----NEO NES: NES RELOADED
----UPDATE 1
----SIGNS OF WAR
RULES UPDATE:
-I already annouced this but ill repeat it, all nations get 5 units instead of 3 in growing.
everyone can build up to 30 armys instead of 20 for now.
-Wonders.
anyone can build a wonder that can give your civ a bonus taht can increase economy, army or navy for free.
all wonders last 3 turns, i will decide its effects.
the only rule is to give the wonder a name and write a short story about it.
Formal Alliences:
Japanese-Indian Allience
Franco-Roman Allience
Franco British Allience
Greeco-roman MPP
British Roman Allience
Current Wars:
Spanish -Roman War
The world had been quiet....but not for long, many alliences had been created in europe and asia, new armys created and troop movenets everywhere, not to soon a war came, the spanish, w/ dreams of conquest, invaded the italian north african holdings, this was an unexpected move.the spanish surprise attack and bigger numbers than the roman forcces quickly gained ground, the spanish massive fleet also began moving to the mediterranean to engage the smaller roman fleets.
meanwhile the german empire starts to suspect a conspiracy agsint them, building a great army in one of its borders, the scandinavian fleet made its presence feel as ti moved to the north sea.
Japanese economy became the strongest and best of the world..
well thats it, nothing mcuh to write about
