GoodGame
Red, White, & Blue, baby!
- Joined
- Dec 17, 2004
- Messages
- 13,725
It's not the content that's the problem. You can buy(with real money) potions that make you stronger. That's the big problem.
Those are microtransactions and they aren't solely a free-2-play phenomena. I also have a problem with complaints about them since MMORPGs aren't some kind of balanced arenas necessarily. Granted some MMORPGs are primarily PvP in arena (e.g. Warhammer online) and some free2play are basically just duels that should be balanced to be fun.
For free2play in non-RPG environments (e.g. some kind of FPS or RTS battle) where there is a strict ladder system then I would be mad about players buying to the top. But even then, the free2play can tone down the strength of the purchases and split them up so it's not the same as spend hard currency = no need for skill. I feel people need to play more free2play games before assuming that is the case for all of them.