
**
--hiob, check the city gov in Karakorum. I can't remember if I turned it back on.
--We've found all (or almost all) of the civs. Still no sign of anything from the west or east besides the Incas.
--Beshbalik is going to be a nice little city, in addition to its strategic value. Depending on exactly how much we've hemmed in the Incas, though, we need to be prepared for an early war. Quechuas OWN Archers.
--Once the Archer in K is almost done, we may want to send out the Warrior currently fortified there to see what is west. The city-founding part of my little gamble worked out, but I hope my brash claims about being able to easily take the land to the west don't come back to bite us

Roster [closed]:
1) Farae
2) vovan
3) ndthsmdy
4) hiob (up)
5) Jeff1787 (on deck)