Orders Message from Marshall Matt0088 of the Determined Red Crusade:
General Orders:
- Qoou is unable to get on CFC, so I will take over for him this turn. Also, can I have his income go to me this turn also. I believe he will be able to get back on on the 17th. Link to the post were he said that:
http://forums.civfanatics.com/showpost.php?p=7626537&postcount=26
- Scrap the D3 Engineer unit for some $. My goal, together with Qoou’s and my income, is to be able to get either a Light/Medium/Heavy Tank.
- Have who ever is the political leader of Red make a announcement that contact with the God’s has been made, and through our faithfulness to following their will, they will take a third of the population to take their heaven. Before the Aliens come, send them a message to take the population but to “Harvest” them in secret. Allow them to take over the mind of scientist to use as their host.
- Try to make contact with the UFO if it is coming. Send a message to them making it seem like we thing it’s the aliens. If its the shiny leader(@Daft, yes I believe I figured out who the Shining One’s are) of the UFO from turn 4 & 5, then try to convince him to help us for we have create a religion about them. If they are mad that we have employed the Aliens, then make a excuse saying that we thought that they were the aliens, because all we got from both was radio messages. Then try to convince them to help us using already mentioned reasons.
- Make a public announcement to everyone involved in Soldia that we are restoring the Soldian monarchy in the city of E4 with the Red Army serving as the official military of Soldia. In trying to convince The Royal Kingdom of Palatine to come to our aid, send them a message that they can pick any person to be the new monarch of Soldia if we get assurances that they will come to our aid immediately if The People's Democratic Republic of Greater Gondwania becomes involved in Soldia on COBRA’s side.
Edit: However, if I don't lose the iniative, then tell the Aliens that, due to new information, that their deal is unacceptable.
- If I get a reply from Brown in confirmation, secretly create a Brown-Red Alliance.
Edit: Comfirmation has been confirmed, PM DarthNader if you don't trust me.
- If confirmation is needed from Qoou regarding my temporary control of his command, then I will get it via AIM.
- If TerrisH wishes to equip the artifact weapon to his gunboat, then he has authorization to do so.
EDIT: TerrisH has told me that he wants to buy the artifact as a weapon.
- EDIT: Reconfigure the communication device for espionage purposes against COBRA.
Spending Orders:
- Spend $2 paying Space Pirat for this turn. Set $1 aside to give Space Pirat $1 objective based bonus which will be as follows: $1 will be given if Space Pirat destroys the repair bot in G5 and one of any other Gold unit this turn.
- Give $1 of Qoou’s money to help Brown in their Commando operation.
Operational Orders:
- Immediately have the uber god awesome A6 light tanks retreat from Aqua HQ and use their awesomeness to silently move to A4, A5, and A3. Then have it attack Orange HQ from behind. They should achieve complete surprise since Orange wouldn’t know that my tanks where there since of course, the moved sliently. Also, since we have attacked Orange HQ before, and since we should know most of Orange HQ layout from controlling it so long, they should be able to get a bonus.
- Immediately have the B6 trooper pull back to the C5 airfield and then have it attack Orange HQ in conjection with the Light Tanks. Once again, use the knowledge of Orange HQ that we have gained from attacking Orange HQ before and knowing most of Orange HQ layout from controlling it so long for a bonus in attacking.
- Have the Jet Interceptors try to destroy the Aqua Light Fighter for good this turn.
- Have the more heavily damaged F5 trooper dig-in. If any attack is made, let the F5 Flakker take the bulk of the damage to continue to let the trooper dig-in. If no attack is made, then have the Flakker try to destroy the G6 bridge from F5 which should be made easier do to the fact that the bridge is already damaged. If the Flakker can’t attack the bridge, than have it dig-in if no attack is made.
- Have the F3 StuG move to the C5 Airfield to help the heavy trooper there, which will continue to dig-in, against possible attack from either Orange of Aqua. Have the StuG prepare Armor piercing rounds as I believe that the Aqua and/or Orange Armored Cars will attack.
- Have the D3 Heavy Artillery move to D4 to avoid any possible attack from the Orange Armored Cars. Then have it fire on Orange HQ.
- Have the D5 Light Tank move to D4 but then silently move to C3 and then to B3. If it will move quieter by just moving to C3 and not also to B3, then have it do that, as surprise is key. So once it moves to either C3 and B3, it should achieve surprise when it attack Orange HQ.
- Have the E2 trooper move up to C3 and attack the Armored car in C4 along with the F5 Heavy Tank and the F5 least damaged trooper which will move from F5 to E4 to D4 and also attack the Armored Car and try to overwhelm it through shear numbers. If the Armored Car moves for whatever reason, have the 3 units move to attack Orange HQ.
- Have Qoou’s 2 units, the A8 units, attack south to avoid any attacks on themselves and to escape south by attacking the B8 Chaotic trooper. If any chance of moving south without heavily engaging the trooper then have them do it. If the trooper wasn’t there, I would simply move them south, so you should get the idea. Once, the 2 units move past the trooper, have them attack the Commmado unit in C8, since it is facing Deep Blue and should be expecting a attack from its rear, it should be a easy attack.
Objectives: (In order of Importance)
1. Taking Orange HQ
2. Not losing any buildings under our control.
3. Keep all units in tact, namely my personal light tanks and Qoou’s 2 units.
Recap:
- Orange HQ is being attack by:
2 Light Tanks from the Northwest and southwest or west.
1 Trooper from the southeast.
- I have defending C5:
1 Heavy Trooper
1 StuG
- I have defending F5:
1 Flakker
1 Trooper
- I have attacking the Orange Armored Car:
2 troopers from the West and South
1 Heavy Tank from the South