JosEPh_II
TBS WarLord
Fix Done SO.
JosEPh
JosEPh
Fix Done SO.
JosEPh
Hi everybody, I am curious about this modmod. Would somebody be able to basically summarize the status of it as of now? How effective? etc etc. I am reading through it but I am not really sure where its at thanks!
Does that mean you could play immortal with its difficulty upped by 2 levels without the computer starting with 2 settlers?
what it is, is a raising of DIFFICULTY levels by 2 tiers in each level of handicaps.
Meaning Settler would now be Noble skill level, Noble would be Monarch, etc etc . . thx for asking . . .SO![]()
Not played Nightmare yet - but I assume there are some other crucial differences, other than just increasing the difficulty level by 2. If not, instead of playing 'Settler-Nightmare' - just play 'Noble'.![]()
It was mainly set up for those players that usually play on Deity, now they have 2 more levels they can play. .
Is it not possible to just add in new difficulty levels then, so that these new difficulty levels can be used when using the difficulty changing option from the BUG menu (the one that changes your difficulty depending on how well you are doing)? If not could you replace the first two levels with these (I'm pretty sure no one plays on settler anyway)?
Why aren't the levels just accessible from the drop down slider, instead of being added to the options menu.Sorry, i dont understand what u are saying??
Why aren't the levels just accessible from the drop down slider, instead of being added to the options menu.
This would allow these new difficulty levels to be used when using the BUG menu option flexible difficulty.
However, if the amount of difficulty levels is hard coded into the game why don't you just replace these two levels with the first two levels as I am pretty sure no one plays on settler anyway.![]()
All he's really suggesting is 'why didn't we just add 2 more levels past deity?'