New Expansion Speculation Thread

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Electricty would probably be produced by the industrial zone given it already have a Power plant and it would make it much more important in the late game. Like you would now have several Power plants like in civ IV and with different requirment such as solar plant which require late Tech and maybe rare resources, hydroelectric which require river and damage the value of the river (may lead to flooding and such), coal plant which is low Tech but produce polution and needs coal and nuclear which require uranium and may meltdown.

I wonder what electricty would give? Maybe it would buff the tier 3 buildings by a huge margin..
 
Okay I'll admit I don't know much about Hungarian history but I don't think Matthias is anywhere near one of their more famous leaders, am I wrong?
So not famous they put him in 1000 Forint bill.
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So the tile gets a dam and a small lake on it with the river flowing in from between tiles and leaving from between tiles? Would that look well? What would it need as a perquisite? Two hill or mountain tiles where the river flows in between? Or possible on flat lands?
I was thinking it could be like the current aqueduct or mill. They both add features to rivers.

I could even imagine a dam as an upgraded aqueduct district, if it met certain conditions (adjacent to a river).
 
So not famous they put him in 1000 Forint bill.
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And since he is among the EUIV loading screens, he should be recognizable among a certain circle of strategy gamers.

I could even imagine a dam as an upgraded aqueduct district, if it met certain conditions (adjacent to a river).
Brilliant idea!
 
I'd say he's rather famous and accomplished Hungarian leader actually.

I haven't made a post since Civ3 but I have been lurking vehemently since then. But now, I am so excited about the inclusion of Hungary, that I had to make a reply.

Actually, Matthias is widely believed to be the the best king to rule our country (he is usually nicknamed Matthias the Just), there are even some popular folklore stories about the rightfulness and kindness of Matthias. I'd say that every Hungarian would include Matthias on his or her shortlist for Hungarian Civ leader (other popular choices would be Árpád, St. Stephen and maybe Lajos Kossuth).
 
Electricty would probably be produced by the industrial zone given it already have a Power plant and it would make it much more important in the late game. Like you would now have several Power plants like in civ IV and with different requirment such as solar plant which require late Tech and maybe rare resources, hydroelectric which require river and damage the value of the river (may lead to flooding and such), coal plant which is low Tech but produce polution and needs coal and nuclear which require uranium and may meltdown.

I wonder what electricty would give? Maybe it would buff the tier 3 buildings by a huge margin..

I don't see another yield to be honest. However a tier 3 building for the industrial zone seems more plausible. But, I would do it differently. The tier 3 building would be instead of a power plant, an electrical substation, powered by multiple and diffent Power plants (tile improvements). That would fit very well with an overhauled resource system where these are limited and the landscape is continually changing.
 
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I've been thinking more and more that this way that they (possibly) leaked and teased (With the storm video) the expansion has actually been far more effective at getting us riled up and excited than we are giving it credit for. Some of us are less happy on how it was done, but most of us are now eagerly anticipating the future even more than before (myself included). And the third expansion comments from Mr. "Assembling Typhoon" gives me even more hope for even more content. So I'm just gonna go grab some popcorn...

If your dog gets excited because you're opening a can of food, don't assume it's because of your choice of food (or can opener).
 
The question become what electricity is going to do?
More production and science for cities with power? Maybe some tier 3 buildings, late game units and wonders need electricity to be build?

Maybe also increasing yield from improvements?
 
It would be very, very late game, however. It depends a bit what regular dams actually do. If it is not related with power/production ancient/classical dams would be an option. Less wondrous dams (compared to the three gorges dam) of the earlier 20th century would be an option as well.

Delta Works world wonder!

Can be built at the mouth of a river, protects against storms/hurricanes (the actual ones probably wouldn't hold a big hurricane but whatever), plus another effect that requires more creativity than I have at the moment.
 
Matthias Corvinus was my preferred choice for Hungary.

I just skimmed his Wikipedia article. He was the first non-Italian leader to adopt and patron the Renaissance in Hungary. He's a very worth addition. And yes, I never knew that. They're much more to the lands between German and Russia besides being buffer lands for empires.
 
The question become what electricity is going to do?

I would guess boost production. Maybe they'll do something like double yields of tier 3 buildings with access to electricity. I'm definitely intrigued, but I hope it's not yet another yield to fill yet another bucket.
 
I really hope we get some scenarios this time with the expansion. Quite some of the civs could lend their history as basis for fun campaigns: compete with your neighboring city states as Phoenicia about trade and colonization, defend the Inca against technologically advanced Spaniards - or create the Inca empire in the first place, liberate all of Hungary, great person race with Sweden, unite the Maori...
 
I know it's not what people are thinking about right now, but Aspyr added some helpful descriptions to their test builds on Steam.
 
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