aimlessgun:
Not quite off the charts - about on an order of magnitude sufficient to make the food curve at that point in the game about right where it should be.
This is one of the first things I perceived about Civ 5 that was different from before. Whereas you needed Granaries in Civ 4 to grow in any reasonable rate throughout the game, and then it stayed relatively even - in Civ 5, you do not require the half-food advantage to grow relatively linearly up to about size 15, at which point you ought to be shooting up for Biology and Penicillin to get growth back up to reasonable rates in the bigger cities.
With both building effects in effect, it's actually okay to stop growth in the smaller cities in favor of growth in the larger cities and not lose speed in the bargain.
In a general design light, I am not altogether certain that this is a bad way to go. The timing of the food coincides with the timing of various other techs and Policies which are necessary. Moving up the Hospital will only emphasize the happiness troubles of smaller empires.
Not quite off the charts - about on an order of magnitude sufficient to make the food curve at that point in the game about right where it should be.
This is one of the first things I perceived about Civ 5 that was different from before. Whereas you needed Granaries in Civ 4 to grow in any reasonable rate throughout the game, and then it stayed relatively even - in Civ 5, you do not require the half-food advantage to grow relatively linearly up to about size 15, at which point you ought to be shooting up for Biology and Penicillin to get growth back up to reasonable rates in the bigger cities.
With both building effects in effect, it's actually okay to stop growth in the smaller cities in favor of growth in the larger cities and not lose speed in the bargain.
In a general design light, I am not altogether certain that this is a bad way to go. The timing of the food coincides with the timing of various other techs and Policies which are necessary. Moving up the Hospital will only emphasize the happiness troubles of smaller empires.