Both lifespan and renown have hammer next to them ... so its somehow related to production. Maybe there is change in units upgrade system, like you cant just upgrade them instantly --- it takes time. Or you can demobilize them and then reasamble again when needed it time of war.
The new world wonders (I assume there's exactly 3) are confirmed as Paititi, Fountain of Youth, and Bermuda Triangle. There might be more, but considering the pack is coming out next week I figure they'd show off all of them
New disasters are Solar Flares, Meteor Showers, Forest Firest, and Comet Impacts. Two of those are Apocalypse mode only, two are in the base game. I'm guessing Solar Flares and Comet Impacts are exclusive to Apocalypse mode, while Forest Fires and Meteor showers are available everywhere.
New disasters are Solar Flares, Meteor Showers, Forest Firest, and Comet Impacts. Two of those are Apocalypse mode only, two are in the base game. I'm guessing Solar Flares and Comet Impacts are exclusive to Apocalypse mode, while Forest Fires and Meteor showers are available everywhere.
New disasters are Solar Flares, Meteor Showers, Forest Firest, and Comet Impacts. Two of those are Apocalypse mode only, two are in the base game. I'm guessing Solar Flares and Comet Impacts are exclusive to Apocalypse mode, while Forest Fires and Meteor showers are available everywhere.
I think you’re right. Forest fires in particular will tie into the climate change mechanics, as a risk to be mitigated for inland civs (imagine your national parks burning down ).
The comet strike and solar flare seem to cover large parts/all of the map and so seem overly destructive for a regular game.
I think you’re right. Forest fires in particular will tie into the climate change mechanics, as a risk to be mitigated for inland civs (imagine your national parks burning down ).
The comet strike and solar flare seem to cover large parts/all of the map and so seem overly destructive for a regular game.
That is a very good point! At the moment climate change negatively impacts coastal civs the most with their tiles disappearing. Forest fires and other disasters that put more hurt on inland civs would be a great addition to the base game even if apocalypse wasn't turned on
Because it wiped out a city I believe. If you raze a city EVERYTHING is pernamently destroyed (which I kind of hate, wish that improvements and wonders stayed so you could "dig them up" somehow.
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