There's just a "number of maps" and "for each map" entries... My editor could load and save that, but the regular editor and the game can'tSeveral maps as in Civ 2 ToT (= several levels of maps one over the other) ?

There's just a "number of maps" and "for each map" entries... My editor could load and save that, but the regular editor and the game can'tSeveral maps as in Civ 2 ToT (= several levels of maps one over the other) ?
I have identified and corrected the bug. You'll get the correction with the next release, probably sometime this week end.I checked it again now to reproduce it and I can see what's the problem - it works but only once. E.g. you select each era once fine but after that it's stuck on the last one until the program is restarted, even if you load another BIQ. Tried it with two different mods.
A flag that you can activate in the cracked editor, but no one as yet found what it does, if it does somethingwhats "charm"?
Hi Steph,
The d/l still reads v.46.
Best,
Oz
Great tool Steph. The ability to make copies of units is the single most useful thing for me. However, I have a small request. Could your editor produce a list of the units in pediaicon format e.g.:
#ANIMNAME_PRTO_Settler
#ANIMNAME_PRTO_Worker
....
That list could then be copy-pasted into the pediaicons text file. The same might be useful for techs etc but it's the units that I have a pressing need for.
Was it with "Add a copy" menu? I thought I did something to ensure the list would scroll to the newly added units.The request I'd like to make comes into play when you make a copy of an unit. The scroll bar automatically jumps back to the top of the unit register which is very annoying because you have to scroll back down to your just "cloned" unit entry all of the time, and with near to 2000 units, this makes it unneccessarily time consuming. Would you consider to fix that, please?
I just tried in game.The request I'd like to make comes into play when you make a copy of an unit. The scroll bar automatically jumps back to the top of the unit register which is very annoying because you have to scroll back down to your just "cloned" unit entry all of the time, and with near to 2000 units, this makes it unneccessarily time consuming. Would you consider to fix that, please?
Good spotting! I've corrected that one.Steph, noted another bug: If you use the unit filters to display the units of only one civ, and reset the filters, all civilizations in the list are replaced by numbers.