Just quit a really dramatic Immortal Portugal game because of Rights of Man bug. Unfortunately I realized too late and it pretty much ruined the most exciting part of the game. Was me starting a war with Eygpt, a tourism runaway that had a massive island all to himself. He was sitting at 80% influence on their last civ. Also had to fend off a warmonger Attilla runaway on the home continent with a Zulu-Venice-Portugal coalition. Zulu distrated the Hun deathfleet in the West with their hordes of outdated units, Venice held the centre choke and waterway with its concentrated military force, and I (alongside vassal Ethiopia) created a great wall with cities and citadels spanning the continent in the East.
After a surprise naval attack, I had just created a beachhead on Eygpt's continent and used Lebensraum of all things to push towards their capital. But I just couldn't keep up with the massive production and science gains from 60+ population cities and soon it was raining Paratroopers. At that point he had stalled so long that I was approaching the unit cap from War Weariness, and the tourism countdown was at 90%, and Egypt had lept ahead 10 techs. The best outcome would have been a stalemate and eventual tourism loss so I forfeited.
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I'm more or less indifferent about the new religious beliefs. I do feel they've been toned down in power which is to my liking, but I can hardly tell since it's been a while since my last game.
I feel sort of sad about not being able to see too much of the new AI voting priority. Strange vote magnets like Cold War or City State Sanctions were kind of exploitable before. Looking forward to the coming changes to that.