JamesNinelives
Emperor
I think archers serve a support role, the best army would have archers and warriors. If playing defensively composite bowmen often have a better tech position than spearmen.
OK, I think I understand. I like composite bows, I have no issue with them

It's more the early game when deciding what to build can be difficult. Intuitively I want to build archers because they take a tech to unlock and require more hammers. At the moment though I tend to go 3 warriors before building I start building archers.
Agreed: Warrior + archer > 2 warriors > 2 archers
That's true! What confuses me is that 1 archer on it's own isn't much better than 1 warrior. Say I have 3 cities and 4 units to defend them (against barbs mostly but also being wary of early war). I like to think 2 warriors and 2 archers would be the strongest choice, but I'm currently unsure if that is the case. I wonder if I'm not using my archers well.
Having a pantheon that boost lakes should increase the value for lakes, I should think, but it doesn't seem to be the case.
Even without the pantheon lakes give strong base yields, right? Not as good as improved resource tiles but at least as strong as improved non-resource tiles (and don't require improvement).
Can you post your religious choices?
I'm a bit self-conscious about my religious choices - I know some of them are non-optimal, but I like the flavour/themes.
Pantheon: Goddess of Springtime
Founder: Way of Transcendance
Follower: Co-operation
Bonus: Inspiration
Enhancer: Syncretism
Follower: Pagodas
Reformation: Inspired Works
Springtime works rather well with plantations monopolies so I'm happy with that for now. In the past I've founded with Protection as well, and I like the theme of Renewal but found using it annoying unless I am playing The Iroquois. Once upon a time I founded with Love, but in hindsight the yields from it were really not very good. I would take Nature but it seems super niche. I like Earth Mother, Craftsmen, and Sea for the relevant luxury monopolies.
I like Transcendance in that the production/gold/food boost allows me get wonders upon entering a new era in almost instantly, e.g. Hagia Sophia and Himeji Castle.
Co-operation is a bit average. It does work nicely with Transcendance (food upon new era causes city to grow, which then grants more instant yields) and the growth bonus from Temple of Artemis.
Inspiration is actually rather nice, the


Syncretism is OK. Extra



Pagodas are not super strong but they are OK. I like the building IRL. Sometimes I take Mandirs but I like the yields from Pagodas more, even if they don't increase religious pressure. I tend to not to take buildings before enhancing because it takes time/investment to get them going which I would rather use spreading or enhancing my religion first.
Inspired Works does very well with my playstyle as I tend to have a lot of great person tile improvements near my capital and many great works.
When choosing my bonus belief I also considered a second founder (e.g. Divine Inheritance or Ceremonial Burial) or enhancer (e.g Abode of Peace, Sacred Calender, Prophecy). I even considered taking the Protection pantheon because I like the +hp on heal. Part of the reason I didn't go with a second founder/enhancer is that I was struggling to spread enough to reform my religion (or get much benefit from Abode of Peace). I wanted something that would help me get to enhancing/reformation and scale well with my cities as I like Progress.
I have tried Scolarship (I like the theme and it scales well) and Council of Elders in previous game but honestly they felt a bit cheese-y/OP.
Last edited: