"Terra Mirabilis" I suppose.I also have a 43 MB update, but mine is stated as steam workshop content.
I think it's an updated mod
"Terra Mirabilis" I suppose.I also have a 43 MB update, but mine is stated as steam workshop content.
I think it's an updated mod
I don't know. Wilhelmina is one good looking g-ma.But speaking specifically of Civ6, aside from overplaying Cleopatra, they have done a better job of not oversexualizing the female leaders.
I tend to think that even the same civ can feel unique at some times, such as a more aggressive Gorgo for Greece or more diplomatic Pericles. However, I do agree that some abilities are similar like those you mentioned, especially the war bonuses. The fact that every Civ has at least one UU and a unique infrastructure as well, helps out.While many of Civ V's civs are one-trick ponies, I have to agree that too many Civ VI civs have bonuses that blend into each other. I do miss unique civs like Venice or Austria that had powerful game-changing abilities under certain circumstances. While Civ VI has deeper civ design than Civ V, Civ VI features too many +X, +Y for A type resource bonuses, or various war bonuses for declaring war in certain circumstances (Cyrus, Robert, Chandragupta)...
I think one possibility for a Civ game in the future is to have fewer civs but radically different playstyles for each, while still retaining flexibility to pursue multiple victory types. So maybe a base game that only came with 10 civs for example, but each playing very differently (ala Starcraft having 3 races vs. Age of Empires II's 13 or so--both games were great, but Starcraft was better at differentiating civs, which is why Age of Mythology essentially featured 3 major different civs with subcivs/leader types in a Starcraft-esque fashion as well, perhaps).
They keep updating ltest this week, which I don't think is related to the expansion. And only one update to one of the usual test branches. Not sure what to read on that. Could be they have the expansion to a good enough place for marketing purposes and are slowing down for a few weeks as marketing ramps up.ltest updated again.
They keep updating ltest this week, which I don't think is related to the expansion. And only one update to one of the usual test branches. Not sure what to read on that. Could be they have the expansion to a good enough place for marketing purposes and are slowing down for a few weeks as marketing ramps up.![]()
Honestly I don't think we'll ever convince the game industry that teenage boys are not their primary target market.![]()
LTest might just stand for "Linux Test", as that still doesn't have xplatform play.
It's not the usual Linux test branch, but it could be a special set up for testing x-platform.LTest might just stand for "Linux Test", as that still doesn't have xplatform play.
I've been putting some thought into this myself.However an age of mythology like spin-off game of Civ I would gladly take.
I suppose not all males grow out of being oversexed.Sexy female characters is not something that appeal only to teenagers.
I'm a fan of asymmetric unique factions--Endless Space 2, for instance, does this very well--but I don't think it works for the Civilization franchise. There are only so many ideas you can have for 50 factions. However, I'm a fan of having a handful of civs that play very differently where appropriate--like Civ5's Venice (even though I never played as them) or Civ6's Kongo (even though I hate playing as them).I don't know if I would necessarily like future games to have fewer Civs over different playstyles.
There is also a lot of stuff in the trailer that isn’t in the game apart from just Black Plague and UN (which people have discussed before) - eg Nazis , Berlin Wall. I think you could look at these things in two ways.
One is these elements reflect things the designers were working on at the time, and may have even originally intended to put into RnF but didn’t in the end. So, perhaps the trailer gives more clues about what’s coming (eg Ideologies, Hazards).
Two, the trailer guys were struggling to find ways to represent things like loyalty and ages, and these things are just the best they could figure out. So, maybe you can’t read too much into the bits and pieces in the last trailer.
Sexy female characters is not something that appeal only to teenagers.
I suppose not all males grow out of being oversexed.![]()
I didn't mean she's over-the-top to the point of pushing the rating or anything. I simply think it's an unfortunate oversimplification of a woman who was more of a cunning strategist than a wanton flirt.I think they have done a brilliant job with Cleo. She genuinely appeals to me on a level that is... yes sexual flirting; but it's not as OTT or clunky as some people make it out to be. I have pre-teen nephew's who play VI and I have no concern that interactions with her are corrupting their minds. Far more of the stuff they see on tv aimed for kids their age is worse for them.
I have the same reaction to Jadwiga: she's just so adorable.It does make me want to help her out at times when I might otherwise not help another leader in the same circumstances. Which is nice & immersive.
I have the same reaction to Jadwiga: she's just so adorable.
They keep updating ltest this week, which I don't think is related to the expansion. And only one update to one of the usual test branches. Not sure what to read on that. Could be they have the expansion to a good enough place for marketing purposes and are slowing down for a few weeks as marketing ramps up.![]()
I didn't mean she's over-the-top to the point of pushing the rating or anything. I simply think it's an unfortunate oversimplification of a woman who was more of a cunning strategist than a wanton flirt.
I have the same reaction to Jadwiga: she's just so adorable.
I would think so, but there was only one update to a 2kqa branch this week, unlike the two or three 2kqa updates per week for the past two months; I was trying to come up with an explanation.Wouldn't they just make a stable build for promotional purposes, and then just fork the code and keep developing while the marketing team records what they need?
I would think so, but there was only one update to a 2kqa branch this week, unlike the two or three 2kqa updates per week for the past two months; I was trying to come up with an explanation.
I didn't mean she's over-the-top to the point of pushing the rating or anything. I simply think it's an unfortunate oversimplification of a woman who was more of a cunning strategist than a wanton flirt.
Until there is an official announcement of some kind this will be the thread where we can discus and pontificate on what a future expansion might look like.
A reminder that
a) We don't know what it will contain so please don't get into fights over content we don't know about
b) Firaxis has not in any way released any information that they are working on a second expansion, the info we have now comes from an unconfirmed leak, so please no pestering of Firaxis staff in this thread about more information
c) HERE is a link to the leak, but remember this has not been confirmed
Someone on reddit claiming to be a Hungarian translator is saying that the Vesuvius Leaders are as follows: Mansa Musa, Arpad, Simon Bolivar, Atahualpa, Tāwhiao, Roxelana, Arawrahta, Midgegooroo, Eleanor.
If true then the new Civilizations would breakdown like this:
Mali - Mansa Musa
Hungary - Arpad
Colombia - Simon Bolivar
Inca - Atahualpa
Maori - Tāwhiao
Ottomans -Roxelana
Burma - Anawrahta
Noongar - Midgegooroo
England or France - Eleanor
Hi, good to see you pop in!There's.... a lot to unpack here. Even for a few measly screenshots. Especially for the (Maori?) leader.
...And now I have a lot of catching up to do. Can anyone summarize what we have so far? Just so I can get on the hype train. @bite @Eagle Pursuit @WillowBrook
I have been missing a lot because of life and school and I will be missing a lot because of life and school (it's going to be hell week for me next week)