- Joined
- Mar 11, 2008
- Messages
- 27,147
One thing I'd add is that it's unfortunate the spy was not already in Aachen, but it was irrelevant. I know coanda talked about moving extra spy in, but as I said, focus on units. Spies are not going to matter much against Chuck. (I capped him in 1 turn)
You could start sending them to Giggles - who should be next and more potentially dangerous longer term. I would not really build any more spies though.
capture gold should pretty much finish up Rifling for you. I'd grab Chem next when you can for some Frigates which will help later on with bombarding coastal cities and protecting your transports.
(note: watch out for enemy caravels. AIs will attack galleons with caravels, and galleons can lose to them)
Edit: Be careful with promoting units. Combat line you can never go wrong with on mounted units. I saw some pinch and shock units in the stack. Granted you may have needed a Shock promo against Zara for some attack. However, ideally only promote units as you attack and ideally save promos for when needed - this allows you flexibility based on what you are facing and promos give needed health. Pinch is not doing you much good right now and should only be taken if you find yourself facing a gunpowder unit. Even attacking cities with a Musket or two in them, the LBs will usually defend first anyway if you take Pinch. So generally, you are going to go Combat line first usually, only promoting the odd promo when needed.
Also, flanking is not generally recommended as a promo line.
You could start sending them to Giggles - who should be next and more potentially dangerous longer term. I would not really build any more spies though.
capture gold should pretty much finish up Rifling for you. I'd grab Chem next when you can for some Frigates which will help later on with bombarding coastal cities and protecting your transports.
(note: watch out for enemy caravels. AIs will attack galleons with caravels, and galleons can lose to them)
Edit: Be careful with promoting units. Combat line you can never go wrong with on mounted units. I saw some pinch and shock units in the stack. Granted you may have needed a Shock promo against Zara for some attack. However, ideally only promote units as you attack and ideally save promos for when needed - this allows you flexibility based on what you are facing and promos give needed health. Pinch is not doing you much good right now and should only be taken if you find yourself facing a gunpowder unit. Even attacking cities with a Musket or two in them, the LBs will usually defend first anyway if you take Pinch. So generally, you are going to go Combat line first usually, only promoting the odd promo when needed.
Also, flanking is not generally recommended as a promo line.
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